racing.lo.mas 
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		  Well not much to say, Eternal enhance + 6 dexterity + 6 support + 6  strength + underdog is broken.      Just see this  example, with all those passives he has +36 stats. Someone without those passives will be in a BIG dissadvantage. Moreover, this make the other passives useless, why would I want stun/critical/block chances which work effectively only once every many battles when I could have +30 stats increasing all my different skills, defense and luck chances (critical, block, deflection).   I said eternal enhance didn't need a buff, it got buffed and also the other stat passives were buffed too making this combo really broken. It get even stronger with +8 cores.      Here a comparation:    Without passives and  with passives .      See how big is that difference. Defense increase almost 30 and this mean after 5 physical attacks you are ignoring 150 damage. Strenght increased 18 damage which means  90 more damage in 5 attacks.   The problem is not giving a small buff, it wouldn't be a problem if it gave +15 aux damage. The problem is that it increase many things at the same time +9 support (eternal and +6) is like + critical chance by 2% (idk how much it could be) + 20 aux damage + ? multy damage (mercenaries)  
			
								
			
			
				  
				  		 	
		  
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