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12/13/2011 8:30:15   
zippy2010
Member

Kian of the Eternal Flame

quote:

Level: 70
XP: 750
Gold: 250
Element: Fire


He gives 937 xp & 312 gold*

*Since gold boost is in effect,I calculated the actual gold by using some maths. Above mentioned gold is actual and with good boost is 358

< Message edited by zippy2010 -- 12/17/2011 9:19:10 >
AQ DF MQ  Post #: 26
12/14/2011 2:51:33   
Archmage Alfy
Member

quote:

I found an update to an old monster.. EnergyZard only has a level 1 version listed in the pedia entry.
The one I found was level 100; I'm guessing higher level of these zards came out..

EnergyZard

Level: 100
XP: 1386
Gold: 461 (+15% gold boost not included) <=> 530 (+15% gold boost included)
Element: Energy

COMBAT DEFENCE
Melee: 42
Ranged: 42
Magic: 42

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 100

ELEMENT MODIFIER
Fire: 80%
Water: 130%
Wind: 100%
Ice: 120%
Earth: 100%
Energy: 60%
Light: 80%
Darkness: 120%

DESCRIPTION
Created by the Lord of Energy to power his massive weapon forges, some EnergyZards escaped their master's stronghold and now run rampant.



Thanks to Archmage Alfy.

Got it. Thank you. ~B

< Message edited by Balu -- 1/29/2012 6:18:52 >
AQ DF AQW  Post #: 27
12/14/2011 3:49:19   
Archmage Alfy
Member

quote:

Here's another update to an old monster.
For some reason, the numbers for the level 80 energy mantik don't match up with mine.. here are the correct ones.

Energy Mantik

Level: 80
XP: 692
Gold: 384 (+15% gold boost not included) <=> 442 (+15% gold boost included)
Element: Energy

COMBAT DEFENCE
Melee: 41
Ranged: 41
Magic: 31

ATTRIBUTES
Strength: 40
Dexterity: 180
Intellect: 0
Endurance: 180
Charisma: 0
Luck: 0

ELEMENT MODIFIER
Fire: 90%
Water: 130%
Wind: 100%
Ice: 110%
Earth: 100%
Energy: 50%
Light: 100%
Darkness: 110%

DESCRIPTION
She eats the head of her mate. So does it make sense that a Mantik will spare the likes of you?



Thanks to Archmage Alfy.
-----------------------------------------------------------------------------------------------------------------------

This one is the level 100 version of Undead Elf.

Undead Elf

Level: 100
XP: 2473
Gold: 824 (+15% gold boost not included) <=> 947 (+15% gold boost included)
Element: Dark

COMBAT DEFENCE
Melee: 42
Ranged: 52
Magic: 42

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 100

ELEMENT MODIFIER
Fire: 90%
Water: 90%
Wind: 60%
Ice: 90%
Earth: 90%
Energy: 120%
Light: 130%
Darkness: 50%

DESCRIPTION
Elves are the best archers in the world, and have many tricks hidden in their quivers.



Thanks to Archmage Alfy.

Got it. Thank you. ~B

< Message edited by Balu -- 2/1/2012 8:50:43 >
AQ DF AQW  Post #: 28
12/15/2011 6:31:13   
1stClassGenesis
Member

quote:

DarkZard

Level: 135
XP: ?
Gold: 1512 (+15% Gold) / 1315?
Element: Darkness

COMBAT DEFENCE
Melee: 52
Ranged: 52
Magic: 52

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 75
Charisma: 0
Luck: 200

ELEMENT MODIFIER
Fire: 100%
Water: 80%
Wind: 120%
Ice: 100%
Earth: 80%
Energy: 120%
Light: 130%
Darkness: 60%

DESCRIPTION
What first appeared to be a shadow is now leaping to eat you. A race of FrogZard enchanted by the Wizards of Darkness and sent to wreak havoc on all.

Write-Up thanks to 1stClassGenesis.

Got it. Thank you. ~B

< Message edited by Balu -- 2/1/2012 8:51:01 >
Post #: 29
12/15/2011 19:33:10   
Baker
Member

Another update to an old monster, this time Gargoyle. Unfortunately I failed to grab an image attacking it (didn't think that it might be new), but I'll go back through the quest and grab one if someone doesn't provide one first.


quote:

Gargoyle

Level: 77
XP: 823
Gold: 315
Element: Energy

COMBAT DEFENSE
Melee: 45
Ranged: 35
Magic: 30

ATTRIBUTES
Strength: 35
Dexterity: 175
Intellect: 0
Endurance: 175
Charisma: 0
Luck: 0

ELEMENT MODIFIER
Fire: 100%
Water: 120%
Wind: 100%
Ice: 100%
Earth: 50%
Energy: 30%
Light: 130%
Darkness: 60%

DESCRIPTION
An unnatural creature made of stone in a demon's likeness, a gargoyle is an agile and formidable guardian of property. This one doesn't spend its days on a clock tower in New York though.

Got this. Thank you. ~B



Two other new versions of DarkZard, too.



quote:

DarkZard

Level: 80
XP: 665
Gold: 255
Element: Darkness

COMBAT DEFENSE
Melee: 36
Ranged: 36
Magic: 36

ATTRIBUTES
Strength: 180
Dexterity: 180
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 40

ELEMENT MODIFIER
Fire: 100%
Water: 80%
Wind: 120%
Ice: 100%
Earth: 80%
Energy: 120%
Light: 130%
Darkness: 60%

DESCRIPTION
What first appeared to be a shadow is now leaping to eat you. A race of FrogZard enchanted by the Wizards of Darkness and sent to wreak havoc on all.




DarkZard

Level: 100
XP: 1385
Gold: 530
Element: Darkness

COMBAT DEFENSE
Melee: 42
Ranged: 42
Magic: 42

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 100

ELEMENT MODIFIER
Fire: 100%
Water: 80%
Wind: 120%
Ice: 100%
Earth: 80%
Energy: 120%
Light: 130%
Darkness: 60%

DESCRIPTION
What first appeared to be a shadow is now leaping to eat you. A race of FrogZard enchanted by the Wizards of Darkness and sent to wreak havoc on all.

(Yeah... I attacked this one without realizing it was a higher level, so no pic. >_>)

Got this part. Thank you. ~B




quote:

Mardar

Level: 82
XP: 2195
Gold: 840
Element: Darkness

COMBAT DEFENSE
Melee: 37
Ranged: 37
Magic: 37

ATTRIBUTES
Strength: 0
Dexterity: 185
Intellect: 185
Endurance: 0
Charisma: 0
Luck: 40

ELEMENT MODIFIER
Fire: 90%
Water: 130%
Wind: 90%
Ice: 90%
Earth: 90%
Energy: 50%
Light: 130%
Darkness: 60%

DESCRIPTION
The malevolent murderous Mardar just mercilessly massacred multitudes of millions!

(No image because he runs over the attack bar... and when I attacked to clear it my screenshot-taker didn't pause the animation like I thought it would, so he lost health! :/ Hopefully someone more skilled than I can snag one.)


< Message edited by Balu -- 7/8/2012 2:59:41 >
AQ DF MQ  Post #: 30
12/17/2011 9:18:32   
zippy2010
Member

quote:

Something

Level: 110
XP: 2,670
Gold: 449


quote:

Something

Level: 130
XP: 2,670
Gold: 449


Is it really same for both lvls??
AQ DF MQ  Post #: 31
12/21/2011 4:04:54   
Archmage Alfy
Member

quote:

Here's the image for the level 100 Darkzard to go with the stats posted above.

link: http://i1121.photobucket.com/albums/l502/leafstalker/darkzard.png

Image thanks to Archmage Alfy.

Got it. Thank you. ~B

< Message edited by Balu -- 2/1/2012 8:52:12 >
AQ DF AQW  Post #: 32
12/22/2011 15:23:54   
bassetbookworm
The Hound is Watching...


quote:

Update to Undead Knight

Undead Knight

Level: 90
XP: 1346
Gold: 516
Element: Darkness

COMBAT DEFENSE
Melee: 39
Ranged: 49
Magic: 33

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 50
Charisma: 0
Luck: 0

ELEMENT MODIFIER
Fire: 90%
Water: 100%
Wind: 100%
Ice: 90%
Earth: 100%
Energy: 120%
Light: 130%
Darkness: 50%

DESCRIPTION
Bad to the bone. Wizards of Darkness have denied this poor soul eternal rest. The dark magics make this knight as deadly as he is fast.




Another Gargoyle version.

Gargoyle

Level: 97
XP: 1731
Gold: 663
Element: Energy

COMBAT DEFENSE
Melee: 51
Ranged: 41
Magic: 36

ATTRIBUTES
Strength: 85
Dexterity: 200
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 0

ELEMENT MODIFIER
Fire: 100%
Water: 120%
Wind: 100%
Ice: 100%
Earth: 50%
Energy: 30%
Light: 130%
Darkness: 60%

DESCRIPTION
An unnatural creature made of stone in a demon's likeness, a gargoyle is an agile and formidable guardian of property. This one doesn't spend its days on a clock tower in New York though.


Got the info but didn`t use the images since they were taken on the low graphics setting. Thank you. ~B

< Message edited by Balu -- 2/1/2012 8:53:14 >
AQ DF AQW  Post #: 33
12/29/2011 6:25:07   
  Grixus Faldor



quote:

Granny

Level: 140
XP: 6840
Gold: 6840
Element: Earth

COMBAT DEFENCE
Melee: 38
Ranged: 38
Magic: 68

ATTRIBUTES
Strength: 0
Dexterity: 0
Intellect: 275
Endurance: -50
Charisma: 275
Luck: 200

ELEMENT MODIFIER
Fire: 130%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 30%
Energy: 100%
Light: 50%
Darkness: 50%

DESCRIPTION
This grandma got run over by a reindeer...and she's not happy about it!

EFFECT
When hit by her attack, you lose 5 levels, 25 Stat points (all from the same Stat, to a minimum of 0), and an appropriate amount of HP & MP. Granny gains the Stats, HP, and MP drained*.

*Granny is stealing your life! You lose 5 levels and give her «#» «Attribute» points, «» HP and «» MP.

STATUS EFFECTS
  • Initiative Penalty -1000
    Impaired reactions and limited awareness decrease the chance of getting the drop on the opponent.


Write-up and image thanks to James Lu. Gold and XP amount thanks to BlackAces. Effect info thanks to 1stClassGenesis and Kamui.


< Message edited by Balu -- 7/8/2012 2:59:56 >
AQ DF MQ AQW Epic  Post #: 34
12/29/2011 21:57:05   
  Rorshach

The Question
(AdventureQuest)


IceCat
130
MRM: 55, 55, 55
Gold: 1837
Str: 220, Dex: 230, Luk: 200.
Fire: 130, Water: 120, Wind: 75, Ice: 50, Earth: 100, Energy: 120, Light: 100, Darkness: 75.
AQ DF MQ  Post #: 35
12/30/2011 9:04:54   
  Grixus Faldor



quote:

quote:

BlizZard

Level: 110
Exp: 1921
Gold: 640
Element: Ice

COMBAT DEFENCE
Melee: 25
Ranged: 25
Magic: 25

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 100

ELEMENT MODIFIER
Fire: 130%
Water: 80%
Wind: 80%
Ice: 60%
Earth: 120%
Energy: 120%
Light: 100%
Darkness: 100%

DESCRIPTION
This diabolical creation of the Zardmaster, crafted for war, has an icy disposition, and is all spike, all ice, and not very nice! Normally bound to arctic lands, it follows its master's commands, hunting the cold wastelands in search of prey, often young adventurers.



Write-up and image thanks to James Lu.

BlizZard

Level: 120
Exp: 3618
Gold: 1206
Element: Ice

COMBAT DEFENCE
Melee: 47
Ranged: 47
Magic: 47

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 100

ELEMENT MODIFIER
Fire: 130%
Water: 80%
Wind: 80%
Ice: 60%
Earth: 120%
Energy: 120%
Light: 100%
Darkness: 100%

DESCRIPTION
This diabolical creation of the Zardmaster, crafted for war, has an icy disposition, and is all spike, all ice, and not very nice! Normally bound to arctic lands, it follows its master's commands, hunting the cold wastelands in search of prey, often young adventurers.



Write-up and image thanks to James Lu.

IceCat

Level: 90
XP: 1346
Gold: 448
Element: Ice

COMBAT DEFENCE
Melee: 44
Ranged: 44
Magic: 44

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 50

ELEMENT MODIFIER
Fire: 130%
Water: 120%
Wind: 75%
Ice: 50%
Earth: 100%
Energy: 120%
Light: 100%
Darkness: 75%

DESCRIPTION
This pet has really bad temper for such a cooool cat. Stay out of its way or face its wrath!



Write-up and image thanks to James Lu.

IceCat

Level: 110
XP: 2670
Gold: 889
Element: Ice

COMBAT DEFENCE
Melee: 49
Ranged: 49
Magic: 49

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 150

ELEMENT MODIFIER
Fire: 130%
Water: 120%
Wind: 75%
Ice: 50%
Earth: 100%
Energy: 120%
Light: 100%
Darkness: 75%

DESCRIPTION
This pet has really bad temper for such a cooool cat. Stay out of its way or face its wrath!



Write-up and image thanks to James Lu.




quote:

IceZard

Level: 110
XP: 2608
Gold: 869
Element: Ice

COMBAT DEFENCE
Melee: 47
Ranged: 47
Magic: 47

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 200

ELEMENT MODIFIER
Fire: 130%
Water: 80%
Wind: 80%
Ice: 60%
Earth: 120%
Energy: 120%
Light: 100%
Darkness: 100%

DESCRIPTION
The Zards are one of the most adaptable creatures on this world, and you will find their voracious jaws in every conceivable habitat...including the frozen reaches of the far north.



Write-up and image thanks to James Lu.

Hmm, seems this version doesn`t exist anymore. Thanks though. ~B




Frost Trooper
Sword Version

Level: 110
XP: 2,004
Gold: 1,111
Element: Ice

COMBAT DEFENCE
Melee: 49
Ranged: 44
Magic: 39

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 150

ELEMENT MODIFIER
Fire: 130%
Water: 10%
Wind: 50%
Ice: -100%
Earth: 100%
Energy: 120%
Light: 120%
Darkness: 80%

DESCRIPTION
This warrior is an elite guard of the Frost Kingdom!



Write-up and image thanks to James Lu.

Frost Samsonian

Level: 100
XP: 2,004
Gold: 1,111
Element: Ice

COMBAT DEFENCE
Melee: 47
Ranged: 47
Magic: 37

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 0

ELEMENT MODIFIER
Fire: 130%
Water: 80%
Wind: 80%
Ice: -50%
Earth: 100%
Energy: 110%
Light: 110%
Darkness: 100%

DESCRIPTION
Massive warriors who threaten all who journey into or too near their homeland of Jotenhom in the great north, Frost Titans have been known to eat men and pick their teeth with human ribs.



Write-up and image thanks to James Lu.

New stats for the level 91 Frostval Giant and updated image:

Frostvale Giant
Frostval Giant

Level: 91
XP: 2,100 1,395
Gold: 675 465
Element: Ice

COMBAT DEFENCE
Melee: 40 39
Ranged: 40 39
Magic: 30 39

ATTRIBUTES
Strength: 105 185 200
Dexterity: 90 120 55
Intellect: 80 0
Endurance: 70 90 200
Charisma: 50 0
Luck: 75 0

ELEMENT MODIFIER
Fire: 120%
Water: 80% 110%
Wind: 130% 120% 100%
Ice: 70% 80% 50%
Earth: 60% 50% 80%
Energy: 120% 80%
Light: 100% 90% 80%
Darkness: 100% 90% 100%

DESCRIPTION
Kabak wanted someone to dance, so he had some giants put on colorful pants...



New stats and image thanks to James Lu.

Toy Chest

Level: 126
XP: 3,222
Gold: 1,789
Element: Earth

COMBAT DEFENCE
Melee: 49
Ranged: 49
Magic: 49

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 30

ELEMENT MODIFIER
Fire: 80%
Water: 120%
Wind: 120%
Ice: 120%
Earth: 80%
Energy: 80%
Light: 120%
Darkness: 80%

DESCRIPTION
This toy chest's bottomless pit is.. a stomach!



Write-up and image thanks to James Lu.

Jotun Shevite

Level: 80
XP: 692
Gold: 384
Element: Light

COMBAT DEFENCE
Melee: 46
Ranged: 46
Magic: 46

ATTRIBUTES
Strength: 0
Dexterity: 180
Intellect: 180
Endurance: 0
Charisma: 0
Luck: 40

ELEMENT MODIFIER
Fire: 130%
Water: 100%
Wind: 100%
Ice: 50%
Earth: 25%
Energy: 150%
Light: 70%
Darkness: 130%

DESCRIPTION
The Jotun are a tribe from the Northlands made up of many races, with one thing in common: they are are completely loyal to the Ice Realm and see themselves as its defenders.

Write-up thanks to James Lu.

Frost Herculean

Level: 120
XP: 3,618
Gold: 1,206
Element: Ice

COMBAT DEFENCE
Melee: 52
Ranged: 52
Magic: 42

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 0

ELEMENT MODIFIER
Fire: 130%
Water: 80%
Wind: 80%
Ice: 50%
Earth: 100%
Energy: 110%
Light: 110%
Darkness: 100%

DESCRIPTION
Massive warriors who threaten all who journey into or too near their homeland of Jotenhom in the great north, Frost Titans have been known to eat men and pick their teeth with human ribs.



Write-up and image thanks to James Lu.

Ice Golem

Level: 105
XP: 2,272
Gold: 756
Element: Ice

COMBAT DEFENCE
Melee: 43
Ranged: 43
Magic: 43

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 125
Charisma: 0
Luck: 0

ELEMENT MODIFIER
Fire: 130%
Water: 75%
Wind: 75%
Ice: 50%
Earth: 120%
Energy: 120%
Light: 100%
Darkness: 100%

DESCRIPTION
A dangerous foe of animated ice and snow.



Write-up and image thanks to James Lu.

Jotun Raider

Level: 88
XP: 692
Gold: 520
Element: Light

COMBAT DEFENCE
Melee: 38
Ranged: 43
Magic: 43

ATTRIBUTES
Strength: 200
Dexterity: 195
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 45

ELEMENT MODIFIER
Fire: 130%
Water: 100%
Wind: 100%
Ice: 50%
Earth: 25%
Energy: 150%
Light: 70%
Darkness: 130%

DESCRIPTION
The Jotun are a tribe from the Northlands made up of many races, with one thing in common: they are are completely loyal to the Ice Realm and see themselves as its defenders.



Write-up and image thanks to James Lu.

Frost Berserker
Sword Version

Level: 80
XP: 692
Gold: 384
Element: Ice

COMBAT DEFENCE
Melee: 36
Ranged: 31
Magic: 26

ATTRIBUTES
Strength: 180
Dexterity: 0
Intellect: 0
Endurance: 180
Charisma: 0
Luck: 40

ELEMENT MODIFIER
Fire: 130%
Water: 10%
Wind: 50%
Ice: -100%
Earth: 100%
Energy: 120%
Light: 120%
Darkness: 80%

DESCRIPTION
This warrior is an elite guard of the Frost Kingdom!



Write-up and image thanks to James Lu.

New stats for Jotun Commander:

Jotun Commander

Level: 70
Exp: 720 900 471
Gold: 200 250 409
Element: Ice

COMBAT DEFENCE
Melee: 40 33
Ranged: 35 38
Magic: 35

ATTRIBUTES
Strength: 100 160
Dexterity: 75 160
Intellect: 25 0
Endurance: 75 0
Charisma: 25 0
Luck: 50 30

ELEMENT MODIFIER
Fire: 130 %
Water: 100 %
Wind: 100 %
Ice: 50 %
Earth: 25 %
Energy: 150 %
Light: 70 %
Darkness: 130 %

DESCRIPTION
The Jotun are a tribe from the Northlands made up of many races, with one thing in common: they are are completely loyal to the Ice Realm and see themselves as its defenders.



New stats and image thanks to James Lu.



quote:

Two-Bear

Level: 110
XP: 2670
Gold: 889
Element: Ice

COMBAT DEFENCE
Melee: 39
Ranged: 39
Magic: 39

ATTRIBUTES
Strength: 200
Dexterity: 150
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 0

DEFENSE MODIFIER
Fire: 110%
Water: 60%
Wind: 60%
Ice: 50%
Earth: 100%
Energy: 105%
Light: 100%
Darkness: 100%

DESCRIPTION
In frost-ruled lands this predator is king of the natural world. The hide of a two-bear is prized, but many hunters lose their lives to get one.



Write-up and image thanks to James Lu.

Got this part. Thank you. ~B



Jotun Marauder

Level: 124
XP: 3046
Gold: 1691
Element: Ice

COMBAT DEFENCE
Melee: 48
Ranged: 53
Magic: 53

ATTRIBUTES
Strength: 210
Dexterity: 205
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 205

ELEMENT MODIFIER
Fire: 130%
Water: 100%
Wind: 100%
Ice: 50%
Earth: 25%
Energy: 150%
Light: 70%
Darkness: 130%

DESCRIPTION
The Jotun are a tribe from the Northlands made up of many races, with one thing in common: they are are completely loyal to the Ice Realm and see themselves as its defenders.



Write-up and image thanks to James Lu.


< Message edited by Balu -- 7/8/2012 3:01:25 >
AQ DF MQ AQW Epic  Post #: 36
12/31/2011 0:23:05   
1stClassGenesis
Member

@ James Lu

"Granny's spoiling you rotten! You feel like a kid again, specifically a kid 13 level(s) younger!"

I guess the level decreased is equivalent to YourLevel/10.

Also, your INT decreases by 15, END by 5, CHA by 20 and LUK by 25.

This in term, also means your HP and MP and SP will decrease too - just after the attack.



< Message edited by 1stClassGenesis -- 12/31/2011 10:31:15 >
Post #: 37
12/31/2011 0:48:22   
  Grixus Faldor



Thanks 1stClassGenesis, I got it. :)
AQ DF MQ AQW Epic  Post #: 38
12/31/2011 1:13:57   
Kalanyr
Legendary Sidhe of Order


That is not what Granny's drain does. Try again.
AQ DF  Post #: 39
12/31/2011 10:32:14   
1stClassGenesis
Member

@ Kalanyr

Given that my stats are not nice numbers, I can't give nice figures. So would anyone want to give a go at Granny's effect?

Btw Kalanyr, I was taking about the level 120 version.
Post #: 40
12/31/2011 11:42:09   
Kalanyr
Legendary Sidhe of Order


You're correct about how much the level 120 drains (sort of, there's a save so the amount it drains depends on if you pass or fail). You're just wrong on why it drains that amount, and how the stats it drains are determined. The amount drained is determined by Granny's level (and whether she's a Mook, Standard Champion , Elite or Boss, (or some combination of the before) the ones in the war are Bosses) not yours and the stat drain is 5 pointers per level drained but its distributed randomly (can't take a stat below 0 unless you're level is below 0 , in which case it can take Endurance below 0). This is still a fairly simplified version of the mechanics.



< Message edited by Kalanyr -- 12/31/2011 11:49:00 >
AQ DF  Post #: 41
12/31/2011 22:57:31   
Archmage Alfy
Member

quote:

there's an update to the VorpalZard. Higher level versions have been released, and they now all do void damage. here are the stats for the level 110 version:

VorpalZard

Level: 110
XP: 3437
Gold: 1317 (with 15 percent boost) --> 1145 (without gold boost)
Element: Earth

DEFENCES
Melee: 44
Ranged: 44
Magic: 44

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 150

DEFENCE MODIFIERS
Fire: 200%
Water: 200%
Wind: 200%
Ice: 200%
Earth: 200%
Energy: 200%
Light: 200%
Darkness: 200%

DESCRIPTION
Until now the VorpalZard has been but a legend. Perhaps nothing can sate its voracious appetite!

EFFECT
This monster always attacks with void damage that cannot be dodged. When doing its one hit attack, the message "The dread bite of the VorpalZard penetrates armor and shield like paper!" is displayed. When doing its two hit attack, the message "The dreaded Vorpal Carrot penetrates armor and shield like paper!" is displayed.



Thanks to Archmage Alfy and afterlifex.
-----------------------------------------------------------------
Also, here's the level 125 Ice Golem.

Ice Golem

Level: 125
XP: 4179
Gold: 1600 (with 15 percent boost) --> 1391 (without gold boost)
Element: Ice

DEFENCES
Melee: 49
Ranged: 49
Magic: 49

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 25

DEFENCE MODIFIERS
Fire: 130%
Water: 75%
Wind: 75%
Ice: 50%
Earth: 120%
Energy: 120%
Light: 100%
Darkness: 100%

DESCRIPTION
A dangerous foe of animated ice and snow.



Thanks to Archmage Alfy.
-------------------------------------------------------------------------
the level 105 version of frostval giant:

Frostval Giant

Level: 105
XP: 2272
Gold: 870 (with 15 percent boost) --> 757 (without gold boost)
Element: Ice

DEFENCES
Melee: 43
Ranged: 43
Magic: 43

ATTRIBUTES
Strength: 200
Dexterity: 125
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 0

DEFENCE MODIFIERS
Fire: 120%
Water: 110%
Wind: 100%
Ice: 50%
Earth: 80%
Energy: 80%
Light: 80%
Darkness: 100%

DESCRIPTION
Kabak wanted someone to dance, so he had some giants put on colorful pants...



Thanks to Archmage Alfy.
--------------------------------------------------------------------------------------------------------------------
I only found a low level version of IceCat in the pedia entry. Here's the lvl 110 version with a new numbing effect!

IceCat

Level: 110
XP: 2670
Gold: 890
Element: Ice

DEFENCES
Melee: 49
Ranged: 49
Magic: 49

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 150

DEFENCE MODIFIERS
Fire: 130%
Water: 120%
Wind: 75%
Ice: 50%
Earth: 100%
Energy: 120%
Light: 100%
Darkness: 75%

DESCRIPTION
This pet has a really bad temper for such a cooool cat. Stay out of his way or face his wrath!

EFFECT
When doing its one-hit ice attack, this monster has a chance to numb you (-55 DEX) for three turns.



Thanks to Archmage Alfy.
----------------------------------------------------------------------------------------------------
Snow BunnyZard has also gained a numbing effect.

Elite Snow BunnyZard

Level: 100
XP: 1369
Gold: 455
Element: Ice

DEFENCES
Melee: 36
Ranged: 36
Magic: 36

ATTRIBUTES
Strength: 225
Dexterity: 225
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 50

DEFENCE MODIFIERS
Fire: 130%
Water: 80%
Wind: 80%
Ice: 60%
Earth: 120%
Energy: 120%
Light: 100%
Darkness: 100%

DESCRIPTION
Well, this looks like a VorpalZard, but is it? Its fur is very thick this time of the year, and I wonder whose nose it got its carrot from?

EFFECT
When doing its one-hit attack, this monster has a chance to numb you (-50 DEX) for two turns.



Thanks to Archmage Alfy.


< Message edited by Balu -- 7/8/2012 3:02:10 >
AQ DF AQW  Post #: 42
1/1/2012 0:37:56   
afterlifex
Legend-X


note on VorpalZards

quote:

No, VorpalZards attacks can't be dodged. And the change to Void won't change its damage (its got the same setup as DragonBlade that gives things "virtual 200%" already).
http://forums2.battleon.com/f/fb.asp?m=19941585
AQ DF MQ AQW Epic  Post #: 43
1/2/2012 13:32:03   
bassetbookworm
The Hound is Watching...


I posted all this a while ago, looks like IMR has got it all now. :)

Alpha Werewolf Update

Alpha Wolf Alpha Werewolf

Level: 90
XP: 700 800 1600 1346
Gold: 450 540 810 449
Element: Earth

COMBAT DEFENCE
Melee: 40
Ranged: 40
Magic: 40

ATTRIBUTES
Strength: 75 170
Dexterity: 75 170
Intellect: 75 0
Endurance: 75 0
Charisma: 75 0
Luck: 75 35

ELEMENT MODIFIER
Fire: 200% 130%
Water: 100% 90%
Wind: 100% 110%
Ice: 150% 100%
Earth: 80% 50%
Energy: 100%
Light: 100%
Darkness: 80% 75%

DESCRIPTION
Leader of a pack of werewolves (also known as Lycans), the Alpha Wolf rules by sheer aggression.

EFFECT
When hit by an attack, there is a 50% chance of the Alpha Werewolf regenerating 50% of the damage dealt (rounded up).
Regenerates health each round.



Element from Legasee. Image from DragonUltraMaster. Updated image from Bassetbookworm. Updated stats thanks to Aelthai.


Level 90 Werebat Picture:


< Message edited by bassetbookworm -- 1/10/2012 21:51:45 >
AQ DF AQW  Post #: 44
1/2/2012 16:48:53   
Storm
Member

The Dragon Essences (level 110) have had their gold and exp reduced:
EXP = 6168
Gold = 6169

Their HP: 4139
and MP: 610


~ Kind of sad about that... :/
AQ AQW  Post #: 45
1/2/2012 17:00:19   
Ranloth
Banned


@Storm
Throughout December, rewards were higher by 15% (Gold only), thus you received more Gold than usual. Seeing how it's January now and Frostval is over, the boost is also over.
AQ Epic  Post #: 46
1/2/2012 18:51:18   
Storm
Member

Ohhh... alright, thanks Trans ^___^
AQ AQW  Post #: 47
1/4/2012 13:23:05   
  DragonUltraMaster
I am Moglin!


quote:

Level: 137
XP: No idea
Gold: 1921
Element: Energy

COMBAT DEFENCE:
Melee: 62
Ranged: 52
Magic: 47

ATTRIBUTES
Strength: 200
Dexterity: 200
Intellect: 0
Endurance: 200
Charisma: 0
Luck: 85

ELEMENT MODIFIER
Fire: 100%
Water: 120%
Wind: 100%
Ice: 100%
Earth: 50%
Energy: 30%
Light: 130%
Darkness: 60%

DESCRIPTION:
An unnatural creature made of stone in a demon's likeness, a gargoyle is an agile and formidable guardian of property. This one doesn't spend its days on a clock tower in New York though.

Screenshot: Sure, take it. I don't need it anylonger

//D.U.M

Got it. Thank you. ~B

< Message edited by Balu -- 1/29/2012 6:23:46 >
AQ DF MQ AQW  Post #: 48
1/5/2012 7:15:37   
Skull Kid
Member

quote:

Name is Gargoyle

Taken care of. ~B

< Message edited by Balu -- 1/29/2012 6:24:47 >
AQ DF MQ AQW Epic  Post #: 49
1/5/2012 13:39:21   
Memory of a Nightmare
Member

quote:

Angel of Darkness

Level: 60
XP: 1026
Gold: 201
Element: Darkness

COMBAT DEFENCE
Melee: 35
Ranged: 30
Magic: 25

ATTRIBUTES
Strength: 140
Dexterity: 135
Intellect: 0
Endurance: 0
Charisma: 0
Luck: 25

ELEMENT MODIFIERS
Fire: 120%
Water: 100%
Wind: 50%
Ice: 50%
Earth: 100%
Energy: 120%
Light: 140%
Darkness: -20%

DESCRIPTION
As the elemental counterparts of Light Demons, Darkness Angels follow their lord's most sincere wishes. Said wishes may or may not include raiding of tombs.



[image]http://img220.imageshack.us/img220/5139/angeldarkness.jpg[/image]
Got it thanks. ~Aces

< Message edited by BlackAces -- 3/23/2012 1:36:56 >
AQ DF  Post #: 50
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