| Lv 1000 Member
 
 
 
   | Some additional info about Tiger Canon: 
 The weapon has a BR lean of 0.75 (I think this should also affect the skill)
 
 The skill's base damage is 300% melee, not 200*(1+0.5) = 300% for example.
 
 The Lucky Strike chance modifier from the skill is to your base LS chance (i.e., 10*10 = 100% chance). So if you were to use Lust + Tiger Canon's skill your LS rate should be something like (10+40)*10 = 500%, which would be pointless.
 
 
 Tiger Canon Cost Issue:
 
 Ranged skills are worth 100% melee
 
 +50% damage for a skill is worth 100% melee
 
 *10 LS rate, which is effectively just +90% LS rate is worth 90% melee
 
 The skill cost a turn to charge, so -100% melee to overall cost
 
 So we have 100+100+90-100-10 = 180% melee, which is 705.6 SP
 
 Currently it costs 666 SP in total which is about 170% melee in SP.
 
 Basically, the skill costs 10% melee less than it should. There seems to be an incorrect assumption regarding the worth of a skipped turn's LS rate value, OR a miscalculation of what 1% LS rate is worth in % melee. To elaborate on the second point, all recent items that involve LS rate (apart from outdated weapon MCs or the outdated frostval crowns) have calculated 1% LS rate to be worth 1% Melee
 
 Edit: This has been partially explained to me. Carrying over LS rate from skipped turns seems to be a new standard (I guess???), however this only accounts for half of the cost that I stated was missing previously. I have updated my numbers ad wording above.
 
 Note: If this is a new standard, would hope that recent items like Spacefarer's Frost Canon and Axemaster's Burden are updated.
 
 < Message edited by Lv 1000 -- 1/13/2022 20:20:30  >
 
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