Seteriel
Member
|
After a short phase of about 10 days, i don't do much 1v1 anymore: i got bored of the str build. The plasma cannon build i use is not the strongest for 1v1, thus i stay with 2v2. However, i haven't bothered testing around with it yet. Might only need some adjustments for 1v1. I guess that it is often a problem of not setting the right build (however you define "build" ). Sure, str BM is very aggressive. But it is counterable: deal massive damage yourself (for merc max blood commander/support/artillery, as one example or for cyber the ubertank with low str+support, as a second) and/or burn their mana one way or another. I further guess: BM class is the most balanced. There, i said it Reason is, their skills chain very well together. Similar is the BH, even without deadly aim. Next in line would be both merc classes. They have a tougher time, as we have the tanky-ness versus rage problem. I list TM and CH last as they both miss one essential: switching from 1 damage type to the other in a quick way, plus not having an ideal skill chain. Thus they need much more thought about counter strategies than any other class - at least it seems so. If some skills were modified, changed or rebuild, many problems could disappear. I say "could" instead of "would", because any change needs to be solid in several ways. Do one thing wrong and you simply move the problem to a different area instead of solving it. For example: take away the BMs bloodlust and surely a large part of the BM population would class change, or make a major revamp of rage, or move artilleries damage base from support to dex, or remove assimilation from the TM. While some of this seems appealing it could damage the player base more than thought at first. This is also a major reason why i don't understand the "turn passives to actives" discussion, but i digress. My last guess: a quick solution could be to simply replace deadly aim... but with what ? Shadow Arts ? One of the passive armors ? We don't have that many passives at hand - i don't think it would be comfortable to either create a new passive now, nor to make the BM the only class with just one passive. I don't say "leave everything as it is now". I do say "be careful with the changes". Nerfing BM to the ground (as opposed to "buffing other classes to BMs level" ) would hurt the free players that changed to BM much, as 50k credits aren't easily collected by many.
< Message edited by Seteriel -- 10/20/2013 13:42:45 >
|