Home  | Login  | Register  | Help  | Play 

Monster immune to status effect x hurt value of certain items

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Game Balance Issues >> Monster immune to status effect x hurt value of certain items
Forum Login
Message << Older Topic   Newer Topic >>
10/23/2021 9:23:41   
ruleandrew
Member
 

If monster is immune to status effect x and player use item y that attempt to inflict status effect x on monster then item y deal item y damage plus 0.75 * [melee cost used to attempt to inflict status effect x on monster].

This point of this change is to make certain items a bit more useful in battle. 0.75 can be reduced if monster use boss boast (example: + 20 boss boast mean 0.55 should be used instead of 0.75).
AQ  Post #: 1
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Game Balance Issues >> Monster immune to status effect x hurt value of certain items
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition