DeathGuard
Member
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quote:
-Improve Assimilation so that it starts at 3 energy taken and increases by 3 every level, ending with 30 energy taken at max. -Return Field Medic cooldown to 3 and/or make it improve with support again, but improving at a slower rate. -Buff SuperCharge. Give it extra damage and/or more health steal and/or more resistance ignore. -Revamp the skill tree (DeathGuard's idea) -Buff all caster skills, making them usable even at level 1 OR reduce the energy requirements. Why Improve assimilation, compared to EMP Grenade that at lvl 1 takes 24 or more energy as atom smasher takes some energy around 20, assimilate takes 3 and with the damage it inflicts it returns the foe energy ( reroute), assimilate should not give energy back even if it has an energy rerouter, since what's the point in using it? Buff Supercharge: Why? Because is the weakest of all the ultimate skills, massacre and surgical strike's effect overpass supercharge's one, deleting half's rage bar from foe or improving with strength and giving almost half of the hp back, that's quite op in contrast to supercharge. Revamp Skill Tree: I will be sincere, it is crap, we don't got so much creativity on the skill tree, our skill tree is so complex and how can we do a creative build with a complex tree, there are few skill trees that work but some can't figure out those.
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