Exploding Penguin
Moderator
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quote:
Or we can return strength to what it used to be. We never had this problem when strength was normal. This is exactly why devs don't like to listen to player ideas anymore. It only satisfies one fraction of the community while failing to satisfy the other half. Yes they may have executed the change wrong and I'm not saying you were pro-strength-nerf before, but this kind of thing is why they don't listen to us as much anymore. I think they should either make the bonus damage from focus barely affect bots, or just remove it entirely. Then fix strength up a bit (NOT revert it, do something more creative like come up with more skills that scale non-percentage-wise with strength and up the damage scaling a bit), and increase support. This makes it so that robots apply to tech builds the same way that guns apply to dex builds, but buffs support and strength to keep them relevant so that tank builds aren't the dominant class. In all honesty though they need to make more variety of skills that scale with strength and support. The only skill that actually increases in damage with strength is fireball. Every other skill, including %-based ones, actually don't scale with strength. They scale with nothing.
< Message edited by Exploding Penguin -- 6/12/2015 17:01:20 >
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