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Petition to get Initiative Bonus for CHA

 
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8/23/2022 7:01:58   
Sphinx Jevoha
Member


As of now, STR, DEX, INT and LUK give Initiative Bonus (first 3 minor, last 1 major).

END has always been the most controversial stat, because nobody except the Backlashers use it.

Beastmages/Beastmasters/Beastrangers all use CHA for obvious reasons, and while they get Initiative Bonus for INT or DEX, there is none for CHA.

Would it be possible to give the same "small Initiative Bonus" for CHA too?

Pets and Guests count as much towards damage as weapons and spells.

Post #: 1
8/23/2022 8:15:07   
battlesiege15
Member

I absolutely love the idea of pets getting initiative before the player haha.
AQ AQW  Post #: 2
8/23/2022 8:40:36   
Plushie Nugget
Member

+1 to this idea
Post #: 3
8/23/2022 9:57:34   
OG Ranger
Member
 

I like it.
AQ  Post #: 4
8/23/2022 13:17:39   
LUPUL LUNATIC
Member
 

quote:

END has always been the most controversial stat, because nobody except the Backlashers use it.


Im sorry to dissapoint you but i am running END as a Warrior because i want it to be like a very Armored Warrior aka Knight Warrior.
If i wanted to play CHA in all my builds it would be very monotonic for me. CHA is strong because of discrepancy of the status effect saves rolls in pets/guests.
Personally as a Warrior with 0 CHA and my Pets/Guests are boosters because they use either LUK/Mainstat and dont depend on DEX for accuracy right now (DEX rework).
I dont have many items that use END scaling+MainStat other than groundhog/kitsunes,but END-scaling+CHA Underwyrmling would have been good or like a ton of effects that only have CHA scaling it feels CHA is very mandatory.

But END should not be forgotten, Knight Warrior is my favorite theme as a Warrior, if i am not using END on my Warrior i look like a Glass Cannon Mage too much.
AQ  Post #: 5
8/31/2022 20:17:43   
Sapphire
Member

Staff originally said that charisma might be added later to this, and I think when they decide to tackle charisma for the stat revamp then it will be looked at. I believe it is on the table, so have some patience.

The bigger conversation which could lead to enabling this aspect is honestly in regards to whether or not the use of charisma should be viewed from a balance standpoint (the stat revamp) as a secondary stat or primary stat. I think the past reflects the idea it is a secondary, but often in real life practice it's always been a primary.

With new definitions of what builds are called being created with the stat revamp, especially how the INT/DEX/LUCK went from pure mage to Ranger-Mage hybrid and those ideas being implemented, it only makes sense to view beastmasters as utilizing charisma as their main-stat with the pure beastmaster becoming Char/Luk/End and replacing any of those stats with Int/Dex/Str simply hybridizes the player.

This then should justify the idea of charisma weapons as some in the past have called into question the decision to implement them. I, for one, feel as though it is OK based on the reality that beastmaster likely use charisma to fuel their character more than other stats, so charisma is their main stat.

This should fuel BTH changes to pets/guests to mirror the rest of the game, and should allow to add charisma for initiative.

This creates 4 main builds: Mage, Warrior, Ranger, Beastmaster....with END and LUK being the only "secondaries" and using more than 1 main is hybridization.

But we will see what happens . Should be interesting.
Post #: 6
9/1/2022 15:51:51   
EternalDragonX
Member

+1 from me
Post #: 7
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