Khalix
Member
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quote:
I like the idea overall. However the usefulness at the end game (35/36) is practically non-existent. 20% is reasonable, and I believe this core is geared for tanks. Let's say x person has 100 hp. It's common to immediately assume anyone with said HP is an STR or SPPT build right off the bat. (Usually averaging 25-30 Def/Res) If it gets bumped to 25-30%, it would be easily abused by said 100 hp build with a few points in healing. After all, the main drawback of the build is fragility in comparison to the others. While it supplements it, it gives the build a reliable pick-me-up whenever it reaches 25-30 hp. (Do note, at level 35-36, most builds have at least 10-12 +35/6 primaries, with an average of 25-30 def/res for said 100 hp build, it would give them two turns at best, but the damage said 100 hp builds put out negates that) With a tank with 35+ def/res, they can take the risk of a possible crit, or a better heal. In my opinion, nothing can completely satisfy someone. If this buff was implemented, their widespread usage would increase, and eventually lead to another group of people agreeing to nerf it down.
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