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Chocolate Syrup

 
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8/22/2018 8:46:13   
Carandor
Legendary Scribe of Lore


Chocolate Syrup

«Ice spell. Can Daze the monster. Mastercraft; increases the power of the Daze.»

Location: Confectionary Calamity - Part 2
Element: Ice
Type				G
Level	105	120	135	150
PowLvl	105 MC	120 MC	135 MC	153 MC
CostLvl	105	120	135	152

Price	221019	1057377	5059007	24205166
Sell	110509	528688	2529503	12102583

MPCost	408	481	559	653
Hits: 4
Type: Magic
Element: Ice
Damage	13-106	16-127	19-150	22-179
Stat%	99.13	111.5	123.88	138.73
BTH	26	30	33	38
EFFECT
  • If at least one hit of the special connects, it Dazes* ([HitsConnected] turns. 46.22*[IceResist]% chance) the monster. The monster can resist with a save at a +0 bonus**:
      Level: PowLvl vs MonsterLvl
      Major: YourINT vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    *Monsters with ≤0% Ice resistance are immune*** to this. The Daze can stack with itself and similar Dazes, using the following rules:
    • [Old Power] is increased by [New Chance] / [Old Duration]
    • [Old Duration] is unaffected.
    • If Chance is now greater than 100%, then Chance is halved and Duration is doubled. This is repeated until Chance is less than 100%.

      EXAMPLE: The monster has an active Daze with 2 turns of 50%. If all attacks hit and you inflict 1 round of 20% Daze on it:
    • For Chance, it increased by [20%] / 2 = 10%, so it goes to 60%
    • Duration remains at 2 turns.
    ***The overload of cold dessert has dazed your foe!
    ***Your foe gets a mild headache from the cold dessert, but they shake it off.
    ***Those immune to Ice are also immune to the Dazing effects of this attack.

    DESCRIPTION
    The chocolate syrup doesn't so much daze your opponent as much as enrapture them, but the result is the same.



    Numbers thanks to Kaelin and Kamui. Image, description and popups thanks to Syth.




    Analysis

    Starts off as a standard spell:
    Level	105	120	135	150
    PowLvl	105	120	135	153
    
    Damage	106-317	127-380	150-448	179-537
    Stat%	793	892	991	1109.8
    BTH	26	30	33	38
    Deals -50% damage to pay for the effect. With four equally powerful hits, each hit does *1/4 damage.

    MC: Used to make the Daze more powerful.

    All this has ALREADY been factored into the above numbers.



    Updates

    September 9, 2016: The spell was released.
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