Home  | Login  | Register  | Help  | Play 

Stat enchance for HP and MP too

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Stat enchance for HP and MP too
Forum Login
Message << Older Topic   Newer Topic >>
11/27/2012 5:48:07   
Elloisoul
Member

I notice that in our weapon enchancements theres only for Str Dex Tech Support so i suggest we also make HP and MP be increase like 2 hp/mp per enchance
Post #: 1
11/27/2012 5:49:46   
gangster a
Member

^ not supported that would be OP people would have like 300 health and mana which would be tough to kill.
AQ MQ AQW Epic  Post #: 2
11/27/2012 5:53:42   
Elloisoul
Member

I dont think so i mean the max Enchance slot we can have is like i think 9-11? so the max Hp you can get if u put all enchance is 18-22 Armor,Main Wep, Gun and Aux so somewhere around 66-88
Post #: 3
11/27/2012 5:57:23   
gangster a
Member

^ its still high considering your dex and tech would be about 30 or 40 something so would make tanks even more OP
AQ MQ AQW Epic  Post #: 4
11/27/2012 6:06:57   
Elloisoul
Member

Dont forget about agility if u had high hp you would get penalties so even if we were to say with you have 30 def with ur high health it could turn to 30 minus 5-7

< Message edited by Elloisoul -- 11/27/2012 6:07:44 >
Post #: 5
11/27/2012 6:55:15   
Ranloth
Banned


I'm with gangster a on this one, it's already flexible enough since you can invest enhancements in stats and put actual stats into HP/EP. Allowing to do it with HP/EP would make it even worse since you could abuse them and have your stats (actual stats) on high enough level to meet the requirements. EP abuse is possible for any build remember, HP too even with Agility which isn't an issue if you know how to defend yourself; so high HP + Agility ain't a drawback.
AQ Epic  Post #: 6
11/27/2012 6:59:12   
Mother1
Member

@ elloisoul

IF you haven't noticed people have been using enhancements to get around the penalties of having high stats. They would just use this to get around the agility penalty. They would stack their HP to 95 then add the extra enhancements to their health and boom just like with strength, dex, tech, and support they can have high health with the bonus of agility. I would be a nightmare since strength builds would abuse this the most by stacking their enhancements on health while using the extra points to cover up their normally weak defenses, and worse to wear they wouldn't have the negatives for having high health.

So not supported.
Epic  Post #: 7
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Stat enchance for HP and MP too
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition