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1/10/2012 19:22:12   
Bu Kek Siansu
Member
 

Correction for both of the Ginger Laser series and Ginger Cannon series.

Ginger Laser series
EFFECTS
  • This is treated as a normal Player attack, does 3 hits, deals *85/90*218/175 damage and gains +5 BTH.
  • Stat Bonuses: DEX/40 (possibly +LUK/2) to damage and DEX/8 + LUK/20 to BTH.

    Ginger Cannon series
    EFFECTS
  • This is treated as a normal Player attack, does 4 hits, deals *85/83*218/175 damage and takes -2 BTH.
  • Stat Bonuses: DEX/40 (possibly +LUK/2) to damage and DEX/8 + LUK/20 to BTH.

    < Message edited by AVA -- 1/17/2012 2:18:54 >
  • Post #: 101
    1/17/2012 0:17:34   
    Bu Kek Siansu
    Member
     

  • I'm sorry for double posting. :p So, the previous post can be merged with this post. Thanks. :)





    These Dark Madder's Staff series and Dark Madder's Staff (Z) can be added to the A-Z Weapons,
    Weapons by Element/Type/Level, Weapons by Element/Variant/Level, Weapons by Level.

    Type: Magic
    Element: Darkness

    L75 Dark Madder's Staff (Guardian)
    L75 Dark Madder's Staff Z (Z-Tokens)
    L85 Dark Madder's Staff
    L95 Dark Madder's Staff
    L105 Dark Madder's Staff (Guardian)
    L115 Dark Madder's Staff (Guardian)

    Weapons by Level



    Type: Magic
    Element: Energy

    L65 Unaga Staff (Guardian)
    L65 Unaga Staff Z (Z-Token)
    L85 Unaga Staff (Guardian)
    L100 Unaga Staff (Guardian)

    Weapons by Level




  • All added. Thanks. :)

    < Message edited by AVA -- 1/17/2012 15:26:59 >
  • Post #: 102
    1/20/2012 16:54:12   
    ArchMagus Orodalf
    Member

    quote:

    Placeholders for the new Dream Ray weapons:


    Dream Ray mk13
    Also see other Dream Rays - [link=]mk14[/link], [link=]mk15[/link], [link=]mk16[/link]

    Level: 55
    PLevel: 55
    Price: 1115 Gold
    Sellback: 557 Gold
    Location: [link=]FINception![/link]

    Element: Light
    Type: Ranged
    Damage: 13-23
    BTH: +7%

    NORMAL GUN ATTACK
    Element: Light
    Type: Ranged
    Hits: 1
    Rate: 80%

    SPECIAL
    Element: Darkness
    Type: Ranged
    Damage: 716% Base and Random total
    Stat: 463%*
    BTH: +23% each
    Hits: 2
    Rate: 20%

    *Stat damage only applies when a lucky strike occurs.

    EFFECT
  • All normal Player attacks deal *645/525 damage.

    DESCRIPTION
    Dr. Rem built this prototype raygun using the principles he learned from reverse-engineering the Dream Machine! It turns your dreams... or sometimes your nightmares... into an energy blast!


    Dream Ray mk14
    Also see other Dream Rays - [link=]mk13[/link], [link=]mk15[/link], [link=]mk16[/link]

    Level: 69
    PLevel: 69
    Price: 4718 Gold
    Sellback: 2359 Gold
    Location: [link=]FINception![/link]

    Element: Light
    Type: Ranged
    Damage: 15-25
    BTH: +9%

    NORMAL GUN ATTACK
    Element: Light
    Type: Ranged
    Hits: 1
    Rate: 80%

    SPECIAL
    Element: Darkness
    Type: Ranged
    Damage: 868% Base and Random total
    Stat: 555%*
    BTH: +29% each
    Hits: 2
    Rate: 20%

    *Stat damage only applies when a lucky strike occurs.

    EFFECT
  • All normal Player attacks deal *645/525 damage.

    DESCRIPTION
    Dr. Rem built this prototype raygun using the principles he learned from reverse-engineering the Dream Machine! It turns your dreams... or sometimes your nightmares... into an energy blast!



    Dream Ray mk15
    Also see other Dream Rays - [link=]mk13[/link], [link=]mk14[/link], [link=]mk16[/link]

    Level: 89
    PLevel: 92
    Price: 37854 Gold
    Sellback: 18927 Gold
    Location: [link=]FINception![/link]

    Element: Light
    Type: Ranged
    Damage: 18-29
    BTH: +12%

    NORMAL GUN ATTACK
    Element: Light
    Type: Ranged
    Hits: 1
    Rate: 80%

    SPECIAL
    Element: Darkness
    Type: Ranged
    Damage: 1099% Base and Random total
    Stat: 707%*
    BTH: +39% each
    Hits: 2
    Rate: 20%

    *Stat damage only applies when a lucky strike occurs.

    EFFECT
  • All normal Player attacks deal *645/525 damage.

    DESCRIPTION
    Dr. Rem built this prototype raygun using the principles he learned from reverse-engineering the Dream Machine! It turns your dreams... or sometimes your nightmares... into an energy blast! (Guardian Only)



    Dream Ray mk16
    Also see other Dream Rays - [link=]mk13[/link], [link=]mk14[/link], [link=]mk15[/link]

    Level: 98
    PLevel: 101
    Price: 96792 Gold
    Sellback: 48396 Gold
    Location: [link=]FINception![/link]

    Element: Light
    Type: Ranged
    Damage: 19-31
    BTH: +13%

    NORMAL GUN ATTACK
    Element: Light
    Type: Ranged
    Hits: 1
    Rate: 80%

    SPECIAL
    Element: Darkness
    Type: Ranged
    Damage: 1180% Base and Random total
    Stat: 767%*
    BTH: +42% each
    Hits: 2
    Rate: 20%

    *Stat damage only applies when a lucky strike occurs.

    EFFECT
  • All normal Player attacks deal *645/525 damage.

    DESCRIPTION
    Dr. Rem built this prototype raygun using the principles he learned from reverse-engineering the Dream Machine! It turns your dreams... or sometimes your nightmares... into an energy blast! (Guardian Only)

  • Added, thanks! ~Koree

    < Message edited by Koree -- 5/22/2012 4:50:06 >
    AQ DF MQ AQW Epic  Post #: 103
    1/20/2012 17:19:34   
      Ianthe
     formerly In Media Res

     

    quote:

    Dream Ray

    The normal gun attack is Light, and deals *645/525 damage as a multi-elemental bonus.

    The special is Darkness.

    Level	55	69	89	98
    Type	-	-	G	G
    PLvl	55	69	92	101
    
    Base	13	15	18	19
    Rand	10	10	11	12
    BtH	7	9	12	13
    
    Proc	20	20	20	20
    SBR	7.16	8.68	10.99	11.8
    SLS	4.63	5.55	7.07	7.67
    SBtH	23	29	39	42
    
    Price	1115	4718	37854	96792
    Sell	557	2359	18927	48396
    

    Added, thanks! ~Koree

    < Message edited by Koree -- 5/22/2012 4:50:22 >
    AQ  Post #: 104
    1/26/2012 9:36:02   
    Bu Kek Siansu
    Member
     

    quote:

    http://forums2.battleon.com/f/fb.asp?m=18420617
    quote:

    ORIGINAL: ArchMagus Orodalf

    Laser Rod
    Level: 95
    Damage: 115% Base and Random total

    quote:

    Laser Rod
    Level: 95
    Damage: 115% Base and Random total

    I believe that there is a typo on the BR. I cannot find the original numbers.
    I think it should be 1150 or so, I'm not sure though. :p
    Can someone fix it, please? Thanks. :)
    Taken care of. ~Koree

    < Message edited by Koree -- 5/22/2012 4:51:57 >
    Post #: 105
    1/27/2012 22:24:32   
    UltraGuy
    Member

    quote:

    That's correct, AVA. I just checked my BRS calculation spreadsheet and it says 1150%.
    EDIT: I must have done something crazy again to my sheet. ;3
    Taken care of. ~Koree

    < Message edited by Koree -- 5/22/2012 4:52:16 >
    AQ DF Epic  Post #: 106
    1/27/2012 22:43:50   
      Ianthe
     formerly In Media Res

     

    quote:

    It should be 1115%
    Taken care of. ~Koree

    < Message edited by Koree -- 5/22/2012 4:52:33 >
    AQ  Post #: 107
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