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The Complete BladeHaven Beta Guide

 
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10/16/2010 17:42:17   
Leumas Dragonsword
Member

The Complete BladeHaven Beta Guide

Welcome to the Complete Bladehaven Beta Guide. Here you will learn how to slay minotaurs, destroy the undead and defeat terrifying dragons! As well as heaps of other cool stuff!

Contents:

(1.0) Walkthrough
(1.1)Navigation
(1.2)Maps

(2.0) Combos
(2.1)BP Combos
(2.2)Non-BP Combos

(3.0) Farming

(4.0) NPCs
(4.1)King Timascus
(4.2)Princess Nadine
(4.3)Wanda

(5.0) Items
(5.1)Weapons
(5.2)Spells
(5.3)Shields
(5.4)Potions
(5.5)Mercernaries

(6.0) Monsterpedia
(6.1)Humanoid Crocodiles
(6.2)Undead Barbarians
(6.3)Orcs
(6.4)Minotaurs
(6.5)Jimmy the Eye
(6.6)Deegalion Ridge Dragon

(7.0) Credits

---


< Message edited by Leumas Dragonsword -- 10/23/2010 15:43:00 >
AQ DF MQ  Post #: 1
10/16/2010 17:43:30   
Leumas Dragonsword
Member

(1.0)Walkthrough

(1.1)Navigation

Well before you go slaying monster you'll probably want to know how to do it first! Below is a Navigation Image so that you know exactly what is what. Most is pretty self explanatory and you'll be able to pick up in a heartbeat.

Navigation

(1.2)Maps

Now that you know your way around the commands, time to do some slashing! Here are the maps to the four areas including in Beta:

Murlwood Swamp,
Muertum Forest
Caverns of Khronos
Mount Fouldoom



< Message edited by Leumas Dragonsword -- 10/16/2010 18:01:55 >
AQ DF MQ  Post #: 2
10/16/2010 18:04:26   
Leumas Dragonsword
Member

(2.0)Combos

(2.1)BP Combos

Cold Mercenary ~ Ice Strike + Mercenary
Description: This combo is deadly in the higher levels, but will also help out beginners also. ^^
Licenses needed: Mercenary Contract and Mage Guild License
Requirements Ice Strike, Mercenary (Any will do), Weapon (Larger Range is better)
How to use: Before battle make sure Ice Strike is equipped. First deploy Mercenary, once Mercenary has been activated, cast Ice Strike. This should deplete enemy's Heal to at least 40%. From there, attack enemy normally if not already dead.

Alchemist ~ Stun + Potions + Shield
Description: This is more of a long haul combo that you would use against Bosses or other High HP Enemies.
Licenses needed: Apothecary Prescription and Mage Guild License
Requirements Stun, Shield and Potions
How to use: Before battle make sure Stun is equipped. First attack normally, you want to keep your shield up most of the time, but still attacking to do some damage. Once your Shield Stamina is getting around the 50% mark, cast Shield. If you some attacks have gotten through, then you can always cast Stun (Shield up) and then use a Potion. Repeat if necessary until the Boss is defeated.

Elemental ~ Fire Strike + Lightning Strike + Ice Strike +Shield
Description: The Elemental Combo is nice to use if you just want have a bit of fun or you are farming for the elusive Archmage Achievement. ^^
Licenses needed: Mage Guild License
Requirements Fire Strike, Lightning Strike, Ice Strike and Shield
How to use: Before battle make sure you have one of the above skills equipped, doesn't matter which one. Always have your shield up and alternate between Element Spell and Shield Spell. E.g Fire, Shield, Ice, Shield, Lightning. Rinse and repeat. ^^

(2.2)Non-BP Combos

Assassin ~ Poison + Shield
Description: This, like Alchemist, is a long haul combo. But it won't cost you anything!
Licenses needed: None.
Requirements Poison and Shield
How to use: Before battle, make sure you have Poison equipped. Once you have entered battle cast Poison immediately. From here, alternate between hitting and blocking until either your shield stamina has run out, in which case you cast Shield, or when Poison runs out and so you cast again. Repeat this until your enemy is dead.


Apprentice Mage ~ Smite + Poison + Shield
Description: The Non BP all spell combo that can deal the damage for you!
Licenses needed: None.
Requirements Smite, Poison and Shield
How to use: Before battle make sure you have Smite equipped.

For more Tips and Tricks, check out SlyCooperFan1's Battle Guide!

< Message edited by Leumas Dragonsword -- 10/23/2010 1:22:51 >
AQ DF MQ  Post #: 3
10/16/2010 18:04:43   
Leumas Dragonsword
Member

(3.0)Farming

Gold/Exp Technique 1
Requirements Cold Mercenary Combo
How to use: This, in my opinion, is the best/easiest way to farm Gold/Exp. Unfortunately it is for the higher levels and you must have completed all four maps. All that is needed is to defeat the Dragon in all four of it's forms, this gives the best gold/exp you can get from any enemy in game. With the Cold Mercenary Combo you should be able to do this in five minutes maximum. ^^

Gold/Exp Technique 2
Requirements Cold Mercenary Combo or Apprentice Mage
How to use: If you're unable to defeat the Dragon to a fast enough standard, Boss Fights are always a good alternative. Minotaur Boss is probably the best way to go as he is the strongest enemy ingame next to the dragon, so he'll give you a decent amount of gold/exp when needed.

Gold/Exp Technique 3
Requirements Cold Mercenary Combo or Apprentice Mage
How to use: Again, if you aren't beating the Minotaur Boss as fast as you would like, there's an alternative to the alternative! There is a Duel Fight with the Undead Barbarians, the third Area from the Boss 'Arena'. They will be easy enough for you to beat seamlessly but also with good gold/exp gain because there are two of them!

---

Mage/Archmage Achievement Technique 1
Requirements Assassin Combo or Alchemist Combo
How to use: For getting those elusive Magic Casting Spells there is a lot of ways of going about it. The faster way I find, if you aren't worried about getting gold/exp, face any monster you want. All that is needed is for you to keep your Shield up at all times and just keep recasting Shield. You can do this for as little or as long as you want.

Impenetrable Achievement Technique 1
Requirements See immediate above.
How to use: See immediate above. But instead of versing any monster, take out the Undead Barbarian Boss, as it's primary and secondary attacks are double hits and so you will get double the points. ^^


< Message edited by Leumas Dragonsword -- 10/18/2010 14:47:39 >
AQ DF MQ  Post #: 4
10/16/2010 18:04:56   
Leumas Dragonsword
Member

(4.0)NPCs
Where would we be without NPCs? Well, we would still be in the game just wouldn't be anywhere, which wouldn't be too flash. ^^

(4.1)King Timascus
King Timascus is the first NPC you meet and the most important, you'll have to help him out of a bit of trouble. =O
What's Available:
...........................~Dragon
...........................~Quest
...........................~Shop
...........................~Equip Weapon
...........................~Spellbook
...........................~Quit

(4.2)Princess Nadine
Nadine the princess of BladeHaven will be there to get you to the places that you need to be for a short while whilst you are out slaying those mean monsters!
What's Available:
...........................~Dragon
...........................~Quest
...........................~Shop
...........................~Equip Weapon
...........................~Spellbook
...........................~Quit

(4.3)Wanda
If you ever need any items whatsoever, you'll know where to go from now on! Wanda has everything from scythes to spells, so start farming!
What's Available:
...........................~Weapons
...........................~Spells
...........................~Hero Shields
...........................~Potions
...........................~Mercenaries
...........................~Back

< Message edited by Leumas Dragonsword -- 10/23/2010 0:28:06 >
AQ DF MQ  Post #: 5
10/16/2010 18:05:11   
Leumas Dragonsword
Member

(5.0)Items

(5.1)Weapons

Weapons are what make the world go round, well, sorta. Weapons are there for you to hack, slash and pummel your foes into the dust. So have fun with it!

Squire:

Name: Squire's Sword
Description: This is a standard issue iron Squire's Sword. It's polished surface is aerodynamic for improved swinging!
Level: 1
Price: 300 Gold
Damage: 2 - 8
Cooldown: 10
Weight: 30
---
Name: Iron Dagger
Description: This dagger is designed for durability. It is surprisingly heavy despite its small size! The blade rusts quickly and may give enemies tetanus.
Level: 2
Price: 403 Gold
Damage: 3 - 11
Cooldown: 20
Weight: 50
---
Name: Heavy Club
Description: A large heavy club made from the trunk of the same tree that Big Sticks come from...!
Level: 3
Price: 906 Gold
Damage: 7 - 15
Cooldown: 8
Weight: 100
---
Name: Ultra Stick
Description: A perfect stick taken from the tree of knowledge stick. You may get lucky and give the enemy a brain splinter.
Level: 4
Price: 1610 Gold
Damage: 6 - 16
Cooldown: 10
Weight: 30
---
Name: Axe
Description: This large heavy axe is slow but can cleave the head off of just about anything. Don't miss!
Level: 5
Price: 2516 Gold
Damage: 11 - 19
Cooldown: 4
Weight: 120

Knight:

Name: Wonder Stick
Description: This stick is even bigger than the Big Stick! Works great for pretend swordfighting!
Level: 1
Price: 100 Gold
Damage: 3 - 10
Cooldown: 10
Weight: 30
---
Name: Witch's Claw
Description: This dagger allegedly belonged to the legendary witch, Sally! She used it for slicing fancy cheese appetizers at soirees. The hilt was fashioned from an old broom.
Level: 2
Price: 225 Gold
Damage: 6 - 10
Cooldown: 15
Weight: 30

Name: Da Club
Description: This is the most technologically advanced club that money can b
Level: 2
Price: 225 Gold
Damage: 4 - 18
Cooldown: 7
Weight: 75
---
Name: Brain-Stained Mace
Description: This incredible mace is a powerful artifact left over from the ancient Necromancer Wars.
Level: 3
Price: 720 Gold
Damage: 9 - 15
Cooldown: 6
Weight: 90

Name: Noble's Sword
Description: A sword designed for nobility! Looks great when worn with fancy clothes!
Level: 3
Price: 1081 Gold
Damage: 5 - 21
Cooldown: 10
Weight: 20
---
Name: Hack N' Axe
Description: A one-handed axe that is quicker than its heavier counterparts! Great for those with maniacal tendencies!
Level: 4
Price: 1590 Gold
Damage: 6 - 24
Cooldown: 8
Weight: 70

Name: Viper's Fang
Description: The long thin blade was fashioned from a prehistoric snake fang! It is designed for speed and reliable damage!
Level: 4
Price: 1480 Gold
Damage: 14 -18
Cooldown: 20
Weight: 10
---
Name: Cleaver of Meats
Description: Designed by the legendary sous chefs, Ward and June. This cleaver can chop through any variety of meats... or monsters...
Level: 5
Price: 2758 Gold
Damage: 16 - 22
Cooldown: 8
Weight: 50

Name: Tyrant's Star
Description: This morning star will strike fear into the hearts of all who would stand against you!
Level: 5
Price: 2708 Gold
Damage: 9 -29
Cooldown: 10
Weight: 30

Name: Soldier's Polearm
Description: This soldiers weapon is designed for fighting on the front lines. It has a very long and deadly reach!
Level: 5
Price: 2708 Gold
Damage: 9 - 29
Cooldown: 8
Weight: 90
---
Name: Mace
Description: All you need to crush zombie skulls and smash the undead into little pieces!
Level: 6
Price: 4932 Gold
Damage: 14 - 26
Cooldown: 7
Weight: 70

Name: Exotic Scimitar
Description: A unique sword from a far away land. Its curved blade cuts through anything with ease and is designed for easy swinging.
Level: 6
Price: 3923 Gold
Damage: 15 - 25
Cooldown: 12
Weight: 60

Name: Wood Cutter's Axe
Description: Any axe that can cut through a log in a single swipe should serve as a fine weapon!
Level: 6
Price: 4083 Gold
Damage: 15 - 25
Cooldown: 8
Weight: 90
---
Name: Pirate's Blade
Description: Favored by swashbuckling pirates, this thin-bladed sword comes in really handy when looting booty from unsuspecting shipmates!
Level: 7
Price: 5432 Gold
Damage: 16 - 30
Cooldown: 20
Weight: 10

Name: Night Mace
Description: A relic weapon once wielded by clerics of the dark Temple of Night. The temple no longer exists and their weapons are highly sought after by historians.
Level: 7
Price: 5440 Gold
Damage: 19 - 24
Cooldown: 8
Weight: 80

Name: Hal's Beard
Description: This legendary Halberd got its name from a famous knight who once cleanly shaved the king's beard with a single swipe of this mighty weapon!
Level: 7
Price: 5432 Gold
Damage: 14 - 30
Cooldown: 20
Weight: 10
---
Name: Knight's Sword
Description: Forged from the highest quailty royal steel, this sword is given to those who have proven themselves worthy of knighthood (or those wealthy enough to buy one...)!
Level: 8
Price: 6450 Gold
Damage: 15 - 31
Cooldown: 10
Weight: 20

Name: Light Mace
Description: A relic weapon once wielded by clerics of the dark Temple of Light. The temple no longer exists and their weapons are highly sought after by historians.
Level: 8
Price: 7002 Gold
Damage: 19 - 29
Cooldown: 8
Weight: 80
---
Name: Brutal Axe
Description: A truly horrific axe. Originally intended for cosplaying barbarians until it was discovered that it is a highly effective weapon.
Level: 9
Price: 7433 Gold
Damage: 17 - 37
Cooldown: 6
Weight: 120

Name: Doom Scythe
Description: Harvesting the spirits of the recent un-deceased has never been easier!
Level: 9
Price: 7653 Gold
Damage: 6 - 46
Cooldown: 5
Weight: 100
---
Name: Doom Blade
Description: This dark sword is imbued with the power of DOOOOOOM! Don't worry, it will only curse its victims, not its wielder... We promise!
Level: 10
Price: 8205 Gold
Damage: 13 - 43
Cooldown: 10
Weight: 50

Name: King's Sword
Description: It is said that whoever wields this sword is the true king of Bladehaven! Its last owner tripped and fell on its blade...
Level: 10
Price: 8333 Gold
Damage: 18 - 38
Cooldown: 10
Weight: 50

(5.2)Spells

Spells at least are helpful, spells like Stun or Shield can save your battle, so make sure you have them with you at all times!

Apprentice:

Name: Smite
Description: The power of light guides your hand! Lands a powerful blow that hits for 1.5x max weapon damage!
Price: 1500 Gold
Speed: 4

Name: Poison Strike
Description: Ah deadly nightshade with a touch of arsenic! Guaranteed to eat away at your enemies insides and outsides!
Price: 4450 Gold
Speed: 3

Name: Shield
Description: Adrenaline courses through your veins! Restores your shield bar back to full!!
Price: 1400 Gold
Speed: 5

Mage:

Name: Stun
Description: Your enemy poses for a new statue! Immobilized until further notice...
Price: 2400 Gold
Speed: 5

Name: Lightning Strike
Description: Why are deities always tossing lightning bolts? At least this time they're throwing them at your enemies! 2x max weapon damage!
Price: 1200 Gold
Speed: 6

Name: Ice Strike
Description: Your enemy takes damage and is slowed down from a chilling wind. Your enemy's frost will be worse than its bite!
Price: 3730 Gold
Speed: 3.5

Name: Fire Strike
Description: Ignites the atmosphere around your foe and slowly burns it alive! Also works great for Barbeques!
Price: 3730 Gold
Speed: 3

Name: Heal
Description: When adhesive bandages don't stick! Heals back 100% of your hitpoints!
Price: 5550 Gold
Speed: 2

(5.3)Hero Shields

Shields are essential to any Squire/Knight's Tool Kit, the more power a shield has the longer you can keep it up. ^^

Name: Soldier's Shield
Description: This is the standard issue shield bearing the royal insignia of the Kingdom of Bladehaven.
Level: 3
Power: 1275

Name: Royal Guard's Shield
Description: Members of the Bladehaven Royal Guard carry these powerful and ornate shields.
Level: 6
Power: 1377

Name: Paladin's Shield
Description: Bladehaven's most elite warrior attain the rank of Paladin when they have displayed a mastery of both blade and magic.
Level: 10
Power: 1428

Name: Doomknight's Shield
Description: Paladin's who stray from the path of light become feared and corrupted warriors known as Doomknights! They carry these shields to strike fear into the hearts of their enemies!
Level: 10
Power: 1428

(5.4)Potions

Potions are very helpful if you are in a sticky situation and you don't know what to do. Whether your Shield Stamina has gone or you don't have enough mana, potions will always be able to help!

Name: Potion
How much HP does it heal you by?: 161 HP
Price: 500 Gold

(5.5)Mercenaries

Mercenaries are beyond helpful, they can be the turning point in a battle (especially that pesky Dragon). So if you do have some spare BP lying around under the bed, then here is the place to spend them!

Name: Blitz
Price: 4500 Gold

Name: Panda-Mick
Price: 4500 Gold

Name: Gun Maiden
Price: 4500 Gold


< Message edited by Leumas Dragonsword -- 10/23/2010 16:43:43 >
AQ DF MQ  Post #: 6
10/16/2010 18:05:55   
Leumas Dragonsword
Member

(6.0)Monsterpedia
There are plenty of monsters to take out your frustration on, and here they are!

(6.1) Humanoid Crocodiles
Description: These are the first enemies you encounter, they may not do the biggest damage in the world but they are fast, so have that shield ready!
Location: Murlwood Swamp

(6.2) Undead Barbarians
Description: Undead Barbarians certainly know how to swing their swords, and the boss knows how to double up on you.
Location: Muertum Forest

(6.3) Ogres
Description: They're big, they're bulky and they can pack a punch. So make sure you've read over the combo section so you know what your doing.
Location: Caverns of Khronos

(6.4) Minotaurs
Description: 50% Human, 50% Bull and 100% pure damage machine. Keep your head clear and you might have a chance!
Location: Mount Fouldoom

(6.5) Deegalion Ridge Dragon
Description: You'll have to face this beast four times to complete your goal, but it's worth the time and energy. Oh, and you might want to stock up some potions. =)
Location: BladeHaven

< Message edited by Leumas Dragonsword -- 10/23/2010 1:27:37 >
AQ DF MQ  Post #: 7
10/20/2010 14:52:33   
Leumas Dragonsword
Member

(7.0)Credits

~ Nex Del Vida for Images
~ Lady Azjurai for some Tricks
~ Clyde for general 'What-to-do-ness'


< Message edited by Leumas Dragonsword -- 10/23/2010 1:28:42 >
AQ DF MQ  Post #: 8
11/7/2010 12:54:32   
SlyCooperFan1
Member

You should probably rename this to "The Complete Bladehaven Guide" since Bladehaven has been released. By the way, it's Bladehaven, not BladeHaven. :P

Also, I believe an update is required for the Survival Mode and the free weapons that comes with it. :P
AQ DF MQ AQW Epic  Post #: 9
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