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Returning player with questions.

 
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9/1/2021 22:14:12   
Vonellion
Member

Hello everyone!

I got back to playing DragonFable after 10 years. AQW, DF, ED and other AE games were very important in my early teens and helped me make friends and learn English, so I always remembered it fondly.

I've always been a player who tried to dedicate himself to the maximum when playing something, but my routine can no longer support putting great effort into fulfilling the goals of a guild or clan. So I stopped with MMOs and FPS and decided to go back to classic solo RPGs a few years ago. And two weeks ago I was overcome with nostalgia and decided to play DragonFalbe again. And it was a great decision on my part. I had logged in a few times over the years to see how I was doing, but it had been a really long time since I had actually played. The game has changed for the better (minus PvP, but that's a topic for another post).

I really loved that there is now a timeline, I'm even redoing the Orbs Saga because I found it very confusing when I played it so long ago. I also researched various game mechanics and items here on the forum and on the Wiki, but I still had some questions:

1- Are the DmK items (cloak, helm and necrotic sword) still strong in End Game (level 90)?

2- What exactly is the Inn at the Edge of Time? is it part of the Book 3 story or is it a bonus?

3- The chapters from all these years of events like Mogloween and Frostval that I didn't participate in, do they come back every year or should I buy the 5000DC item to be able to play?

4- Tomix changed its name to Dove O_O? (I just finished the Tomix Saga story in book 3, I'm about to cry. Best character)

5- I tried to read the changes that happened in these years (including in the game like the change in stats, or even changes in Staff like the change of Alina and Rolith to other projects, no longer in the DF), but there's some other change what would it be important for me to know?

I had a lot of fun playing book 2 and the beginning of book 3, as well as redoing the story from book 1 now in xD order. So I can only thank the developers for their great work.
DF AQW Epic  Post #: 1
9/1/2021 23:09:45   
MsChickenFingers
Member

Edit: Manners! Hi Vonellion, welcome (back)!
I'm also a returning player but started again a year ago or so. I can answer the easier questions:

1. Yes, it is still considered top tier. I don't own it though, so someone else could probably answer this with better context.

2. It's not an integral part of the story. It's a location that houses endgame challenges; these are all battles that are usually very difficult and require specific builds and some testing to clear. Some challenges are just extremely time consuming. Regardless, these are the 'interesting' battles mainly for players who have caught up to the story and hit level cap.

3. The holiday stories return each year at the appropriate season. If you have the Storybook Collection, you can play them whenever you want.

4. I'm not sure if this is a question, but yes on both counts.

5. Hmm... I'm not sure. There are lots of small QoL improvements. Selling items in bulk, saving/loading equipment, equipping special effects of weapons, etc. You can also earn DCs in game by doing the 'Daily Quest' for 3 DCs a day. Multiple classes have been reworked thoroughly --- Dragonlord with DL artifacts for example underwent a big change recently. There's just a lot to include here, but you'll start figuring it out really quickly if you just start playing.

< Message edited by MsChickenFingers -- 9/2/2021 2:50:17 >
Post #: 2
9/2/2021 1:09:54   
Laeon val Observis
Member
 

Welcome back, and, uh, Q&As are to be normally in Q&As not in CD. No hard feelings though, so don't let that get to ya.

Just mostly to support @MsChickenFingers' info...
1. Offensive playstyle-wise, the DmK Helm and Cloak still have a place for the playerbase. The Inn provides more generic options for all. NSoD is impressive still, just be reminded that its Doom Portal power does get inflicted with a restriction condition should it activate in the Inn (for balance reasons. Even Master Doomknights have to earn the stuff there instead of curbstomping mindlessly).
2. Well-explained. I checked your arsenal. Like I said, the DmK accessories are serviceable, but you'll need to work on getting other stuff to improve your kit should you wish to get your way into the toughest Inn battles.
3. No further explanation needed here too. Perhaps the only instance you'll need this is to supply (Evolved) PumpinLord (EPL) with candy to enhance their healing skills.
4. Yeah... Last I remember, Tomix did that change some time after Dove's introduction in the 13th 13th/Valtrith/Calamity Saga.
5. For gameplay, relevant ones are:
a. (Un)training your stats as a DA holder is totally for free, so go ahead and experiment your builds to your heart's content.
b. Speaking of stats, they too received a major overhaul. This link can help you with that.
c. Pets, through a setting in Options, can be manually commanded. This helps in controlling where you wish your damage needs to go, or if you need to make your pet pass (Skip) its action. Also, for balancing reasons, all pets sustain an autostun (self, labelled as Waking Up) when equipped mid-battle.
d. Our pet Dragon has received a major overhaul, built to fully capitalize the Manual Pet Actions setting and to zero out RNG as a result, making them very powerful across various battlefields once fully trained (600 dragon stats earned). As an extension, the DA interface has been overhauled too so you can feed, equip, and train (resetting/untraining your Dragon will still cost 1000 gold, but that should be easy to recover) your Dragon at your convenience.
e. There is a reason the term FashionFable appears every once in a while. DA holders have the power to choose which inventory items they can display and which weapon special they can overlay upon another weapon (denoted by the Eye and Bag symbols in the Inventory interface).

< Message edited by Laeon val Observis -- 9/2/2021 1:18:11 >
DF AQW  Post #: 3
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