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vemon strike and toxic grenade

 
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6/13/2019 13:40:49   
Mother1
Member

I saw the new balance updates with these and I have to ask "What were they thinking with this?"

Making both of these have a 2 turn cool down period was a horrible idea. Even with field medic getting a turn reduction to be back to 3 it still isn't enough to keep these in check. I suggest increasing the cooldown back to 3 turns so at least Field medic and these two moves will be on par with each other.
Epic  Post #: 1
6/13/2019 16:00:38   
.Lord Ginger.
Member

Yeah... And also having it last 4 turns is a death sentence if you can’t heal... They wanted poison to be more viable for hunters but this was not the way to do it... Not even close.
AQW Epic  Post #: 2
6/13/2019 18:41:47   
Mother1
Member

So I am guessing until they change it I am going to have to use the assault bot when I play 1 vs 1 which while isn't a bad counter shouldn't be mandatory to counter this build.
Epic  Post #: 3
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