Nexus...
Member
|
quote:
i respect anyone and everyone equally how long you've played on an online game means absolutely nothing to me however you should learn what respect is before you start preaching as you have yet to show any towards anyone in any and all of your responses...no offense lol Hello, I'm going to be respectful and post in response to the OP instead of making childish and nonsensical arguments. I agree that ED peaked in beta because that is when it had the most potential. Things were not perfect, but the game seemed to be headed in a good direction...Gamma presented many new small gameplay mechanics, which was a good thing--but the developers did not expand on these mechanics, and began to increase their content related released. Early Delta was a very hard time for EpicDuel due to the new classes (balance problems), and the lack of new gameplay releases. Like others have said, late Delta, especially the Infernal War, revitalized a lot of my hope for the game, since the developers had found a sweet spot for the new war mechanic, and a new AI system meant build diversity/variety in battle. Unfortunately this was an anomaly (or so it seems). Now here we are in Omega, and while one major issue with the game was fixed (p2W), the Omega update exploited many of the weaknesses of Delta (esp. balance), leaving us in our current state. I'm not even sure why this Dread War mechanic was used, when the Infernal war worked so well. Eh, I've moved to greener pastures. My two cents. Prophet
|