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10/20/2011 10:23:41   
King Desoato
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DoomKnight
(DA Required)

Access Point: DoomKnight Armor, Armor Closet
Level/Quest/Items required: Armor in inventory or bank
Release Date: October 14th, 2015

Default Weapon: Doom Sword

Defenses
Melee: 2
Pierce: 2
Magic: 2
Block: 1
Parry: 1
Dodge: 1

Offenses
Crit: 5
Bonus: 0
Boost: 0%

Resistances
None



Void Barrier
Heal and reflect damage!

Level/Quest/Skill/Items required: Level 1

Effect: Applies 'Void Barrier' to player for 5 turns inclusive, which heals player for 50% of damage taken per hit (before modification by All Resist and/or Health Resist), and reflects 100% of damage taken against target, halving for each successive hit.

Mana Cost: Round(4.5 * Scaled Mana Cost)
Cooldown: 15
Damage Type: As weapon
Element: As weapon


Appearance



Weakening Blow
Weaken your foe to limit damage!

Level/Quest/Skill/Items required: Level 1

Effect: 1 hit of 100% scaled damage; applies -50% Boost to target for 4 turns.

Mana Cost: Round(2 * Scaled Mana Cost)
Cooldown: 10
Damage Type: N/A
Element: N/A


Appearance



Malefic Binding
Bind your foe's senses

Level/Quest/Skill/Items required: Level 1

Effect: 2 hits of 45% scaled damage, for a total of 90% scaled damage; applies -55 Bonus to target for 5 turns.
  • If target is affected by 'Corruption', has a 40% chance to stun each turn for 5 turns. (Pop-up: "The Corruption in your foe may hold it in place!")

    Mana Cost: Round(2.278 * Scaled Mana Cost)
    Cooldown: 11
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Lingering Doom
    Inflicts Evil DoT!

    Level/Quest/Skill/Items required: Level 1

    Effect: 5 hits of 24% scaled damage, for a total of 120% scaled damage; applies a 45% scaled Magic Evil DoT to target for 4 turns.
  • If target is affected by 'Corruption', applies a 90% scaled Magic Evil DoT to target for 2 turns. (Pop-up: "The Corruption causes your evil to envelop your foe even faster!")

    Mana Cost: Round(1.5 * Scaled Mana Cost)
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Doom Spikes
    Multi Strike Stun!

    Level/Quest/Skill/Items required: Level 1

    Effect: 1 hit of 100% scaled damage to all targets; distributes 'Spiked' (3 turns of stun) between all successfully stunned targets.

    Mana Cost: Round(3.5 * Scaled Mana Cost)
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Life Carve
    Damage your foe to heal yourself!

    Level/Quest/Skill/Items required: Level 1

    Effect: 1 hit of 100% scaled damage; recovers 15% of your max HP.
  • If target is affected by 'Corruption', recovers 30% of your max HP. (Pop-up: "You convert more of the damage into health!")

    Mana Cost: Round(1.2 * Scaled Mana Cost)
    Cooldown: 4
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Shape Darkness
    Strike to your foe's weakness

    Level/Quest/Skill/Items required: Level 1

    Effect: 2 hits of 50% scaled weakness seeking damage, for a total of 100% scaled damage, with +500 Bonus; if the target has no weakness, will default to Curse damage.
  • If target is affected by 'Corruption', does 70% scaled damage per hit. (Pop-up: "You strike at your foes weakness to devastating effect!")

    Mana Cost: Round(1.5 * Scaled Mana Cost)
    Cooldown: 2
    Damage Type: As weapon
    Element: Weakness seeks


    Appearance



    Attack

    Level/Quest/Skill/Items required: None

    Effect: 1 hit of 100% scaled damage.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Dark Favor
    Gain power, but death calls in 3 turns...

    Level/Quest/Skill/Items required: Level 1

    Effect: Applies +70% Boost to player; resets cooldowns on all skills excluding itself and 'Dark Ritual' / 'Inner Darkness'; gives you 3 turns to live.

    Mana Cost: Round(2.2 * Scaled Mana Cost)
    Cooldown: 25 (carries between battles)
    Damage Type: N/A
    Element: N/A


    Appearance



    Corruption
    Corrupt your foe!

    Level/Quest/Skill/Items required: Level 1

    Effect: 3 hits of ~43.33% scaled damage, for a total of 130% scaled damage; applies one of the following effects based on the target's race;
  • If target is an Undead: Removes any resistance to Darkness, then adds -100 Darkness Resist; lasts until end of battle. (Pop-up: "Hahaha! An Undead can't stand against me!")
  • If target is a Dragon or Reptilian: Applies -150 M/P/M Avoidance and -25 Boost for 5 turns. (Pop-up: "Those scales won't protect you from me!")
  • If target is a Dwarf, Elf, Goblinkind, Giantkind, Gnome, Human, or Moglin: Applies -50 Resist to your equipped weapon's element for 5 turns. (Pop-up: "Hahaha! I'll tear you to shreds, mortal!")
  • If target is an Ateala, Celestial, Elemental, Fairy, or Infernal: Applies -200 B/P/D Defense and -30 Bonus for 5 turns. (Pop-up: "You think being not of this world will make me falter?")
  • If target is an Avian, Beast, Bug, Fungus, or Plant: Applies -10(X) depreciative Boost for 5 turns, where X is the amount of turns remaining. (Pop-up: "A beast like you can't hope to defeat me!")
  • If target is Clockwork, Food, or Golem: Applies a 100% weapon damage Magic Curse DoT for 5 turns. (Pop-up: "Something that has no life cannot defeat me!")
  • If target is anything else: Applies -30 Bonus and -30 Resist to your equipped weapon's element for 5 turns. (Pop-up: "No matter what you are, you will fall before me!")

    Mana Cost: Round(3.5 * Scaled Mana Cost)
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Drain Will
    Drain your foe's Immobility!

    Level/Quest/Skill/Items required: Level 1

    Effect: 2 hits of 55% scaled damage, for a total of 110% scaled damage; removes up to 50 Immobility (bounded below 0) from target and applies it to player for 3 turns.
  • If target is affected by 'Corruption', removes up to 100 Immobility (bounded below 0). (Pop-up: "You easily break your foes' will!")

    Mana Cost: Round(3.2 * Scaled Mana Cost)
    Cooldown: 10
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Drain Essence
    Increase your healing and limit foe's!

    Level/Quest/Skill/Items required: Level 4

    Effect: 1 hit of 110% scaled damage; applies -25 Health Resist to player for 3 turns; applies +35 Health Resist to target for 3 turns.

    Mana Cost: Round(2.7 * Scaled Mana Cost)
    Cooldown: 12
    Damage Type: N/A
    Element: N/A


    Appearance



    Blood Rite
    Massive attack at the cost of some HP

    Level/Quest/Skill/Items required: Level 1

    Effect: 1 hit of 100% scaled damage with 100% chance to Crit; sacrifices 7% of player's max HP.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Necrotic Strike
    Destroy your foe's Mana!

    Level/Quest/Skill/Items required: Level 1

    Effect: 1 hit of 60% scaled damage to target's HP; 1 hit of scaled damage to target's MP bounded by the following;
  • If target's MP is > 10000: 500% scaled damage to MP.
  • If target's MP is > 6000: 300% scaled damage to MP.
  • If target's MP is > 3000: 250% scaled damage to MP.
  • If target's MP is > 2000: 200% scaled damage to MP.
  • If target's MP is > 1500: 160% scaled damage to MP.
  • If target's MP is > 1000: 130% scaled damage to MP.
  • If target's MP is > 500: 100% scaled damage to MP.
  • If target's MP is < 500: 60% scaled damage to MP.

    Mana Cost: Round(1.3 * Scaled Mana Cost)
    Cooldown: 4
    Damage Type: N/A
    Element: N/A


    Appearance



    Dark Ritual
    Increase foe's damage, unlock Inner Darkness

    Level/Quest/Skill/Items required: Level 1

    Effect: Applies +150% Boost to target for 2 turns; unlocks 'Inner Darkness' with a 2-turn charge time, replacing this skill in the skill slot.

    Mana Cost: 0
    Cooldown: 99
    Damage Type: N/A
    Element: N/A


    Appearance



    Inner Darkness
    Unleash the Darkness inside you!

    Level/Quest/Skill/Items required: Level 1; usage of 'Dark Ritual' to unlock

    Effect: 5 hits of 100% scaled damage, for a total of 500% scaled damage; reverts back to 'Inner Darkness' on a 99-turn cooldown, replacing this skill in the skill slot.

    Mana Cost: Round(1.5 * Scaled Mana Cost)
    Cooldown: N/A
    Charge Time: 2
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Other information
  • The base damage of this class's skills is scaled to your level, using the formula 1+(2*Level/100). Scaling is floored at 100% damage and will reach 280% damage at the maximum level of 90.
  • Scaled Mana Cost is equal to [0.2*(Level+5)+1]. Each Mana cost is rounded up to the nearest whole number.
  • Equipping the Gnarly Guitar of Doom scythe modified the appearance of this class by changing its shoulder plates; With the release of Armor Customization, this function was removed on November 27th, 2020.
  • Void Barrier's damage reflection was adjusted from a static 40% to its current diminishing value on January 11th, 2020; more information can be found in the January 11th, 2020 Design Notes.


    Color Custom Armor Set Appearance
    Feral Armor Set Appearance
    Rocker Armor Set Appearance
    Charnel Armor Set Appearance
    Stygian Armor Set Appearance

    Old appearance with Gnarly Guitar of Doom equipped: Male / Female

    Also See: DoomKnight V1

    Thanks to
  • Jay for class images.
  • Ash for skill effects and information for updated DoomKnight Armor entry.
  • Peachii for skill effects and information for updated DoomKnight Armor entry.
  • Nitewolf for skill icons and appearance images.
  • Slayer Zach for anything-else pop-up image.
  • Zeldax for male appearance with Gnarly Guitar of Doom image.
  • Occavatra for female appearance with Gnarly Guitar of Doom image.
  • Sakurai the Cursed for corrections.
  • TFS for correction.
  • Solanaceae for corrections.

    < Message edited by Jay -- 8/31/2022 4:20:31 >
  • AQ DF AQW Epic  Post #: 1
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