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DoomKnight V1

 
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11/23/2015 19:53:59   
Jorath
Advocator of Wills


  • THIS ITEM IS NO LONGER AVAILABLE TO PURCHASE. YOU WILL NOT RECEIVE THIS CLASS FROM THE CURRENT DOOMKNIGHT PACKAGE.


    DoomKnight V1
    (DA Required)

    Access Point: DoomKnight Variant One, Armor Closet
    Requirements: Armor in inventory or bank
    Release Date: September 4th, 2009

    Default Weapon: sword

    Offense
    Boost: 0%
    Bonus: 0
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 2
    Pierce: 2
    Magic: 2
    Block: 1
    Parry: 1
    Dodge: 1

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None



    Void
    Turns enemies' damage back to them every round

    Requirements: None

    Effect: Applies 'Void', a DoT effect that damages the target equal to 2x of their last direct hit to player, to target for 4 turns; 1 hit of 100% damage.

    Mana Cost: Round(5 * Scaled Mana Cost)
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Revert
    Reverse one strike per turn for 5 turns.

    Requirements: None

    Effect: Applies 'Rewind', a HoT equal to the last direct hit taken to player, to player for 5 turns.

    Mana Cost: Round(3.2 * Scaled Mana Cost)
    Cooldown: 14
    Damage Type: N/A
    Element: N/A


    Appearance



    Break
    2 Hits decreases stun resist

    Requirements: None

    Effect: 2 hits of 100% scaled damage, amounting to 200% damage; applies 'Break' (-25 Immobility Resist) to target for 10 turns inclusive.

    Mana Cost: Round(1.25 * Scaled Mana Cost)
    Cooldown: 9
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Doom Blast
    5 Hit Attack. Stacking DOT. More hits = more Shadows

    Requirements: None

    Effect: 5 hits of 25% scaled damage, amounting to 125% damage; every hit that lands applies a separate 'Shadow' DoT effect, with each DoT being a 10% base damage Melee Darkness DoT effect for 5 turns:
    • First hit applies 'Shadow-A'.
    • Second hit applies 'Shadow-B'.
    • Third hit applies 'Shadow-C'.
    • Fourth hit applies 'Shadow-D'.
    • Fifth hit applies 'Shadow-E'.
    Mana Cost: Round(1.44 * Scaled Mana Cost)
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Doom Spikes
    Multi Strike Stun

    Requirements: None

    Effect: 1 hit of 100% scaled damage to all foes; applies 'Stunned' to all foes, stunning them for 3 turns; the duration of 'Spiked' is split across affected targets (max 3).

    Mana Cost: Round(3.6 * Scaled Mana Cost)
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Life Carve
    Normal attack with chance to steal life

    Requirements: None

    Effect: If the last hit was successful, removes 15% of target's HP and heals player for their 15% of their maximum HP; 1 hit of 75% scaled damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Split Strike
    Two powerful strikes, one to HP and one to MP

    Requirements: None

    Effect: 1 hit of 100% scaled damage to target's HP and 1 hit of 100% scaled damage to target's MP.

    Mana Cost: Round(1.1 * Scaled Mana Cost)
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Attack

    Requirements: None

    Effect: 1 hit of 100% scaled damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Favor
    Resets potions, cooldowns. 5 turns to live

    Requirements: Player not affected by 'Doom'

    Effect: Resets cooldowns on all skills except 'Vengeance'; resets all MP costs; refills Health and Mana Potions to 2; applies 'Doom' to player for 5 turns inclusive; after 'Doom' expires, applies 'Doomed', a 99,999 Melee Fire DoT effect, to player for 1 turn; skill is unavailable if player was not affected by 'Doom'.

    Mana Cost: Round(0.5 * Scaled Mana Cost)
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Wake
    Increased darkness weakness to enemy

    Requirements: None

    Effect: Applies 'Darkness' (-100 Darkness Resist) to target for 5 turns inclusive.

    Mana Cost: Round(4.8 * Scaled Mana Cost)
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Shadow
    Buff to damage against the undead.

    Requirements: None

    Effect: Applies 'Shadow' to player for 5 turns; while affected by 'Shadow', player gains double damage to targets of 'Undead' race.

    Mana Cost: Round(3 * Scaled Mana Cost)
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Dark Aura
    Decrease mana cost of skills

    Requirements: Level 4

    Effect: Halves the MP costs for all skills (rounded down) until the battle ends or 'Favor' is used.

    Mana Cost: Round(2.5 * Scaled Mana Cost)
    Cooldown: 98
    Damage Type: N/A
    Element: N/A

    Other information
  • MP costs will be halved every time this skill is used, until every skill eventually costs 0 MP.


    Appearance



    Blood Rite
    Massive attack at the cost of some HP

    Requirements: None

    Effect: Consumes player's HP equal to 10% of target's max HP, rounded up; 1 hit of 200% scaled damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Taunt
    100% Bonus damage for enemy, unlocks Vengeance

    Requirements: None

    Effect: Applies 'Taunt' (+50% Boost) to target for 5 turns; unlocks 'Vengeance' skill and sets its cooldown to 5.

    Mana Cost: 0
    Cooldown: 98
    Damage Type: N/A
    Element: N/A


    Appearance



    Vengeance
    Boom!

    Requirements: None

    Effect: 5 hits of 100% scaled damage, amounting to 500% damage.

    Mana Cost: Round(0.8 * Scaled Mana Cost)
    Cooldown: 98
    Charge Time: 5
    Damage Type: As weapon
    Element: As weapon

    Other information
  • You may use this skill at any point during the current login. Upon use, you must re-use Taunt to unlock it again.


    Appearance



    Other information
  • Used to be purchasable from the DoomKnight package, but has since been replaced by the new DoomKnight Armor. Anyone who purchased the armor before the changeover on October 14th, 2015 will still have access to it in their inventory.
  • The base damage of this class's skills is scaled to the player's Level, using the formula [4.2858*(Level+5)+14.284]/100. Scaling is floored at 100% damage and will reach 421% damage at the maximum level of 90.
  • Scaled Mana Cost is equal to [0.3008*(Level+10)+1.0025]. Each Mana Cost is rounded up to the nearest whole number.



    Also See: DoomKnight

    Thanks to
  • domen94 for original entry.
  • pjc for Skill button images.
  • Sasuke Uchiha for original skill entries.
  • Saojun for appearance images, info and correction.
  • TFS for updated scaling damage and mana cost formulas.
  • Bryan and merlijneke for original male and female images.
  • Shadows Morgenstern for new Vengeance appearance image.
  • Peachii for location link, correction and updated main images.
  • Doomsday and nightslayer321 for original entry's stats.
  • Baron Dante, Bluekatz, Chansey_15, DemonicDarkwraith, Dwelling Dragonlord, PaperClip OF DOOM, and RamDF for corrections.
  • Voodoo Master for information.

    < Message edited by DemonicDarkwraith -- 3/10/2025 21:00:30 >
  • AQ DF MQ  Post #: 1
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