Lycus
Legendary AdventureGuide!
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@Soul Prisoner: I don't think yours argument is really relevant to this subject at all. Phone calls are completely different, the change in price changed over many years due to the advance in technology, that made it so phone companies had less costs, and could therefore afford to charge less and still make a profit. With War Kills, we did not change it that war, we waited for the next. We realised that the concept, as was said by the players, was rather Pay to Win, which is not what we want. So we changed it, this suggestion has nothing to do with any of that, and once again, by saying we do change things is not an argument, of course we change things, we just have reasons for not changing other things also. This suggestion suggests that drop rates are only increased for a single hour in the day, or possibly two hours during the day. This firstly makes it more confusing for new players who just battle and do not understand the concept. Then it also makes it more important to battle during these hours, which certainly is not fair for those who cannot make it on for them. For example, I know for a fact that Power Hour in the UK is one very early in the morning when most are sleeping, and the other during school hours, so those who have to go to school/work may struggle to get on for a power hour. This is not something that can really be helped, because it is all about time differences etc. adding yet another thing that depends on time, and really does benefit those who can make it on, will make it even more unfair on those who cannot make it on. I am not sure if you bothered to read the rest of my post, since you just quoted the top part, which was more aimed at NPC Drops than PvP drops, before I later realised this suggestion was mainly focused on PvP drops. However, I explained in my post the main issues that implementing this would create. The main point is what is the point of having every drop in the game rather high drop rate? It means everyone has loads of credits, unless they are unlucky, and it means that credits lose their value, because everyone has loads of them, it means that those options that have both Varium and Credit costs now become pointless, because people just have plenty of credits, and overall half of the currency system for the game just crashes down, unless we increase all the prices, which then makes it harder for new players etc. Just a final reminder, at one point there were no PvP drops, or NPC drops, we put them in to provide another way for people to gain items and credits etc. we introduced them at a fair rate so people did get a boost, but it did not lead to people having huge amount of credits that they can just do anything with, because they just won some PvPs, and got some drops, not because they fought a lot of battles and earned them through time and effort.
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