Zennistrad
Member
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quote:
Any suggestions? It miiight be a bit complicated since it's a full set, but the Warlord/Ares set is a set that I've always liked in concept, and now that Z-Token prices are much lower than when they were released it seems like it's a good time to give players an incentive to actually buy it. The main problem is that its FSB skill takes a full turn to use, which makes it entirely worse than the Blazing Bloodzerker. If it were revamped it might be a semi-decent alternative for players who have a lot of tokens but don't want to gamble on GGBs. Some other weapons/items that I definitely wouldn't mind seeing updated include: * The OG Mage Blade. There's a dearth of good Wind options for mages right now, and a weapon that deals increased damage with INT could make a decent wind nuke when paired with the Cthonian Count. If I had my way with it, I'd suggest making it a 0-proc or 20-proc with a free Melee/Magic toggle, and have its mastercraft effect be paying MP to increase damage output in both versions. That way, it would be a good option for both mages and hybrids. * The Chopalot. Being described as "one of the strongest Earth weapons" is funny, given that it's entirely unremarkable now. I'd suggest scaling it up to Level 150 and giving it a Zealot's Wrath-style "lean". I had a similar suggestion a while back for my "Chopalot Prime" concept. As one of the original weapons used to promote Z-Tokens, I feel the Chopalot have power to match its description and status. * I've mentioned it in the Direct-to-Dev questions thread but I think that the Ebony Sepulchure form could use some new art to fit with modern armors. Balance-wise it's fine but it looks a bit awkward with the tiny model. Since its skill synergizes extremely well with the anti-Undead skills of the Paladin class, I think now's as good a time as any for it to have a fresh coat of paint. * The Jester Masquerade armor. Update its tiers to Level 143, and rebalance its skill so that it's no longer overcosted (it currently costs 120% SP and deals 80% damage), and it would be a pretty decent option for compression.
< Message edited by Zennistrad -- 7/7/2020 23:39:51 >
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