Silver Sky Magician
Member
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The new armour, correct me if I'm wrong, saves a maximum of 18 damage in 1v1 and 36 in Juggernaut/2v2. That is, of course, assuming that the opponent didn't choose to shield, energy drain, attack your partner or heal, which would make the effect substantially less useful. It is, in other words, significantly less useful than Generator in 1v1 and significantly more useful in Juggernaut (if you didn't need energy in Juggernaut). The effect in 2v2 is more ambivalent. In essence, nothing OP about it.
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