toopygoo
Member
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do not support for the sake of tank classes. as everyone defense increase tanks become weaker due to the way %'s work: if you have an old delta style merc tank build (which btw can STILL get 60% wins to this day, so i dont want to hear complaints about jugg being too hard), it is useful because not only do strikes have little effect, but you can greatly reduce the effect of skills as well. You are left to rely on lower damage, and naturally the lower defense of lower levels in order to do a fair amount of damage to kill them before you get killed yourself. i have a 26 bounty juggernaut, with a 45-11 win/loss. fair smoke, high strength high health, and low energy, as you would expect. this works because of the reason that lower levels have lower shields to hide behind, and rely more on stat points. a single smoke can allow me to strike for 40 damage healing 10 health, and repeating this until one dies. i can heal and repeat the process now against a single opponent. notice: already tank builds can kill my bounty (they just dont frequently exist, because lower levels dont know of them). if EVERYONE got a defense boost like you suggest this would immediately make Juggernaut battles to difficult for the merc tank build, because now you nor them can damage, but there are two of them and they rage faster, leaving you in the dust. this would be due to the fact that they can now ignore my main source of damage and my only advantage on them. and this would make jugging with a debuff build once again useless, including tech mages, as well as my bounty, because armor supplies defense which cannot be reduced. smoke and malfunction are most effective when the person has no shield and relies on stats for defense. when armor is increased they have a huge advantage any juggernaut build will become greatly weakened (the tank, and smoke are just 2 personal examples) i know we discussed that juggernauts aren't meant for free wins, but you see how much complaints we get now, i can assure you it would double, if the one major advantage we have on lower levels is taken away. i dont dislike the post, its not a bad idea for 1v1 and 2v2, but i cannot support it for these reasons mentioned above.
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