Stat enchance for HP and MP too (Full Version)

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Elloisoul -> Stat enchance for HP and MP too (11/27/2012 5:48:07)

I notice that in our weapon enchancements theres only for Str Dex Tech Support so i suggest we also make HP and MP be increase like 2 hp/mp per enchance




gangster a -> RE: Stat enchance for HP and MP too (11/27/2012 5:49:46)

^ not supported that would be OP people would have like 300 health and mana which would be tough to kill.




Elloisoul -> RE: Stat enchance for HP and MP too (11/27/2012 5:53:42)

I dont think so i mean the max Enchance slot we can have is like i think 9-11? so the max Hp you can get if u put all enchance is 18-22 Armor,Main Wep, Gun and Aux so somewhere around 66-88




gangster a -> RE: Stat enchance for HP and MP too (11/27/2012 5:57:23)

^ its still high considering your dex and tech would be about 30 or 40 something so would make tanks even more OP




Elloisoul -> RE: Stat enchance for HP and MP too (11/27/2012 6:06:57)

Dont forget about agility if u had high hp you would get penalties so even if we were to say with you have 30 def with ur high health it could turn to 30 minus 5-7




Ranloth -> RE: Stat enchance for HP and MP too (11/27/2012 6:55:15)

I'm with gangster a on this one, it's already flexible enough since you can invest enhancements in stats and put actual stats into HP/EP. Allowing to do it with HP/EP would make it even worse since you could abuse them and have your stats (actual stats) on high enough level to meet the requirements. EP abuse is possible for any build remember, HP too even with Agility which isn't an issue if you know how to defend yourself; so high HP + Agility ain't a drawback.




Mother1 -> RE: Stat enchance for HP and MP too (11/27/2012 6:59:12)

@ elloisoul

IF you haven't noticed people have been using enhancements to get around the penalties of having high stats. They would just use this to get around the agility penalty. They would stack their HP to 95 then add the extra enhancements to their health and boom just like with strength, dex, tech, and support they can have high health with the bonus of agility. I would be a nightmare since strength builds would abuse this the most by stacking their enhancements on health while using the extra points to cover up their normally weak defenses, and worse to wear they wouldn't have the negatives for having high health.

So not supported.




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