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new aspects and few ideas on this game

 
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All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> new aspects and few ideas on this game
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3/15/2014 19:02:35   
EpicIsEpic
Member

So i have been playing since late 2010 till now and the game has got boring.
I remember the infernal war and how fun it was.
That's about it really apart from mindless credit farming.

But there always has seemed something missing in this game...
And now more than ever apart from balance or missions
things like achievement which are just extras to make the game more fun and enjoyable...

When i started playing achievement could be purchased by battle tokens
which was a 3rd currency and it allowed you to claim achievement and play arcade
but now it is just credits...


I suggest making achievement "ernable"
for example
the Stun achievement could be earned by stunning some one 2 times in one battle.
The EMP achievement could be earned by DRAINING all the energy a target has remaining in a pvp battle.
You get the idea

2nd idea
Making "skins" for promo weapons
E.g.
You finish your 100th kill by using your Celtic Cleaver and now it becomes "Majestic" and you can change its skin to a Dark blue one.
Not shore if this goes in FSI under Color costumisable weapons but it would be fun non the less. Do it to at least promo items.

3rd idea
Make legendary players choose passives but like 3x less effective than on lvl 1 (before passives -----> actives change)
E.g. I become legendary and i unlock reroute
I get back 5% energy
When i become rank 2
I have a choice between reroute and blood lust
so i get back 4% HP from damage delt and so on...
New passives could be introduced ect.

4th idea
Reforge
This would change from every class as they are advanced in various aspects
by costing 200 credits (for example)

your weapons stata % would change so by making an item "Clever" (invent a name)
You can now invest 50% points into dex 30% into strenght 40% in support and 40% into technology.
This would also affect weapon damage...
I feel like this idea would create a way more diversity of weapons/builds.

< Message edited by EpicIsEpic -- 3/15/2014 19:04:56 >
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