Home  | Login  | Register  | Help  | Play 

Some changes needed.

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Some changes needed.
Forum Login
Message << Older Topic   Newer Topic >>
5/13/2014 7:11:49   
Rui.
Banned

 

Post omega i has posted a thread which said what we players wanted.
A few ideas where implemented like jugger button, weapon level scaling and new way of enhancements.

Now post omega here are a few things that would help.

1. Stat core boosts cost 1500 X 4 Credits or 400 varium for 30 battles.. this is kinda absurd. Make perma stat core boosts that are varium only. ( It just lowers cost .. dont complain about it being OP )
2. Better Cores - Can we have blood lust reroute as armour passive cores ? 5 focus is dead as passives were removed.
3. Juggernaut is impossible.. its not hard or challenging .. its impossible for a lvl 40 to fight 2 lvl 34's make it max level 29 .. now since they have better gear and we dont have enhancements.
4. Make rare cores removable( they shd stay in our inventory not vanish).. Its about time we get to choose out cores in the art. Almost everyone is using the same azreal gun aux and spider weapon.
5. Stats on weapons need to have a 100% flexibility ... Like i shd be able to put all 29 enhancements in 1 stat. This gives more build customizatation .. i dont wanna use 35 dex tech and 14 str . ( this again will not be OP .. its just better diversity.
6. Bounty and cyber already have 2 sheild skills .. why is there a third sheild skill "shadow arts".. ? Make shadow arts liek thorns.. reflects X damage back to the attacker.
7. Get us all rare cores in a shop for varium only .. Eg: Infernal interdictor core , chairmans core, stun gun core.. ( it will give us varium players an edge.. ) None of them are OP cores.. all luck based.
Phase based rares shd not be sold .. like gamma bot core delta knight core etc.. that would be jus plain dumb. But we shd be gives an option to remove our core if we have the item and use it in another eg: i shd be able to remove delta knight core and put it in classic armour.. This way i get to choose how i look .
8. Give strike a 2 turn cooldown
9. If poison can be cleansed .. poison shd not leave a player at 1 health it shd kill him.
10 . rare cores shduls be unblockable or reflectable ... eg: frost bite on destroyer.. Omega , They are une time use only and sks to be blocked or deflected.

Omega promised us diversity.. all it has done now is make str dex health builds with energy steal the way to win .. Can we have better ways of creating diversity ?

I am very serious about #7 we need them cores.. we need some diversity.. ATM no one is using the stun gun ... no one ever used the interdictor.. Since spider and azreal shadow them all..

*** This post has been moved from general discussion ***

< Message edited by Rui. -- 5/13/2014 13:50:29 >
Post #: 1
5/13/2014 13:36:01   
The berserker killer
Member

 

1) I would not mind perma-stat core boosts as long as it costs a crazy amount. Maybe 30k credits? I love that idea because we are spending so much to buy them so this will just make it easier.
Supported
2) From what I hear Passives will never return but I don't know why we just can't have them as cores instead.....that sounds like a marvelous idea. Only fault is that these cores would have to be limited to your class. A merc with Bloodlust and Bloodcommander will be MASSIVELY overpowered!!! But... the next phase is evolution. And it is about time we approach this Evolved state by letting crazy combinations, like the one posted above, into the game.
Supported
3) Juggernaut was meant to be impossible which is why I think Legendary mode was put into the game. Legendary Mode is supposed to give us an edge. I mean its 2v1 haha, supposed to be hard!
Not Supported
4) I would not mind this if it were only a 1 time removal thing and that they can only be transferred back on to the type of weapon it came from. Transfering these cores, such as Lucky Strike on a staff, will only make it so Dex Mages are NEVER blocked.
Supported
5) I love this idea, that would be insane and would encourage so many builds!!!!!!!!!!
Supported
6) Honestly the core itself is pretty useless, it should just negate 50% damage. or cause you and your Shadow to attack (therefore attacking with 150% weapon damage). I don't mind the reflect idea though. It is too useless at the moment.
Supported
7) Varium is supposed to get us access to special features, weapons, armors, and especially cores. We need Varium only special cores that don't necessarily have to be OverPowered, but that give us a slight edge. Afterall, Epicduel has even said that Varium is supposed to give a slight edge.
Supported
8) That doesn't seem like a good idea to me....
Not Supported
9) I have always been wondering why Poison can not kill someone, it should be able to kill someone.
Supported
10)I don't think that rare cores should be unblockable/deflectable, but rather One-Time use only cores should be unblockable/deflectable.
AQ DF Epic  Post #: 2
5/13/2014 13:46:48   
Rui.
Banned

 

quote:

2) From what I hear Passives will never return but I don't know why we just can't have them as cores instead.....that sounds like a marvelous idea. Only fault is that these cores would have to be limited to your class. A merc with Bloodlust and Bloodcommander will be MASSIVELY overpowered!!! But... the next phase is evolution. And it is about time we approach this Evolved state by letting crazy combinations, like the one posted above, into the game.
Supported


From ed perspective .. blood commander and the core will never work together .. only 1 will be active at a given point of time . Eg Blood commander on a supercharge mage will only give back the hp on the supercharge skill.



< Message edited by Rui. -- 5/13/2014 13:48:56 >
Post #: 3
5/13/2014 13:54:02   
The berserker killer
Member

 

Yeaa I thought so. So I'll only support that if these cores stayed with their respective classes.
AQ DF Epic  Post #: 4
5/17/2014 0:28:50   
SCAR
Member

1. Supported. There shouldn't be a problem with making it a permanent core. Like an exclusive for varium players, the expanse starts
to get ridiculous doing a dozen, after a dozen battles. Plus it's a core, I think the option to continue renting it out should stay, but you
should also have an option to buy it.

2. Supported. I do think new cores such as the listed should be implanted into the game. ( There is already a thread that contains a list of
cores. ) The cores such as Blood Lust, Reroute, Armor Passives could give a small boost to you. Such as +5 Health/Energy per-turn, while
the armor passives could give +10 Defense/Resistance. ( Just examples. ) Also, 5 focus isn't dead, you can still diverse builds while
having 5 focus that work.

3. Supported. Juggernaut definitely needs a nerf in the level of people that you're fighting. As you've said, it's not hard, or challenging.
In-fact, it's not fun at all, the level gap needs to go down in the people you're fighting.

4. Supported. Rare cores, or just cores in general should be removable, but you should get to keep them. Doing so will definitely add more
diversity in the gear you're using.

5. Not Supported. The reason why they only allow a certain amount of stats into Strength, Dexterity, Technology, and Support is because
they wanted to get rid of the Enhancing feature. That's why we're only allowed to put a certain amount of stats in the following.

6. Supported. Shadow Arts doesn't serve much of a purpose. As you've said, "Why the use of a third shield?"

7. Not Supported. These cores were meant as promos, I.E special gear that's offered for a certain amount of time. Bringing back these
specific cores will not only 'cause disappoint and complaining, but also confusion. I do however agree that you should be able to remove
that core and transfer it to another item, but at the same time, you're not able to sell it.

8. Not Supported. It's logical for your robot to recharge, your gun and auxiliary to reload, but it doesn't make sense that'd you have to
wait two turns to strike again.

9. Supported. It's only logical that Poison should kill your opponent. I don't why it shouldn't be implanted into a killable core.

10. Most cores are already unblock-able/reflect-able.
Post #: 5
5/21/2014 20:11:16   
Rui.
Banned

 

Ok wanted to add one more idea.

How about a 30 day 2x credit and exp boost for casual players maybe 2000 varium each ?

that way you have a constant supply of 4k varium a month from your loyal players
Post #: 6
5/23/2014 9:14:46   
Seteriel
Member

quote:

maybe 2000 varium each ?

Too expansive. That would mean 1/5 of a large varium pack for 1 of the boosts and 2/5 if using both = about 20 dollars. Usual "monthly membership" payments are about 5-10 dollars at max.
AQW Epic  Post #: 7
5/27/2014 14:09:39   
The berserker killer
Member

 

I mean now that you think about 2000 var isn't much. It's 495 for 2 days. Which mean, technically speaking, is should be 7425 Varium for 30 days.... I'd gladly pay 2000 varium instead!

Massively supported
AQ DF Epic  Post #: 8
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Some changes needed.
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition