Sapphire
Member
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It's certainly healing on an overkill amount, but panic can, and I believe, will still be able to get low enough to still be able to heal large amounts to be useful still. Until that happens, only then will we really see in the end. And until that happens, the "yeah but" reply is and always will be null and void. So hey everyone. Don't use Fae's to reliably heal MP or SP because eventually it will be "fixed" RoLL... Necromancer can heal itself reliably enough anyways, so in the end Fae's is simply another tool. Not the end all... Nobody is, or would be too invested in Fae's to justify the statement, if one wanted to go down that argument road.... Back to reality.. Yeah -10% damage isnt a whole lot, but I never said they're useless. I said they're not worth using if you're going to be attacking a lot. The assumption is the standard 2 casts 8 attacks. I want to be able to use them if you can find ways to avoid attacking, thus really enhancing they're capability. THIS IS MY OPINION. And you *can*, in Necromancer, especially with PCO. And in this scenario, they're power shines. If you can heal back MP in ways to cast more often than the 2/8 1945 model than they start to really shine.. that's all I'm saying. And with PCO, it's worth it to carry both a cutlass and a weapon that's better for attacks. The game has changed, no? Catching up with the times for some players may be beneficial to their characters I would think. I wouldn't discourage the use of items. Concise point-> If you're not going to find ways to make your equipment shine, find ways to accentuate their strengths, just like the stats you chose to train, then why bother? Use the tools that are available, and if those tools change, then change with it.
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