TFS
Helpful!
|
Mahanaem Infernal Location: The Exaltia Tower: The Antechamber Level: As player Damage: Scaled Damage Type: Weakness seeks Element: Evil HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/8 DEX: Level*5/8 INT: Level*5/8 CHA: 50 LUK: Level*5/8 END: Level*5/8 WIS: 0 Offense Boost: 0% Bonus: 5 + Level*3/10 Crit: 10 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 10 * Level/90 + LUK/20 Pierce: 10 * Level/90 + LUK/20 Magic: 10 * Level/90 + LUK/20 Block: 10 * Level/90 + LUK/20 Parry: 10 * Level/90 + LUK/20 Dodge: 10 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances All: 10 Evil: 15 Good: 15 Immobility: 50 Shrink: 200 Attack Types Attack Type 1 / 1.1 - Mahanaem recovers 2.5% of its max HP, and performs an attack based on the value of the target's Defenses;- If target has high* Avoidance and Defense, Mahanaem vanishes and strikes its target for 1 hit of 100% Evil damage; applies 'Honed' (+50 Crit) and 'Sharpened' (+50 Bonus) to itself for 5 turns inclusive.
- If target has low* Avoidance and Defense, Mahanaem binds its target with chains for 1 hit of 100% Evil damage; applies 'Forged' (+100 Melee/Pierce/Magic Avoidance) to itself for 4 turns; applies 'Locked' to target, stunning it for 2 turns. (Pop-up: Infernal Chains!)
Attack Type 2 - Mahanaem vanishes and strikes its target for 1 hit of 150% Evil damage. Attack Type 3 - Mahanaem recovers 2.5% of its max HP; vanishes and strikes its target for 1 hit of 150% Fear damage. Attack Type 4 - Mahanaem strikes its target twice in succession for 2 hits of 150% Fear damage, amounting to 300% damage. Other information This monster's stats can change based upon the decisions the player makes while ascending the Exaltia Tower. This monster's attacks seek either Magic, Pierce or Melee damage depending on what the player has the least combined avoidance and defense against. *Attack rotations dependant on target Avoidance and Defense are linked to Mahanaem's Bonus by the following relationships:- If the target's M/P/M Avoidance and B/P/D Defense values are all greater than or equal to Mahanaem's Bonus less 20, the target's Defenses are considered to be "high".
- If the target's M/P/M Avoidance and B/P/D Defense values are all less than Mahanaem's Bonus less 20, the target's Defenses are considered to be "low".
Mahanaem follows the skill rotation; Attack Type 1 / 1.1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Repeat. Thanks to Celadon for heal information.
< Message edited by DemonicDarkwraith -- 6/6/2024 13:15:10 >
|