Home  | Login  | Register  | Help  | Play 

Release the % on Chance to Not be Stunned, First-Turn, and Crit

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Release the % on Chance to Not be Stunned, First-Turn, and Crit
Forum Login
Message << Older Topic   Newer Topic >>
5/13/2014 13:42:45   
The berserker killer
Member

 

Maybe if people saw the % of these crucial features/moves then they would better understand exacty why they're not going first, or why they keep getting stunned and why they are not critting a lot.
AQ DF Epic  Post #: 1
5/16/2014 23:17:21   
SCAR
Member

This all has to do with Support, I.E if you have more Support, you'll have a better chance of going first, stunning people, and doing
critical moves on people.
Post #: 2
5/16/2014 23:21:46   
  Exploding Penguin
Moderator


Could be very useful but IMO from a more strategic standpoint it shouldn't be revealed.

People who know the formulas and can calculate it get an edge. Considering have more skill than the other player does not give much of an advantage in the current battle mechanics system, it would be nice to have anything boost the effectiveness of one's advantage granted by skill.
Epic  Post #: 3
5/21/2014 13:17:04   
The berserker killer
Member

 

But they tell us the max block rate... I don't see whats wrong with telling us the max deflection rate, or going first rate, or crit rate.
AQ DF Epic  Post #: 4
5/21/2014 14:04:53   
drekon
Retired ED Guest Artist


According to the EpicDuel Wiki's Battle Mechanics, the formula for a chance to get first strike is (as of this post)...
50% + (YourSupport - EnemySupport) * 1.5% + (-1 * (YourLevel - EnemyLevel) * 5%)

I highly recommend understanding the formulas on that page and tailoring your build prior to battle to effectively handle various situations. This involves knowing the trending builds for each class, including their attribute stats. Then you can allocate your own to give you a slight advantage in battle. A general rule of thumb is that the level gap matters more than the support difference of the two players in most cases.

Also, as listed on the Battle Mechanics page, the maximum Deflection chance is 25%, while the maximum Critical chance is 20%. If you enjoy Math as I do, many of these formulas can be calculated in your head with a quick glance at the enemy's stats.

EDIT: (@below) - You're welcome. That's a good idea by the way. I'll make a note of it.

< Message edited by drekon -- 5/21/2014 14:10:01 >
Epic  Post #: 5
5/21/2014 14:06:50   
The berserker killer
Member

 

Thank you! That was a big help Drekon. Maybe those should also be released in the "Did you know's" after every match/
AQ DF Epic  Post #: 6
6/3/2014 9:08:33   
King Bling
Member

Ya instead of the Type /die. I dare you. They should change to stuff that is important to the players, like i dont even read those did you know stuff cuz i no its boring n dumb ones...
Post #: 7
6/3/2014 15:03:30   
The berserker killer
Member

 

Exactly. They should be things that help players in PVP, or at least release a board in Central Station called the "Did You Know" Board that lists all the "Did You Knows" on it
AQ DF Epic  Post #: 8
6/3/2014 18:06:36   
Cyber Dream
Member

quote:

This all has to do with Support, I.E if you have more Support, you'll have a better chance of going first, stunning people, and doing
critical moves on people.


Taken directly from the game

Support

- Increases auxiliary damage
- Increases first strike chance


They removed rage gain and stun chance, and possibly crit chance from support without telling us.
AQW Epic  Post #: 9
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Release the % on Chance to Not be Stunned, First-Turn, and Crit
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition