Home  | Login  | Register  | Help  | Play 

RE: Armors

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Armors
Page 9 of 10«<678910>»
Forum Login
Message << Older Topic   Newer Topic >>
10/23/2012 17:41:00   
battlesiege15
Member

how exactly would Bullseye's MC boost affect Taladosian's skill? It's technically counted as a normal player attack, so it would get +3 bth right?

Or does it not get affected by it at all? Because the entry for the skill says:

quote:

Doesn't apply any effects from your weapon (ie. Nemesis Mace's Bleeding) or accuracy things (ie -5 BTH for *85/80 damage), Non Weapon Effects like IronThorn or Scope would affect it.


but... at the same time, the weapon description says:

quote:

Weapon Attacks and Specials along with Energy Pet attacks, if you attacked this turn: +3 BTH.


/conflicting details
AQ AQW  Post #: 201
10/23/2012 17:53:33   
final_fantasy_freak
Member

battlesiege since that's a weapon effect, it shouldn't effect it.
AQ DF MQ AQW  Post #: 202
10/23/2012 18:02:31   
Gold
Member

Yeah, also note that you don't apply +3 BTH for skills. You can argue that they often count as normal attacks, but then again;

If it falls under the Bullseye Spear's effects, it is obviously, without a doubt, a weapon effect.
AQ DF MQ AQW Epic  Post #: 203
10/23/2012 18:35:46   
Doomsday
Member

quote:

EFFECT
Gain # BTH depending on weapon/spell/pet used:
Weapon Attacks and Specials along with Energy Pet attacks, if you attacked this turn: +3 BTH.
Energy Pets if you didn't attack (like drinking a potion, casting a spell, etc.), and Energy Spells: +2 BTH.
Non-Energy Pets if you attacked: +2 BTH.
All Non-Energy Spells and Pets, if you didn't attack: +1 BTH.


It probably receives +2 BtH. Bullseye contributes to pet and spell BtH as well but less than on weapon attacks.

< Message edited by Doomsday -- 10/23/2012 19:47:23 >
AQ DF AQW  Post #: 204
10/23/2012 19:53:19   
Watashig
Member

quote:

Shadow Genesis, you need to round down the sellback, not round normally.

quote:

White Knight

Fully offensive MC Light armour.

Has a skill, that does the listed damage. It gets elemental compensation to damage. It is treated as a normal Player attack. It's Magic if your INT is strictly greater than your STR, and Ranged otherwise.

Stat bonus to damage is INT/4 (for Magic) or STR/5 + DEX/20 (for Ranged).

Level	29	59	83
Type	Z	Z	Z
PLvl	54	73	93
MPLvl	47	69	90
			
Base	328	399	474
Random	328	399	474
Stat	571	727	892
BtH	6	9	11
			
Fire	93	92	91
Water	87	87	86
Ice	75	69	64
Wind	82	81	78
Earth	91	90	89
Energy	87	87	86
Light	72	64	58
Dark	97	96	95
			
Melee	36	38	41
Ranged	33	35	38
Magic	33	35	38
			
MCPrice	1155	3025	7535
MCSell	Z	Z	Z
			
DPrice	577	1512	3767
DSell	Z	Z	Z
			
			
SKILL			
Base	47	66	90
Rand	92	133	180
Stat%	456	582	714
BtH	13	18	23
			
EleComp	1.433	1.556	1.727
			
TOTAL SKILL			
Base	67	103	155
Rand	132	207	311
Stat%	654	905	1232
BtH	13	18	23
			
SP COST			
Ranged	104	152	204
Magic	130	190	255
Derived myself, with some help from Kaelin on SP cost formulae.



Should White Knight Z should have a guardian tag? You must be a guardian to enter the shop.



White Knight Z

«Fully Offensive Mastercraft Light armor with a secondary resistance to Ice. Has a powerful SP costing, light based skill.»

Also see White Knight

Level: 29
Power Level: 54, Mastercraft
MP Level: 47
Price: 1,155 Z-Tokens; 577 Z-Tokens discounted
Sellback: 1,039 Z-Tokens for the first 48H, 519 discounted; 577 Z-Tokens after, 288 discounted
Location: Guardian Shop
Element: Light

COMBAT DEFENCE
Melee: 36
Ranged: 33
Magic: 33

ELEMENTAL MODIFIERS
Fire: 93%
Water: 87%
Wind: 82%
Ice: 75%
Earth: 91%
Energy: 87%
Light: 72%
Darkness: 97%

ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 164% Base & Random with 285.5% Stats each
BTH: +6 plus Stats each
Rate: 100%
SKILL:
    Radiant Lance!
    Hits: 3
    Type: «Magic if yourINT>yourSTR; otherwise Ranged»
    Element: Light
    Damage: 22-66 plus 218% Stats each
    BTH: +13 plus Stats each
    Cost: If Magic - 130 SP; If Ranged - 104 SP
Note: Skill is treated as a normal Player attack and Stat bonus to damage is INT/4 (for Magic) or STR/5 + DEX/20 (for Ranged).

DESCRIPTION:
The Lady of Light has bestowed upon you her finest armor! Capable of summoning a powerful lance to drill into your enemies!





White Knight Z

«Fully Offensive Mastercraft Light armor with a secondary resistance to Ice. Has a powerful SP costing, light based skill.»

Also see White Knight

Level: 59
Power Level: 73, Mastercraft
MP Level: 69
Price: 3,025 Z-Tokens; 1,512 Z-Tokens discounted
Sellback: 2,722 Z-Tokens for the first 48H, 1,360 discounted; 1,512 Z-Tokens after, 756 discounted
Location: Guardian Shop
Element: Light

COMBAT DEFENCE
Melee: 38
Ranged: 35
Magic: 35

ELEMENTAL MODIFIERS
Fire: 92%
Water: 87%
Wind: 81%
Ice: 69%
Earth: 90%
Energy: 87%
Light: 64%
Darkness: 96%

ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 199.5% Base & Random with 363.5% Stats each
BTH: +9 plus Stats each
Rate: 100%
SKILL:
    Radiant Lance!
    Hits: 3
    Type: «Magic if yourINT>yourSTR; otherwise Ranged»
    Element: Light
    Damage: 34-103 plus 302% Stats each
    BTH: +18 plus Stats each
    Cost: If Magic - 190 SP; If Ranged - 152 SP
Note: Skill is treated as a normal Player attack and Stat bonus to damage is INT/4 (for Magic) or STR/5 + DEX/20 (for Ranged).

DESCRIPTION:
The Lady of Light has bestowed upon you her finest armor! Capable of summoning a powerful lance to drill into your enemies!





White Knight Z

«Fully Offensive Mastercraft Light armor with a secondary resistance to Ice. Has a powerful SP costing, light based skill.»

Also see White Knight

Level: 83
Power Level: 93, Mastercraft
MP Level: 90
Price: 7,535 Z-Tokens; 3,767 Z-Tokens discounted
Sellback: 6,781 Z-Tokens for the first 48H, 3,390 discounted; 3,767 Z-Tokens after, 1,883 discounted
Location: Guardian Shop
Element: Light

COMBAT DEFENCE
Melee: 41
Ranged: 38
Magic: 38

ELEMENTAL MODIFIERS
Fire: 91%
Water: 86%
Wind: 78%
Ice: 64%
Earth: 89%
Energy: 86%
Light: 58%
Darkness: 95%

ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 237% Base & Random with 446% Stats each
BTH: +11 plus Stats each
Rate: 100%
SKILL:
    Radiant Lance!
    Hits: 3
    Type: «Magic if yourINT>yourSTR; otherwise Ranged»
    Element: Light
    Damage: 52-155 plus 411% Stats each
    BTH: +23 plus Stats each
    Cost: If Magic - 255 SP; If Ranged - 204 SP
Note: Skill is treated as a normal Player attack and Stat bonus to damage is INT/4 (for Magic) or STR/5 + DEX/20 (for Ranged).

DESCRIPTION:
The Lady of Light has bestowed upon you her finest armor! Capable of summoning a powerful lance to drill into your enemies!





Additional thanks to Shadow Genesis. (for helping point out these versions and giving basic stats).

Completed. If you noticed any errors, please do point out!

Got it. Thank you. ~B

< Message edited by Balu -- 11/5/2012 11:42:09 >
Post #: 205
10/24/2012 5:08:25   
Yopadope
Member

@Above I don't think it has a Guardian tag because the 143 version would have a PLvl 156 but the highest it can have (which it does) is 153 because of 143 Level/Plvl + 10PLvl Z-token bonus. Although that's only with the highest version there not going to mark one not Guardian tagged and the others not as it wouldn't make sense.
Post #: 206
10/24/2012 14:47:22   
Shadow Genesis
Member

@Watashig i'd imagine (due to the tiering) that the token bonus on the Guardian shop token variants is the only plvl boost the items have, since it covers what the guardian boost would have

also the gold (promo) versions go up to 150, and as such have a guardian bonus that covers the "bells and whistles" of the armor, while the token versions have the token item bonus, which covers the "bells and whistles" somewhat like a replacement. you CAN give them a guardian tag since they are only found in the guardian shop and after becoming a guardian, but just note for players (somehow) that it shouldn't affect the Plvl (thats why i dont think we need the tag since some player will say: "Wait, if this is Z and G bonus (like FMS Z 125) then it should get a +10 plvl boost from being a token item and +3 plvl boost from being a guardian only item, making it plvl 156, not 153 right??" But that's not the case with this item, so i feel the tag would be somewhat misleading....)
AQ  Post #: 207
10/24/2012 17:04:10   
  Ianthe
 formerly In Media Res

 

quote:

how exactly would Bullseye's MC boost affect Taladosian's skill? It's technically counted as a normal player attack, so it would get +3 bth right?
It currently doesn't. Kam says that this is a bug.
quote:

White Knight's Guardian Status Stuff
Technically it's Guardian Only since only Guardians can buy it. However, it doesn't get any bonus for being Guardian-only.
AQ  Post #: 208
10/24/2012 17:44:12   
battlesiege15
Member

Hmm ok. Thanks IMR! :D
AQ AQW  Post #: 209
10/25/2012 0:08:59   
Kaelin
Member

quote:

Eternal Twilight's Mantle now gets 38% to Darkness (courtesy of Kamui).


Ward_Point got it Thanks! - Dragoon23

< Message edited by Dragoon23 -- 10/25/2012 3:26:47 >
AQ  Post #: 210
10/25/2012 23:34:13   
Watashig
Member

quote:

Cyber Suit has a broken image.
Has been taken care of. ~Koree



quote:

DUG's appendix does not incorporate the bth lean. this can be proven by comparing it to MUG. here is the correct data (rounded to the tenth):
Level	Plvl	BR1	Stat1	BR2	Stat2	BTH
0	0	102.3	102.3	34.1	34.1	3
5	0	102.3	102.3	34.1	34.1	3
10	5	116.8	135.8	38.9	45.3	3
15	10	132.2	169.3	44.1	56.4	4
20	15	147.6	202.8	49.2	67.6	4
25	20	163.0	236.3	54.3	78.8	5
30	25	178.4	269.9	59.5	90.0	6
35	30	193.8	303.4	64.6	101.1	6
40	35	209.2	336.9	69.7	112.3	7
45	40	224.6	371.3	74.9	123.8	8
50	45	239.1	404.8	79.7	134.9	8
55	50	254.5	438.3	84.8	146.1	9
60	55	269.9	471.8	90.0	157.3	9
65	60	285.2	505.3	95.1	168.4	10
70	65	300.6	538.8	100.2	179.6	11
75	70	316.0	572.3	105.3	190.8	11
80	75	331.4	605.8	110.5	201.9	12
85	80	346.8	640.2	115.6	213.4	13
90	85	361.3	673.7	120.4	224.6	13
95	90	376.7	707.2	125.6	235.7	14
100	95	392.1	740.7	130.7	246.9	14
105	100	407.5	774.2	135.8	258.1	15
110	105	422.9	807.7	141.0	269.2	16
115	110	438.3	841.2	146.1	280.4	16
120	115	453.7	874.8	151.2	291.6	17
125	120	469.1	909.2	156.4	303.1	18
130	125	483.6	942.7	161.2	314.2	18
135	130	499.0	976.2	166.3	325.4	19
140	135	514.3	1009.7	171.4	336.6	19
145	140	529.7	1043.2	176.6	347.7	20
150	145	545.1	1076.7	181.7	358.9	21


Koree Got this thanks! - Dragoon23

< Message edited by Koree -- 4/9/2013 5:29:09 >
Post #: 211
10/28/2012 8:32:18   
BlackAces
Member

quote:

Void Vigilante/Horo-Show Void Vigilante.

2 Hit Ice Armour. Fully Offensive.

The Mastercrafted ability is an Ice Skill which applies only to the Horo-Show version. Although I'm no good at calculating elemental compensation so I'll leave that out for now along with the skill numbers and IMR can probably add them in later.

On the MC skill: if STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged. Else, it's Magic. ~IMR
Level	8	17	28	48	68	88	108	128	133	148
Type	-	Z	-	-	-	-	-	G	-	G
PLvl	8	48	28	48	68	88	108	131	133	151
MPLvl	8	40	28	48	68	88	108	130	133	150
										
Base	155	305	230	305	380	455	530	616.25	623.75	691.25
Random	155	305	230	305	380	455	530	616.25	623.75	691.25
Stat	191.25	521.25	356.25	521.25	686.25	851.25	1016.25	1206.25	1222.5	1371.25
BTH	1	6	3	6	8	11	13	16	16	18

Fire	102	100	100	100	100	100	100	100	96	95
Water	102	100	100	100	100	100	100	100	96	95
Ice	100	78	87	78	67	60	52	45	44	41
Wind	102	100	100	100	100	100	100	100	96	95
Earth 	102	100	100	100	100	100	100	100	96	95
Energy	102	100	100	100	100	100	100	100	96	95
Light 	102	100	100	100	100	100	100	100	96	95
Dark	102	100	100	100	100	100	100	100	96	95
										
Melee	29	37	33	37	41	44	47	50	50	53
Ranged	29	37	33	37	41	44	47	50	50	53
Magic	29	37	33	37	41	44	47	50	50	53

Normal:
Price	70	750	184	1102	8506	68212	549568	4430416	7465472	35719020
Sell	35	Z	92	551	4253	34106	274784	2215208	3732736	17859510

MC:
Price	116	825	304	1818	14035	112550	906787	7310186	12318028	58936383
Sell	58	Z	152	909	7017	56275	453393	3655093	6159014	29468191
Skill Core:										
Base	9.99	40.89	23.94	40.89	60.84	83.79	109.74	143.29	146.4	175.69
Random	19.98	81.78	47.88	81.78	121.68	167.58	219.48	286.58	292.79	351.38
Stat%	153	417	285	417	549	681	813	965	978	1097
BTH	2	12	7	12	17	22	27	32	33	37
										
EleComp	1.0489	1.4122	1.1963	1.4122	1.7074	1.9980	1.9777	2.0068	1.9626	2.1009
										
Skill Total:										
Base	10.48	57.75	28.64	57.75	103.88	167.41	217.04	287.55	287.32	369.11
Random	20.96	115.49	57.28	115.49	207.75	334.82	434.08	575.11	574.64	738.21
Stat%	160.49	588.9	340.94	588.9	937.34	1360.63	1607.91	1936.54	1919.44	2304.67
BTH	2	12	7	12	17	22	27	32	33	37
										
SP										
Ranged	35	90	67	106	149	199	253	319	329	385
Magic	43	112	84	132	187	248	316	399	411	481


Write up Done thanks! - Dragoon23

< Message edited by Dragoon23 -- 10/30/2012 21:40:19 >
AQ DF AQW  Post #: 212
10/28/2012 9:10:01   
big E
Member

quote:

Harbinger's Taladosian Robes is misspelled (including the thread's name itself!) as Harbringer


Correctd thanks ! -Dragoon23

< Message edited by Dragoon23 -- 10/29/2012 2:54:13 >
AQ  Post #: 213
10/28/2012 9:20:44   
Abaraa
Member

quote:

Image for Void Vigilante/Horo-ShowVoid Vigilante(Both are the same in looks):

Description: This armor has been corrupted by the same Void energies that corrupt Void Dragons.Luckily, it has been infused with the Time Dragon's essence, making it resistant to the glacial pace of time itself!


Got all of this thanks! - Dragoon23

< Message edited by Dragoon23 -- 10/30/2012 21:40:42 >
AQ AQW  Post #: 214
10/28/2012 10:39:17   
Neil 1000000
Member

quote:

Horo-Show Void Vigilante

Level: 148
Power Level: 151, Mastercraft
MP Level: 150
Price: 58,936,382 Sellback: 29,468,191
Location: AQ's 10th Anniversary BONUS Shop!
Element: Ice

COMBAT DEFENCE
Melee: 53
Ranged: 53
Magic: 53

ELEMENTAL MODIFIERS
Fire: 95%
Water: 95%
Wind: 95%
Ice: 41%
Earth: 95%
Energy: 95%
Light: 95%
Darkness: 95%

ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 345.625% Base & Random with 685.625% Stats each
BTH: +18 plus Stats each
Rate: 100%

SKILL:


Cyro-Chrono Blast!
Hits: 2
Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged. Else, it's Magic
Element: Ice
Damage: 175.69 - 351.38 plus 1,097% stats
BTH: +37 plus Stats each
Cost: If Magic - 481 SP; If Ranged - 385 SP


DESCRIPTION:
This armour has been corrupted by the same Void energies that corrupt Void Dragons! Luckily, it has been infused with the Time Dragon's essence, making it resistant to the glacial pace of time itself, and letting you let loose a blast of Ice!


How do I add a pic? :\

Note: The skill was without elemental compensation. If you want to see the atual entry click on the link at the bottom.

Link! http://forums2.battleon.com/f/tm.asp?m=20816584&mpage=1&key=?



Got all of this thanks! - Dragoon23

< Message edited by Neil 1000000 -- 11/3/2012 0:50:19 >
AQ DF  Post #: 215
10/28/2012 11:24:37   
Shadow Genesis
Member

I believe the armor has an FSB as well (or at least the Horo-show version) since whenever I use the shield, armor, and weapon, a message pops up saying: "Your weapon, armor, and shield synergise! Plus 6 to defences!"

Note: This occurs after attacking with the three items equipped (i assumed this works with the void treasure chest set items as well, and mixing and matching from the two MAY work as well (untested)) but before the monster attacks.

Edit: Whoops didnt see that. Wait.... funny IMR, how your post there was edited about 2 minutes before posting that here....
oh well, as long as the info gets in somehow it doesnt matter....

< Message edited by Shadow Genesis -- 10/28/2012 11:40:08 >
AQ  Post #: 216
10/28/2012 11:29:11   
  Ianthe
 formerly In Media Res

 

The FSB is part of the shield.
AQ  Post #: 217
10/28/2012 12:27:28   
Neil 1000000
Member

btw my characters head is kinda.. idk it seems like his head has to shoot forward every 4 seconds and I think it may be a minor glitch?
AQ DF  Post #: 218
10/28/2012 12:31:02   
Duskstar
Member

I think it may because the misc is supposed to be used with the armour in a way, and it looks normal with it on as a result :/
AQW  Post #: 219
10/31/2012 16:41:11   
Duskstar
Member

quote:

I dunno what's new and what's not, but in the 'Mogloween Rares' Limited Time shop:

Level 10 - Straightjacket Z - 600 Tokens
Level 30 - Straightjacket - 214 Gold
Level 50 - Straightjacket Z - 1'900 Tokens
Level 70 - Straightjacket Z - 4'200 Tokens
Level 90 - Straightjacket G - 84'032 Gold
Level 110 - Straightjacket G - 677'110 Gold
Level 130 - Straightjacket - 5'458'704 Gold
Level 143 - Straigthjacket Z - 12'600 Tokens

I know that if you previously had the 110 Straightjacket, it was updated to the 130 version, and likewise, the 130Z version was updated to 143Z, with 41% to Energy and Water (thanks Rai)


Got this thanks!

< Message edited by Dragoon23 -- 11/1/2012 3:29:58 >
AQW  Post #: 220
11/1/2012 1:24:44   
  Ianthe
 formerly In Media Res

 

quote:

New Straightjackets

The Lv 85G/110/130Z versions have been bumped up to to 90G/130/143Z.

The attack is one hit. It converts Ranged to Melee. It has -5 BTH and deals *85/80 damage.
Level	10	30	50	70	90	110	130	143
Type	Z	-	Z	Z	G	G	-	Z
PLvl	44	30	66	81	93	113	130	153
								
BR	290	238	373	429	474	549	613	699
S	488	373	670	793	892	1057	1198	1387
BtH	5	3	8	10	11	14	16	19
								
Fire	96	97	95	94	93	93	93	93
Water	79	85	68	62	58	52	48	41
Ice	86	89	80	78	78	77	77	77
Wind	92	94	91	90	89	89	89	89
Earth	92	94	91	90	89	89	89	89
Energy	79	85	68	62	58	52	48	41
Light	86	89	80	78	78	77	77	77
Dark	96	97	95	94	93	93	93	93
								
Fire	-4	-3	-5	-6	-7	-7	-7	-7
Water	-21	-15	-32	-38	-42	-48	-52	-59
Ice	-14	-11	-20	-22	-22	-23	-23	-23
Wind	-8	-6	-9	-10	-11	-11	-11	-11
Earth	-8	-6	-9	-10	-11	-11	-11	-11
Energy	-21	-15	-32	-38	-42	-48	-52	-59
Light	-14	-11	-20	-22	-22	-23	-23	-23
Dark	-4	-3	-5	-6	-7	-7	-7	-7
								
Melee	32	30	34	35	37	39	42	45
Ranged	32	30	34	35	37	39	42	45
Magic	32	30	34	35	37	39	42	45
								
Price	600	214	1900	4200	84032	677110	5458704	12600
Sell	Z	107	Z	Z	42016	338555	2729352	Z



Fixed Gold Prices/Sellback are up. Prices were 1/2 they should have been. Store was correct. - Dragoon23

Write ups Done Thanks! - Dragoon23


< Message edited by Dragoon23 -- 11/1/2012 3:29:27 >
AQ  Post #: 221
11/1/2012 2:58:26   
Turd Burglar
Member

quote:

The StraightJacket armors cost double the price you have written above, which seems a tad excessive?


Asked IMR about it and he said the prices in the store are correct. Info Subs now have correct Prices/Sellback. - Dragoon23

< Message edited by Dragoon23 -- 11/1/2012 3:23:03 >
AQ AQW  Post #: 222
11/2/2012 5:36:00   
  Ianthe
 formerly In Media Res

 

quote:

Trivial update: the permanent Beast King Jammies have been swept. Luckily, they were on interim standards, so all that's changed are their attacks:
Level	5	40	70
Type	Z	Z	Z
PLvl	42	60	81

Base	282.5	350	428.75
Random	282.5	350	428.75
Stat	471.25	620	793.75
BtH	5	7	10

They're fully offensive Ice armours, with +2 BTH ~ *85/87 damage on all hits.

The temp versions haven't been changed yet.


Got this Thanks! - Dragoon23

< Message edited by Dragoon23 -- 11/2/2012 5:51:01 >
AQ  Post #: 223
11/3/2012 0:58:30   
  Ianthe
 formerly In Media Res

 

quote:

Update that only affects, like, two people other than SSJGoku: the old donation Pumpkin armour has been updated. It's a standard Water armour.
Level	100

Base	400
Random	400
Stat	760
BtH	12
	
Fire	71
Water	52
Ice	86
Wind	78
Earth 	71
Energy	86
Light 	78
Dark	71
		
Melee	47
Ranged	37
Magic	37
The temporary version hasn't been updated yet.

Update that affects more of you: there are new Diretooth Forms from that shop with the Hallows in it. (That's the "Mystery of the Falling Star" quest.)

Semi-offensive (1.125) Earth/Dark armour.

It has two attacks, both equally likely: one has two hits, and one has one hit. All hits do 2/3 damage because of this.
Old	10G	33G	50G	55Z	70G	NEW	NEW	NEW	NEW
Level	10	30	50	59	70	90	110	130	150
Type	G	G	G	Z	G	G	G	G	G
PLvl	19	36	54	73	73	93	113	133	153
									
BR%	176.625	234	294.750	358.875	358.875	426.375	493.875	561.375	628.875
Stat%	253.125	380.25	513.000	654.750	654.750	803.250	951.750	1100.250	1248.750
BTH	2	4	6	9	9	11	14	16	19
									
Fire	110	110	110	110	110	110	110	110	110
Water	90	85	79	78	78	77	77	76	73
Ice	90	85	79	78	78	77	77	76	73
Wind	90	85	79	78	78	77	77	76	73
Earth	89	82	73	65	65	57	51	44	41
Energy	90	85	79	78	78	77	77	76	73
Light	110	110	110	110	110	110	110	110	110
Dark	89	82	73	65	65	57	51	44	41
									
Melee	28	31	34	37	37	40	44	47	50
Ranged	23	26	29	32	32	35	39	42	45
Magic	23	26	29	32	32	35	39	42	45

Price	72	214	1344	2750	10470	84032	677110	5458704	44009394
Sell	36	107	672	Z	5235	42016	338555	2729352	22004697
Again, the temp versions haven't been updated yet.


Got this thanks! - Dragoon23

< Message edited by Dragoon23 -- 11/3/2012 3:58:39 >
AQ  Post #: 224
11/3/2012 1:47:35   
VanHellsin24
Banned


Just did the quest. The level 110 version isn't in it

Derp. It's there now. Thanks! ~In Media Res

< Message edited by In Media Res -- 11/3/2012 2:30:17 >
AQ DF AQW  Post #: 225
Page:   <<   < prev  6 7 8 [9] 10   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Armors
Page 9 of 10«<678910>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition