AQWPlayer
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quote:
The Gap With My Perspective I read most of the posts and i wanted to make this post about how i see the gap and how it should be.First of all i like to speak with numbers , cause numbers give the reality unlike words , words can be deceptive. I want to start with the stat gap , i think there is not remarkable difference."What you think?" Lets see: A Full Varium Player With Rare Weapons: Eggzooka(27 stats) , Stun Blaster (27 stats) , Delta Destroyer (36 stats) and Founder Armor(26 stats) in total 116 stats. A Full Varium Player Without Rare Weapons (removed only Rares , Limited Rares are included): Frost Cannon(22 stats) , Charfade's Blaster(26 stats) , Azrael's Bane(34 stats) and Bunny Borg(24 stats) in total 106 stats A Full Varium Player Without Rare and Limited Rare Weapons: Frost Cannon(22 stats) , Azrael's Bane(34 stats) , Frostbolt Blaster(25 stats) and Desert Marine(20 stats) in total 101 stats A Non Varium Player Without Rares or Limited Rares : Carrierzooka(21 stats) , Marauder Boomstick(20 stats) , Mjolnir (31 stats) and New City Guard(18 stats) in total 90 stats* Lets Do The Calculations: The Maximum difference a Full Varium and Full Non Varium is 116-90 = 26 stats** : The Varium Player Should Have Founder Armor which is Ultra rare and also has to get atleast 3 - 10k Varium to get those weps. It makes 150 $ at minimum , so 150$ for 26 stat diff "XD" ridiculous this is a 2D Flash Game (no offense Devs) and the player payed atleast 150$ to get only +26 stats?! they should give the win directly to the Varium Player "XD"*** What if 2 players start playing ED today ( i assume that they can reach Seasonal Rares) : Ok! , lets do an experiment imagine that 1 Non Varium with unlimited credits and 1 Full Varium with unlimited varium started playing ED today , The stat difference will be 101-90 = 11 stats "funny" the difference between a payed player and a non payed player is 11 stats. **** Now i assume you convinced that there isnt a stat gap between Non Varium and Varium player. The Real Reason Of Weak Non Variums 1)I belive i proved there isnt much gap between Varium and Non Varium in "Lets Do The Calculations" but there is still a problem , they are still too weak :/ , Why?! , Why they are weak ? In my opinion the first reason is reaching 90 stats is very very difficult. To reach 90 stats a non varium player should have 307,105 credits "WTF" , if we take an average non varium plays 60 wins(if he/she cant do or dont have time to do 60 wins per day than he/she never be successful and we dont need to discuss this) a day it makes 160 days ":S" which means half of a year. In my opinion there is nothing wrong in here.In half of a year an average non varium can be almost equal to a varium player but "when i think like a non varium" its seem much difficult and varium players keep winning also 10 varium players can defeat me in a row than in my opinion most non variums become angry and quit from ED or dont keep their 60 wins per day.***** (The ones dont give up can be like : JariTheMighty , New Hope ( she is also 1st in alltime 2vs2) , Woochi and many more ... ) ****** 2)Non variums dont have weapon variety , to reach 90 stats a non varium cant do a good build ex:Str build or Supp build , the weapons i choose to make 90 stats realy cant form a good combination. Example: If a Non varium Merc wants to do a supp build he/she can have max +36 in supp with high requirements but a varium player can have more than +50 and variums dont have much requirements. Benefits and Harm of the Varium: Gives small stat advantage (max: +26 min:+11) Gives time advantage (a non varium should play 160 days to have +90 stats but a varium player can reach +101 stats in seconds) Having more variety in Weps Having less requirements Too expensive for a 2D Flash Game******* Benefits and Harm of the Non Varium: Need to play much Lack of variety in weapons High weapon requirements No money spent ******** Reasonable Buffs for Non Variums that i think: Reducing Prices of Credit Enhance Releasing more non varium items********* Note: ik that i said i will not write to this thread again but i wanted to clear my ideas from arguments that i made with other ppl , also this seem more clean and understandable. *There you are using a merc/tac merc as an example. In other words, the most overpowered classes. Furthermore, you are assuming all those items are fully enhanced, and even you know how long it takes to fully enhance everything. **That is not the maximum difference, it is the minimum because you are assuming the non varium has fully enhanced his primary, sidearm, auxiliary, and armor. ***First, they pay to have 40-50 stat advantage or more. Second, they pay to save the hundreds of hours of time spent on farming credits to fully enhance items. Third, the stat advantage will only be matched by a non varium player in more than an year. ****The varium user simply payed some cheap cash to get that advantage, while the non varium user gave up months of his life time to just be competitive on a "2D flash game" as you said. *****A smart person would rather use his time doing better things than to try to be competitive on a "hopeless game". Notice that I used "" because this game still has hope, but it is like a man standing at the edge of a cliff, about to fall down. ******You can't really say "many more". It's more like "a couple more". *******I agree (but that doesn't mean I stand on the varium side) ********Along with "no money spent" comes "easier to quit the game" *********I agree
< Message edited by AQWPlayer -- 8/15/2011 15:30:38 >
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