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=ED= October 31, 2013 - Musk Mania Continues

 
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10/31/2013 14:59:58   
Ranloth
Banned


quote:



October 31, 2013
Musk Mania Continues




You've done it! The forces of Ebil have been vanquished from Delta V with the help of Elon Musk. This week, enjoy even more spoils of war with new weapons, new home items, balance improvements, new missions, and a new arcade game!

Musk and Ebil Gear!
Try your luck at the new Musk Mania arcade game for Musk-tech and Ebil-tech loot not available anywhere else in-game!



Can you win the grand prize?

Pumpkin Hunt!
Visit Musk to embark on an epic hunt spanning all of Delta V! Musk is preparing something special for you if you can complete all of his scavenger hunt missions and retrieve all the weird, wild pumpkins from the far corners of the planet!



Be vigilant! Some pumpkins will be harder to find than others!

Home Decor
Some of those pumpkins mentioned above, as well as several new Musk and Ebilcorp-themed items will be available as home items for your decorating pleasure!



Not so intimidating now, are you, Chairman?

Balance
Another change coming to this Friday's release is a balance update that will specifically address cores. For many builds, it is more useful to use a series of cores than to invest in particular skills and stats. For this reason, we are adding energy costs to many cores. This change will require you to think strategically about reserving enough energy to use all of your cores and necessary skills, adding variety and tactical choice to battle.
This is not the last balance change we have in mind, but because it is quite a big change, we could not fit in any other adjustments this week. Look for more farther reaching changes in the coming weeks.

Storefront Cleaning
Next week, to refresh the Varium store, we are clearing out the following Varium packages:
  • Exile package
  • Legion Package
  • Dread Package
  • Omega Packages
    If you have not already picked up one of these exclusive and powerful packages, now is the time to do so. Next week, they will no longer be available in the Varium store or in-game. Also, the items featured in the packages will be available for resale if you need the extra loot.
    Again, this change is not happening until NEXT WEEK so you still have another week to pick them up before they're gone! We wanted to announce this a week in advance so it didn't take anyone by surprise!

    Tags: balance Arcade Weapons Elon Musk SolarCity SpaceX Tesla


  • Victorious tag! ~Therril Oreb

    < Message edited by Therril Oreb -- 10/31/2013 15:56:33 >
    AQ Epic  Post #: 1
    10/31/2013 15:03:37   
    King FrostLich
    Member

    quote:

    For many builds, it is more useful to use a series of cores than to invest in particular skills and stats. For this reason, we are adding energy costs to many cores.


    Most likely to active cores? If it's also for passive cores then that's not good at all. Also, didn't they mention Elon Musk would create the permanent version of the stat cores?(the ones that buff str, dex, tech and supp for 6 points)

    < Message edited by King FrostLich -- 10/31/2013 15:10:14 >
    Epic  Post #: 2
    10/31/2013 15:06:07   
    Scyze
    Member

    Yes, I also think the change will be affect the Active Cores.
    AQ DF MQ AQW Epic  Post #: 3
    10/31/2013 15:06:14   
    Ranloth
    Banned


    Active. Passive cores are always active and the only "issue" with them is luck complaints, nothing else. Active, on the other hand, are another story.

    I'm expecting damaging cores to get a cost. Defensive will likely remain free - such as Piston Punch, Generator - since it'd be illogical (if looking at the two examples), and the fact defensive cores take a turn to apply an effect + deal no damage (but Piston Punch).
    AQ Epic  Post #: 4
    10/31/2013 15:07:13   
    danirasab
    Banned


    Omega packages are going? Awh that is sad ;/. I thought that package would stay until the end of Omega. Why should I worry though; I got it anyways ;D

    I think I'm going to skip all of the seasonal gear until december comes out. I want to see what EDs idea are for the xmas promo.

    And oh yeah the pumpkin hunt will be fun but there are going to be some lazy people that are going to go on youtube to find all the pumpkins. I'm sure that is definitely going to happen. Imagine if the game could only randomly generate pumpkins into another location.
    Epic  Post #: 5
    10/31/2013 15:36:47   
    Mother1
    Member

    Another suggestion made by the masses is now coming into the game. (the cores actually now costing energy to use) looks like Energy drain moves will be getting an indirect buff due to this change.

    Also most hunt missions? while that does sound fun in itself, I was partially hoping that these items would be item drops in the PVP battles like they did with the egg and spore hunts.
    Epic  Post #: 6
    10/31/2013 15:37:37   
    charwelly
    Member

    Yay new arcade and BAZOOKAS!!!
    AQW Epic  Post #: 7
    10/31/2013 15:50:09   
    ValkyrieKnight
    Member

    Cores requiring energy? An unexpected change that may be very interesting.
    AQW Epic  Post #: 8
    10/31/2013 15:51:31   
    Ranloth
    Banned


    Who thinks Azrael's Will will be hit the hardest? Power comes at a cost, Energy cost.

    That's actually a neat way to balance it too.
    AQ Epic  Post #: 9
    10/31/2013 16:08:17   
    ValkyrieKnight
    Member

    @ Trans

    Would it make sense to add energy cost to energy draining cores? What about passive cores? It would be, interesting to say the least to add a energy cost to them aswell. But then, how would cores like blood lust or reroute work? I really like this idea.
    AQW Epic  Post #: 10
    10/31/2013 16:10:52   
    danirasab
    Banned


    I think it will be the hardest hit & I think it should require the most energy to use ;D.
    Awh man; there are going to be some drawbacks to Chairmans Pride too, aswell as Azrael will.

    quote:

    Also most hunt missions? while that does sound fun in itself, I was partially hoping that these items would be item drops in the PVP battles like they did with the egg and spore hunts.


    If it was in PVP then I wouldn't bother even playing. This is actually going to be the 1st mission in ages that I will do. All I have to do is go to every location instead of battling ;D. I only do missions that are easy other then that I cannot be asked.

    @Valkyrie

    There are no cores that are like bloodlust or Reroute.

    < Message edited by danirasab -- 10/31/2013 16:12:13 >
    Epic  Post #: 11
    10/31/2013 16:20:48   
    Ranloth
    Banned


    @ValkyrieKnight
    It wouldn't. Hence why I've said defensive cores will likely remain free, because they only buff you and deal no damage (or fixed to 3). I doubt the DNs are aiming at passive cores, since they are all luck based and "a series of cores than to invest in particular skills and stats" implies it's about the active cores. Luck is probability, and you cannot predict it.
    Look at it this way. Cores are supposed to aid you, but having too many and all having an Energy cost wouldn't make you want to buy them, in fact, they upkeeps would make you not touch them unless you don't depend on Energy at all! Besides, passive cores are always active. What'd be the point of getting them if they aren't really passive? They'd be no different to active cores.

    Random location for the Pumpkin Hunt would be just great. It's probably possible to code but time is limited, but we shall see! But dem EP costs... I wonder if this can truly balance some cores out. And if only offensive cores will get the cost, it's slowly balancing defense and offense, since it's all about high damage now.
    AQ Epic  Post #: 12
    10/31/2013 16:46:53   
    martinsen5
    Member

    Not gonna be using Meteor Strike and other damaging cores if they cost energy... We'll have to see what happens!
    AQW Epic  Post #: 13
    10/31/2013 16:55:05   
    lionblades
    Member

    the scavenger hunt looks cool
    Also, didn't the devs say there will be permanent stat booster cores?
    AQW  Post #: 14
    10/31/2013 19:09:54   
    AQisFuN
    Banned


    After this change, I'm sure we'll be seeing a lot of maxed out EMPs around...
    AQ AQW Epic  Post #: 15
    10/31/2013 19:13:40   
    Ranloth
    Banned


    We've already had a wave of CHs with maxed EMP back in Delta, I think, and everyone claimed they were overpowered. Sometime after, there were fewer EMP-abusing CHs and no nerf was even made.

    I'd not judge too fast. Their cost may be low, and just about good for EP-draining cores. Makes me want to reconsider Piston Punch now.
    AQ Epic  Post #: 16
    10/31/2013 19:16:09   
    danirasab
    Banned


    quote:

    After this change, I'm sure we'll be seeing a lot of maxed out EMPs around...


    As a matter of fact I do ;).
    I have :
    -60 EMP (fully maxed)
    and
    -60 dex (fully maxed)
    and
    BL (fully maxed out
    +
    with 14-17 auxiliary (physical over 40 if -60 smoke).
    and
    Azrael borg ((doing over 35 damage if -60 smoke)and if people put defense matrix).

    Ultra super combo ;D

    < Message edited by danirasab -- 10/31/2013 19:19:58 >
    Epic  Post #: 17
    10/31/2013 19:16:20   
    Predator9657
    Member

    Energy costs on cores will be interesting; it's a shame that the poison bot wont get a cost for using the poison attack.
    Epic  Post #: 18
    10/31/2013 19:26:26   
    Ranloth
    Banned


    Well, then it'd have to apply to all Bots. In fact, it'd be a killer for Gamma Bot since its special attack (Energy) is just 100% damage but unlimited, as opposed to other Bots with effects but one-time only.
    AQ Epic  Post #: 19
    10/31/2013 19:50:33   
    Predator9657
    Member

    Would it have to? Currently, not all the bots special are of equal power, so not all of them have one-off specials. If some were to have costs, not all of them need to have costs.
    Epic  Post #: 20
    10/31/2013 19:53:03   
    Ranloth
    Banned


    Higher power could be translated to higher Energy cost. But if everything was to run on Energy, our current one would be too low - by far. It wouldn't be enough to sustain a tactical use of cores and your cores and skills on top of it.
    AQ Epic  Post #: 21
    11/1/2013 0:01:38   
    rejaylob
    Member

    Does this mean no promo this friday?
    AQ Epic  Post #: 22
    11/1/2013 1:19:53   
    charwelly
    Member

    ^ Probably

    _____________________________

    Retired Again.
    AQW Epic  Post #: 23
    11/1/2013 2:32:18   
    Jekyll
    Member

    I'm already accepting the fact that in a game like this, it's going to be near impossible to achieve perfect balance. I'm getting used to my win rate of around 65-75%, so no complains from me. Any changes, I'll just work my way around them. Looking forward to the arcade though, I have been saving quite a few tokens thus far.

    _____________________________

    AQ DF AQW Epic  Post #: 24
    11/1/2013 3:07:14   
    martinsen5
    Member

    If players will have to depend on energy in order to use - not only their skills, but also cores, wouldn't this overpower classes that regain energy? Or have energy draining skills with no EP cost? As a BH I'm not exactly looking forward to this update as I have no direct way of gaining energy :(
    AQW Epic  Post #: 25
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