Home  | Login  | Register  | Help  | Play 

Perma Death Mode

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Perma Death Mode
Forum Login
Message << Older Topic   Newer Topic >>
11/15/2022 18:31:41   
Deaf of Destiny
Member

Yes, I am back to playing AQ. If yall wonder where ICY is? I am currently a college student right now. That's why I am too busy with stuff.

I would love to play AQ in Perma mode. When you make a new character and play it til you got killed by the enemy then it auto-deletes your characters and adds it to history for a high score and who is still alive.

is it a great idea?

What do you think?

< Message edited by Deaf of Destiny -- 11/15/2022 19:54:20 >
Post #: 1
11/16/2022 5:53:17   
BlinxV3
Member

Umm, I doubt it'll happen...Really.
AQ DF  Post #: 2
11/16/2022 15:17:11   
Uskius
Creative!


I think it could be interesting. Like, you would have an option of the character being a Chosen, or just a normal hero more susceptible to death. It could maybe affect some dialogue here and there, but aside from perma-death not have too big of an effect on the game. Forced losses(Sir Pwnsalot, "unbeatable" and un-fleeable bosses) would have to not count, though- and there could be some pretty unpleasant bugs surrounding that.

Ah, and Z-tokens. Perhaps on death they would be moved to a Chosen character? Or there would have to be a new kind of account vault thing where they just get held for your next normal hero character. To be honest now that I think about it, Z-tokens would probably be the biggest issue with this, and the approach to "non-Chosen" characters with them would have to be picked out well before the other mechanics were put in place.

But again, overall, I do think a perma-death mode could be neat. Perhaps there could be a few lives these characters got, or actual chance of whether or not the Boatman is busy?
AQ Epic  Post #: 3
11/20/2022 19:17:04   
Solar Boy
Vorpal Edges Biggest Fan!


I'm not sure how well the game lends itself to such a mode in its current form, but that's a cool idea. Back in the day (~2007-2008), I remember there was a player who had a high level character that prided themself on maintaining a 0 death count on AQstats (I want to say it was Dox Para but I have no idea). It was definitely a cool novelty character, but I think that mostly just amounted to farming in safe locations and closing the game whenever death was imminent. I don't believe simply adding a permadeath mode would create a terribly compelling gameplay experience, but a separate "mod" of AQ (ZardWars-esque) specifically designed to offer a roguelike AQ experience could be super fun.
AQ AQW  Post #: 4
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Perma Death Mode
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition