SonicTbear
Member
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HeroSmash: Lack of writers OverSoul: Loss and lack of game lead with the addition of coder lack (mostly working on mobile games and market, which also made it a bad time for this game to be released) EpicDuel: Loss of players because the game sucks due to balancing fails, the addition of hurtful/harmful, useless, and/or unnecessary features, and the removal of helpful, useful, and/or necessary features Basically for the major given problems for AE's games dying other than the fact of Flash limitations/death, loss of interest, or teens to young adults just simply "outgrowing a game," there is a fix for it. Just fixing the problems and adding in support to stabilize things will be the start of bringing players back and keeping a steady number of players active a day with tons of game content to take part in. If AE [and their games] becomes successful again, then the only thing that would kill a Flash game at that point would be the death of Flash itself.
< Message edited by SonicTbear -- 10/10/2015 12:51:44 >
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