Dev
The Reckoning
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Paintball Gun Z Also see other Paintball Guns ( Regular, Guardian, Temporary) Level: 39 Power Level: 59 Price: 1350 Z-Tokens Sellback: 1215 Z-Tokens for the first 48 hours, then 675 Z-Tokens. Location: Paintball War! Type: Ranged Element: Wind Damage: 9-28 BTH: 7 ATTACK 1: Blue Paintball Hits: 2 Type: Ranged Element: Wind Damage: 212% Base, 71% Random, and 249.5% Stats each* BTH: +7 plus Stats each* Rate: 25% ATTACK 2: Yellow Paintball Hits: 2 Type: Ranged Element: Wind Damage: 71% Base, 212% Random, and 249.5% Stats each* BTH: +7 plus Stats each* Rate: 25% ATTACK 3: Green Paintball Hits: 2 Type: Ranged Element: Wind Damage: 127% Base, 127% Random, and 223% Stats each* BTH: +17 plus Stats each* Rate: 25% ATTACK 4: Red Paintball Hits: 2 Type: Ranged Element: Wind Damage: 160% Base, 160% Random, and 283% Stats each* BTH: -3 plus Stats each* Rate: 25% *Stat bonus to damage is DEX/40 (with an additional +LUK/2, if a Lucky Strike occurs). Stat bonus to BTH is DEX/16 + DEX/16 + LUK/20. EFFECT On Truphma monsters (real Truphma, not dull forest monsters), the Paintball gun deals 110% Base, Random, and Stat Damage. On all other monsters, the Paintball gun deals 97.5% Base, Random, and Stat Damage. DESCRIPTION This innocuous-looking "weapon" fires balls of paint at high speed! Each color of paintball has different properties, but they are ALL especially damaging to the bland Truphma! Numbers from IMR. Image thanks to BlackAces. Correction thanks to bassetbookworm. Analysis: The Paintball gun starts off as a standard weapon for its power level. It then randomly selects a paintball: Blue: Heavy Base damage (150% Base damage, 50% Random damage) Yellow: Heavy Random damage (50% Base damage, 150% Random damage) Green: Accurate (+10 BTH and deals *85/95 damage) Red: Powerful (-10 BTH and deals *85/75 damage)
< Message edited by Koree -- 12/19/2011 14:05:48 >
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