SMGS
Member
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I think it's a bit overkill to be able to teleport so quickly and so easily to each and every NPC in the game. There should be some degree of exploring in order to get to a certain NPC, place or shop, in my opinion. There's no longer much incentive to use a hoverbike to travel. You could make the case that not every map has an NPC, but it literally requires one click from an NPC map to get to any map in the game, at most. It also still seems to lack an intuitive way to switch between worlds (maybe a green and red dot to signify if the world is full or not would help). Sending multiple requests too quickly just kicks you out of the game, while trying to get into a specific world that is full without being kicked is plain annoying. Those are my main problems with it, but the map looks miles better than the previous one. Amazing job on it.
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