Khannibal
Member
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Last time I was here, well before 2013, Support was the least useful stat and there were talks of rebalancing it as it desperately needed. Now I'm back again it's not been touched, it's still as underutilized as it ever was, it's fully neglected and the con's of taking it COMPLETELY outweigh the pro's. Personally, I don't think taking Deflects from support and giving them to tech was ever a good idea, and now more prominently than before that's painfully obvious. Let me break it down as to why I feel this way; Tech during beta and Gamma was severely neglected, you either went Dex/Supp, Str/Dex unless you were creative, and it was only with the introduction of Focus and Bots that it became as viable as it is today. The only use for support i'm seeing at the moment is literally Str/Supp mages so they go first against BM's, Malf stacks knocking down the enemies tech to lower than yours, coupled with deadly aim, you've got a small chance of deflecting a likely critical high strength shot, and for 2v2 Mercs/TLM's with the good old support build, which I always appreciated. Cast your minds back to early gamma or beta, the most successful, non-cooking cutter builds were Heal loop mages, Support utilizing shield BH's and similar builds. With the addition of tech deflects, everyone with a +5 build annihilates anyone else, Strength BM's split Stats between Str/Dex and then tech so they hit their shots whilst almost entirely neglecting support except for DA. Now my issue here is normally i'd let bygones be bygones but i've just tried reviving a Shield Pseudo Support Blood Mage styled around beta BH's, fought a +5 str BM, got annhilated because I got deflected 3 times, blocked and he critted me, despite having 15 more support than him. The fight that really made me irritated was actually against a player who'd thought outside the box and made a full Dex Tech mage, something I like to see, he had over 150 dex but 17 support. Having 43 MORE support, and the battle lasting around 9 turns, he got a crit, a deflect and 4 blocks, whereas I got steamrolled. What i'm trying to get at is, Support has been made absolutely redundant, it's a high risk high reward stat that no longer works that way, the formula needs tweaking, I feel deflects should get back to support and Support needs more Pro's. TL;DR Support needs buffing, not as useful as other stats, doesn't have the impact it's supposed to, needs to have deflects back on it, possible health scaling again? What are your opinions?
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