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Blowout Shield

 
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1/1/2008 15:41:43   
Astral
Lost Star



Blowout Shield

Level: 5
Price: N/A
Sellback: 200 16
Location: Gift Box (2007)
Element: Neutral

COMBAT DEFENCE
Melee: +5
Ranged: +2
Magic: -3

ELEMENT MODIFIER
Fire: +5%
Water: +10%
Wind: -10%
Ice: +5%
Earth: -10%
Energy: +15%
Light: +0%
Darkness:+0%

TRIGGER
Trigger: Monster Category "Metal"
Effect: Reduces monsters attack by 20%

GUARDIAN-ONLY EFFECT
  • If a monster attacks you with a Fire Element attack, the shield adapts to Fire and gives you -5% Fire Modifier and +5% Ice Modifier. If a monster attacks you with an Ice Element attack, the shield adapts to Ice and gives you -5% Ice Modifier and +5% Fire Modifier. The maximum adjustment is -10%/+10%, but can further adjust if you are hit by an opposite element. This is in addition to the normal modifiers from the shield, and lasts between battles.
  • When triggered, if a monster's attack damages you, the shield inflicts damage to the monster. The damage is equal to the damage you received multiplied by the adjustment from the first effect. The damage is inflicted as with the opposite element that the shield has a bonus to (Ice if granting bonus Fire Modifier; Fire if granting bonus Ice Modifier) and is affected by the monster's normal Element Modifiers.
      Example
      If you are hit with 20 Fire damage, the shield gets -5% Fire and +5% Ice. The shield then inflicts 20 * 5% = 1 Ice damage to the monster (which is then modified by the monster's Ice Modifier).

      If you are hit with a second attack that deals 20 Fire damage, the shield adjusts again to -10% Fire and +10% Ice (added to the normal Modifiers). The shield then inflicts 20 * 10% = 2 Ice damage to the monster (which is then modified by the monster's Ice Modifier).

      If you are then hit by an attack that deal 20 damage of element, the shield inflicts 20 * 10% = 2 Ice damage to the monster (which is then modified by the monster's Ice Modifier)
    DESCRIPTION
    Dag nabbit!! Blowout! This hubcap seem normal, but it actually protects quite well against melee, ranged, wind and earth attacks.



    Information thanks to alexefb, TheKholdOne (via blues) and Kalanyr (via Teuvi). Clarification from noamba. Correction from Kuja Linsfild and Anton. Image from Mystical Warrior.

    < Message edited by Baron -- 6/9/2012 8:02:45 >
  • AQ  Post #: 1
    1/1/2008 15:42:52   
    Astral
    Lost Star



    Blowout Shield

    Level: 45
    Price: N/A
    Sellback: 800 205
    Location: Gift Box (2007)
    Element: Neutral

    COMBAT DEFENCE
    Melee: +10
    Ranged: +5
    Magic: -2

    ELEMENT MODIFIER
    Fire: +0%
    Water: +5%
    Wind: -13%
    Ice: +0%
    Earth: -13%
    Energy: +10%
    Light: -5%
    Darkness: -5%

    TRIGGER
    Trigger: Monster Category "Metal"
    Effect: Reduces monsters attack by 20%

    GUARDIAN-ONLY EFFECT
  • If a monster attacks you with a Fire Element attack, the shield adapts to Fire and gives you -5% Fire Modifier and +5% Ice Modifier. If a monster attacks you with an Ice Element attack, the shield adapts to Ice and gives you -5% Ice Modifier and +5% Fire Modifier. The maximum adjustment is -10%/+10%, but can further adjust if you are hit by an opposite element. This is in addition to the normal modifiers from the shield, and lasts between battles.
  • When triggered, if a monster's attack damages you, the shield inflicts damage to the monster. The damage is equal to the damage you received multiplied by the adjustment from the first effect. The damage is inflicted as with the opposite element that the shield has a bonus to (Ice if granting bonus Fire Modifier; Fire if granting bonus Ice Modifier) and is affected by the monster's normal Element Modifiers.
      Example
      If you are hit with 20 Fire damage, the shield gets -5% Fire and +5% Ice. The shield then inflicts 20 * 5% = 1 Ice damage to the monster (which is then modified by the monster's Ice Modifier).

      If you are hit with a second attack that deals 20 Fire damage, the shield adjusts again to -10% Fire and +10% Ice (added to the normal Modifiers). The shield then inflicts 20 * 10% = 2 Ice damage to the monster (which is then modified by the monster's Ice Modifier).

      If you are then hit by an attack that deal 20 damage of element, the shield inflicts 20 + 10% = 2 Ice damage to the monster (which is then modified by the monster's Ice Modifier)
    DESCRIPTION
    Dag nabbit!! Blowout! This hubcap seem normal, but it actually protects quite well against melee, ranged, wind and earth attacks.



    Information thanks to alexefb, Reyn Roadstorm, TheKholdOne (via blues) and Kalanyr (via Teuvi). Clarification from noamba. Correction from Kuja Linsfild and Anton. Image from Mystical Warrior.

    < Message edited by Baron -- 6/9/2012 8:03:09 >
  • AQ  Post #: 2
    1/1/2008 15:44:23   
    Astral
    Lost Star



    Blowout Shield

    Level: 70
    Price: N/A
    Sellback: 4000 2,617
    Location: Gift Box (2007)
    Element: Neutral

    COMBAT DEFENCE
    Melee: +12
    Ranged: +7
    Magic: +0

    ELEMENT MODIFIER
    Fire: -5%
    Water: 0%
    Wind: -15%
    Ice: -5%
    Earth: -15%
    Energy: +5%
    Light: -7%
    Darkness: -7%

    TRIGGER
    Trigger: Monster Category "Metal"
    Effect: Reduces monsters attack by 20%

    GUARDIAN-ONLY EFFECT
  • If a monster attacks you with a Fire Element attack, the shield adapts to Fire and gives you -5% Fire Modifier and +5% Ice Modifier. If a monster attacks you with an Ice Element attack, the shield adapts to Ice and gives you -5% Ice Modifier and +5% Fire Modifier. The maximum adjustment is -10%/+10%, but can further adjust if you are hit by an opposite element. This is in addition to the normal modifiers from the shield, and lasts between battles.
  • When triggered, if a monster's attack damages you, the shield inflicts damage to the monster. The damage is equal to the damage you received multiplied by the adjustment from the first effect. The damage is inflicted as with the opposite element that the shield has a bonus to (Ice if granting bonus Fire Modifier; Fire if granting bonus Ice Modifier) and is affected by the monster's normal Element Modifiers.
      Example
      If you are hit with 20 Fire damage, the shield gets -5% Fire and +5% Ice. The shield then inflicts 20 * 5% = 1 Ice damage to the monster (which is then modified by the monster's Ice Modifier).

      If you are hit with a second attack that deals 20 Fire damage, the shield adjusts again to -10% Fire and +10% Ice (added to the normal Modifiers). The shield then inflicts 20 * 10% = 2 Ice damage to the monster (which is then modified by the monster's Ice Modifier).

      If you are then hit by an attack that deal 20 damage of element, the shield inflicts 20 + 10% = 2 Ice damage to the monster (which is then modified by the monster's Ice Modifier)
    DESCRIPTION
    Dag nabbit!! Blowout! This hubcap seem normal, but it actually protects quite well against melee, ranged, wind and earth attacks.



    Information thanks to Frozen Fantasy, Reyn Roadstorm, TheKholdOne (via blues) and Kalanyr (via Teuvi). Clarification from noamba. Correction from Kuja Linsfild and Anton. Image from Mystical Warrior.

    < Message edited by Baron -- 6/9/2012 8:03:36 >
  • AQ  Post #: 3
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