Rafiq von den Vielen
Member
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Type of bug: Likely a Glitch - for both effects. Bug details: Onroth's Zealous Rage special seems to interact oddly with Algern's Carapace. Effect 1: After Onroth's Zealous Rage special has gone off one time, I used Life Drain skill on a (2) pack of Firezards. One of the Firezards died by this attack (he only had ~50 HP left), and the other one was drained ~550 HP. I was on ~300 HP, so I should have had only ~900 HP after the Drain. However, I was completely healed back up to my max HP which is 1600. EDIT: Was able to reproduce this scenery on a BlizZard (4) pack - used Life Drain after an OZR special and killed a BlizZard with one hit - my HP were back to full again when they shouldn't! Effect 2: While having Algern's Carapace equipped as armor, multiple consecutive specials of OZR seem to be resetting each other's boost. With one boost, on a 100% mob, I can hit ~900-1200 dmg per hit regularly. However, after getting two OZR specials, the damage appears normal - as in similar to the unboosted damage. With three consecutive specials, the boost appears to be working as usual again - my hits skyrocketed up to ~3k dmg each (No LS involved). After bug: Defeated the monsters normally and continued on warring. Item bugged: Algern's Carapace 131G or maybe Onroth's Zealous Rage 139Z Equipment used: Algern's Carapace 131G, Onroth's Zealous Rage 139Z, Chieftain's Ironthorn Screenshot links: N/A Character page link: Below Avatar I did log out and back in, cleared cache, but the second (suspected) OZR glitch happened again. I haven't been yet in a situation that allowed me to reproduce the first one. Browser Info: Firefox 14 Flash version: latest Can someone please check into this? Confirmed the first one: it looks like it's a bug with pack monsters. AC recovers HP based on the "real damage" dealt, so (for example) (against non-pack monsters) if a monster has 50 HP left and AC deals 100 damage, then the "real damage" is only 50, so you heal only 50. Pack monsters don't adjust "real damage" when a pack member dies, so you use 100, not 50. It's not really Onroth's Rage nor Algern's Carapace that's causing it, but it just makes it more apparent, since you're dealing 900-1200 damage and healing that much instead of the ~100 I said before. I'll try and reproduce the second bug. EDIT: Against the Practice Trainer: 1 special: ~700-800 damage 2 specials ~1700-1800 damage 3 specials: ~2600-2800 damage I had 0 STR, so of course my numbers are lower than yours. It looks like it's working. I guess that the RNG was just mean to you? ~In Media Res Thanks for your confirmation IMR - second one apparently needs blaming indeed >_>; Thanks!
< Message edited by Komou -- 9/17/2012 13:03:57 >
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