Cookielord12
Member
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Now that Omega has come, all of the weapons are equal, so the 'lower levelled' items cost much more. This become a problem for lower levelled players (such as my Alt) who have to spend large amounts of credits just to complete a mission. Example: Not a Good Reason This mission requires 4 Trident Blasters costing 1250 credits each. Reward: Boar 79, sell back 1250. This is using 5000 credits, getting 25% back, therefore making a 75% loss. I find this ironic as Mirv says himself "Bring me 4 Trident Blasters and I promise to make it worth your while". Example: Soldiers of Fortune Requires Gnarled Club, costing 1250 credits Reward Mercenary Token (500 Rating) and completion of quest chain (annoys player if they cannot complete it). Example: Restock/Golden Gun Gal Requires 4 Imperial Blasters (750 credits each) Reward: Outlaw Elite Sellback 625 credits (These are 3 in particular that I found, but there may be more) This is a problem for my lower levels, as weapon prices have gone up and upgrading weapons also comes with a cost, so my Alt cannot afford to complete these missions. In my opinion, there shouldn't be a mission aimed for lower levels which hinders them by taking a sum of credits away as it could easily discourage them from the game, if they were to complete the quest and lose credits. Solution: Change these quest requirements, or have them be a one time drop from an appropriate NPC.
< Message edited by Cookielord12 -- 4/1/2013 12:56:21 >
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