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Skills Changes

 
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8/11/2014 8:24:18   
theholyfighter
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Shadow Arts: You know why already
Massacre: Does not have a side effect
Battery Backup: A tank gets too much energy even when little damage is taken. Together with Assimilation, they become a too powerful energy drain-&-gain combo.
Mark of Blood: Shouldn't give health on usage
Static Charge: Cooldown is unreasonable for how much energy it actually grants you.
Field Medic: Preferably improves slightly with support with a cap.
Plasma/Mineral Armor: Too costy for its effect
Energy Parasite: A warmup

< Message edited by theholyfighter -- 8/11/2014 8:46:17 >
AQW Epic  Post #: 1
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