Home  | Login  | Register  | Help  | Play 

BloodLust is Oped

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> BloodLust is Oped
Forum Login
Message << Older Topic   Newer Topic >>
3/9/2013 23:26:27   
theholyfighter
Member

For how many times have you battled a player with Bloodlust, which after a few rounds his/her health went FULL again?

What if BloodLust rewards health once every two attacks?
For example, with MAX BloodLust, I attacked 20 and 30. After I did the 30 damage, I got (50*0.27=)14 health back.

< Message edited by theholyfighter -- 3/9/2013 23:30:16 >
AQW Epic  Post #: 1
3/9/2013 23:28:21   
Teufel Hunden
Member

although you may find this OP, do you have any suggestions on how to balance it? Why is it OP in your opinion? I wish you luck in your future endeavors.

~Da Bomb Expert
AQW Epic  Post #: 2
3/9/2013 23:33:34   
theholyfighter
Member

Editted first post,

As for why I think it's Oped, once a player with BL attacks, the defender has to heal or shield, while the attacker gains more and more health, therefore even being more difficult for the defender to chip out the attacker's health.
AQW Epic  Post #: 3
3/10/2013 3:32:19   
RageSoul
Member

Blame how the damage system works in this game . Besides , that's what makes BH and BM great ( originally BH because it was the first one to use BL anyway ) , let your opponent's guard down then attack OR blast your strongest attack when his/her guard is down .
AQW Epic  Post #: 4
3/10/2013 9:36:25   
kosmo
Member
 

i have a bh and a bm, im pretty sure that bloodlust is making them OP.
i can explain u my reasons: hibrid classes uaually have not so much defencive option because a shield could be OP on another defence or resistence buff, insteed bh and bm have BOTH SHIELDS and EMP or INTIMIDATE.
i think they tried 2 make bloodlust as strong as the other passives skills , whitout thinking that probably it musted stay weaker.
right now my focus biulds r owning around and its not fair that a mage or a mercenary cannot even try 2 beat me.
I have another question that goes out of topic now : do u think its fair that i ALWAISE crit a guy that has 60 support poins more than me just beacause the battle went on for 15 turns and my cores got me luky ater all ( plus 4 percent crit chance evry wep i use ????????)
srry 4 my english guys......
Epic  Post #: 5
3/10/2013 9:40:06   
theholyfighter
Member

^lol, ofc not. Nice point.
AQW Epic  Post #: 6
3/10/2013 12:21:24   
Death Carrot
Member

for the life of bh refill it with has to cause high damage and giving many bloqs not to mention that his opponent should not have much def too, if you think BL should be demoted and then Rerout Mage and the TLM should be demoted because tbm some attacks and full of energy again?
Post #: 7
3/10/2013 15:29:14   
ScarletReaper
Member

while I agree that the synergy between smokescreen bloodlust and massacre makes it op'd on bh. I do not see the same thing on bm. I have one of each. What I can tell you is that my bm seems pretty balanced now, but I think they need to do something to fix the synergy on the bh. My suggestion is either replace bloodlust on bounty hunter with a similar but slightly lower progression, or vice versa and give the new skill to the bm and return bloodlust to it's original progression.
DF AQW Epic  Post #: 8
3/10/2013 15:39:27   
ansh0
Member

Take massacre away from BH.

Replace with a fixed damage skill.
Epic  Post #: 9
3/10/2013 16:04:41   
Dual Thrusters
Member

^ well every class needs a super attack.

-How about replace bloodlust with frenzy (only for bounty, not for bloodmage)

now BH has a fair equivalent of static charge for CH
MQ AQW Epic  Post #: 10
3/10/2013 16:07:07   
Ranloth
Banned


Then BHs will need either passive Armor or passive EP regen. You cannot leave them with a debuff only.
AQ Epic  Post #: 11
3/10/2013 16:09:12   
button33
Member

However, then Frenzy will only be usable with a sword. You cant have it be used with a club and a blade...
AQW Epic  Post #: 12
3/10/2013 17:47:55   
Giras Wolfe
Member

I actually think the skill functions nicely.

If you have a low offense-high defense build, you do damage to bloodlust players slower, but they do less damage to you and thus its possible to keep chipping away at their hp.

If you have a high offense-low defense build, you damage the bloodlust player faster, but they also damage you faster and bloodlust helps them keep up but you're still easily taking away from their HP.

What I would do is compare bloodlust directly to Hybrid Armor, Mineral Armor, or Plasma Armor. Effectively, these armors save you from 10 damage every turn minus considerations of rage, criticals, and % defense ignoring skills. Bloodlust generally returns you 7-10 HP every turn, but significantly more on rage. BUT bloodlust provides no benefit at all on turns when they EMP grenade, Heal, or put up a defensive buff.

So bloodlust classes rely on consistently attacking to stay afloat, but defensive classes have much more flexibility to not attack. So in that sense, it is not always the best skill.

Really the only class that is suffering now because of bloodlust's buff is tech mages because they lack the defensive capabilities to keep bloodlust in check. However, malfunction messes up bounty hunters pretty nicely and mages have serious advantages over blood mages in their bigger energy pools.
AQ AQW Epic  Post #: 13
3/10/2013 23:34:32   
Bloodpact
Member

Bloodlust is very good after the buff, right where it should be possibly.
They get like 6 hp averaged a turn "IF" they stay on the offense.
The only way they get back to full hp is if you back off them and let them
hit on you for a few turns without retaliation , or if you let them massacre.
Epic  Post #: 14
3/11/2013 0:35:58   
King Coolz
Member

Not Supported:
I like how Bounty Hunters are the ones who are being attacked by the most but if it anything that need changing it should be the Delta Classes them self because they are not original classes. The act of removing, replacing or debuffing bounty hunter lust would make the Bounty Hunter class under powered; It is like removing Mercenary Hybird Armor and Adrenline while making them having higher requirement to use there skills to fight. The point is that debuffing the bounty will have a huge impact on the way they fight and would not only make it harder for the bounty hunter to fight but it will also make them very vulnerable to be killed in 2 vs 2 and Juggernaut battle.

-Delta Knight, King Coolz-

< Message edited by King Coolz -- 3/11/2013 0:37:55 >
MQ Epic  Post #: 15
3/11/2013 6:00:43   
zion
Member

^agree.
The original three classes had a pretty good rock-paper-scissors. At this point CH seems to be pretty balanced. TLM still needs work: It was originally designed with smokescreen and was too OP, but there isn't a real good str-based offensive build after that nerf. It can't do support as well as merc, and tank builds are more vulnerable than ever to a debuff. However, the real class that needs tons of work is the BM: Always has been a strange mix of skills, and after the str nerf and azrael aux special, much harder to use. The BL buff has helped a bit, but it really needs a class overhaul.
Basically, the BL buff was unnecessary because it had the undesired effect of making BH too strong at the moment. BL should return to the previous numbers and BM just needs some different skills! IMO it should be the first new finishing move introduced to the game. Maybe a stronger version of assimilate? +25% damage and +5 energy steal more than assimilate at each level for no energy cost? 3 turn cooldown and warmup. Maybe unblockable?
AQ DF MQ AQW Epic  Post #: 16
3/11/2013 12:42:46   
ScarletReaper
Member

^I don't know why you seem to be having so much trouble winning with bloodmage, but I am doing just fine. Only class and builds I really lose to are 5 focus massacre bountyhunter, and sometimes support massacre cyberhunter. I find them to be very balanced after the bloodlust nerf. Perhaps you are just having trouble because of your build/strategy? However there is no denying that bounty is too strong right now. If not switch out bloodlust at least do something about massacre as it is still too powerfull tbh.
DF AQW Epic  Post #: 17
3/12/2013 9:46:37   
Bloodpact
Member

Massecre is and prolly will never be to powerful in my book just because
of the enormous amount of energy you need to get that skill out.
I personalty love killing bh's ,because the simplicity of just taking their
energy to getting me the win. If your losing to them you need a change
in build.
Epic  Post #: 18
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> BloodLust is Oped
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition