CH4OT1C!
Member
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For those that are unaware, @AnimAnimalKing (one of AQ's artists) has a house where he unofficially codes and tests a variety of experimental Boss monsters. These monsters often feature unique art/mechanics and, due to their experimental nature, are completely unavailable anywhere else in-game. Due to these characteristics, many of the bosses are some of the hardest (e.g., Sandy Claws' Pet Boo, with 70k HP) and most iconic (e.g., Sehr Stilvol Dragon) available to the player. Combined with the lack of a reward, they turn Anim's house into something similar to the Void of old. A testing ground where the player can test their mettle, their reward being the glory of overcoming the odds. In case anyone reading this wants to have a go for themselves, Anim's House ID is 19336901. The reason I bring this up is that this system has its limitations. Anim currently has to switch out old bosses whenever he designs a new encounter (otherwise his house guard list would be extremely long). This is a problem because, as I mentioned, these fights are both difficult and iconic (and therefore interesting). New and returning players miss the opportunity to fight the old bosses since they can't stick around. With this in mind, I have a proposal: Provide Anim with an experimental in-game area to store and test his creations. To be clear, this does not mean I want Anim's experiments to become part of the official release cycle. We have plenty of recurring events as is and, more importantly, these fights work best precisely as experiments. It's part of what makes them so entertaining. I'm only suggesting Anim is provided a space where he can produce and store his boss fights so they can be permanently retained and fought. That way, everyone gets the opportunity to fight these abominations. Such a space should, naturally, come with a clear message that the ensuing fights could contain bugs (it's an experiment) and that the reward should be the glory of getting the win. Whilst I definitely wouldn't say no to a pet Sehr Stilvol Dragon, the system is fine as it is. There just needs to be a way to retain the fights. What do you think? Have you fought any of Anim's test monsters yourself? Did you enjoy it? Would you like to see them retained for the future?
< Message edited by CH4OT1C! -- 12/30/2022 15:21:28 >
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