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RE: =OS= Design Notes February 1, 2013: Late Night Release: X-Boost Items! Contest Characters!

 
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2/4/2013 13:09:33   
linklink0091
Member

i keep hearing in game players went and got a few of each the 7/30 and life time ones...do they stack on top of each other dispite it being differnt amounts of days, and if not is thier a way to switch between them?

@vagaran123 i was able to kill both of them without the SG/boss chacarters with some ease to be honest .-. i used rev egg and agensuter and a few other def based charcters

_____________________________

AQW  Post #: 51
2/4/2013 13:27:38   
Cylia
Member

@above: They do stack. If you bought 10 Life-time, 10 7-day, and 10 30-day boosts, you would have a total of 300% bonus exp/gold. So 400% exp/gold from each fight.
AQ DF AQW  Post #: 52
2/4/2013 14:42:48   
linklink0091
Member

ya i tryed it out before you got to me about it, thanks

but i didnt buy ten 30 days...i got 29 seven day expboosts on top of my 10 life times...im currently gaining 490% exp...i could gain higher amounts but i rather not over spend my SG

if AE dosent aprove of this please let me know via Note on the AE fourm and you are more then welcome to take those extra exp boosters away, but i would at least like 50% refund of the SG spent on those EXTRA (non life time) EXP boost...cuase i went out of my way to test wither or not i could stack to 300% or even 900% exp boost and it seems like i could gain 900% boost :L

< Message edited by linklink0091 -- 2/4/2013 16:09:59 >
AQW  Post #: 53
2/4/2013 16:53:35   
shadowgasher0090
Member

I have a compromise for the OP cards. Why can't they just keep the decks, only increase the amount of energy needed to use the cards. This way they will still do the damage that people like and at the same time making it harder to use them, thus making them less OP; and hopefully saticfying the people who want the decks taken out. Maybe AE can give this a try and if people are STILL complaining, THEN take out the decks.

OR reverse it and decrease the damage by alittle, but keep the value.

You guys up for giving this a try?

< Message edited by shadowgasher0090 -- 2/4/2013 16:56:59 >
AQ DF MQ AQW Epic  Post #: 54
2/4/2013 19:28:09   
linklink0091
Member

@shadowgasher even if they increased the mana use for each one...heh they are much to simple minded for anyone who wants to use "trick shots"...i mean virgial's DoT is utterly useless with all those high damage skills...i mean i could see more use from it if it did like 7 to 10 damage for like two turns, and witch blade's all pure impact sudden damage is highly subspectle to counters and iron hides...i mean you dont even need to THINK for those...in all hones truth i rather them be taken out of game or decks completly redesigned but still stronger then thier non boss counterparts in the sense of def and or attack output
AQW  Post #: 55
2/5/2013 15:55:05   
shadowgasher0090
Member

...I went online just now, to find the decks replaced with weaker decks; as I KNEW would happen. I look at the decks and they are AS WEAK AS THAT OF A "Spear Native". I can understand giving them decks that equal that of a Master, OR EVEN a Vetern, but as weak as or weaker than a "Spear Native"????? That is going TOO far.

Now all of my training that I did is pointless, as I will probably never want to use them ever again, other than to see their awsome design.

*I looked at the wiki, just to compare more throughly, and I found out that the BOSS versions NOW have weaker decks than their normal counterparts. I THOUGHT THAT BOSSES WERE STRONGER. (Apearentally I was wrong? Does anyone else feel this way?) Not to mention we payed SG's for them, and should get a deck with the power of ATLEAST that of the normal forms.

< Message edited by shadowgasher0090 -- 2/5/2013 16:07:05 >
AQ DF MQ AQW Epic  Post #: 56
2/5/2013 17:41:59   
Fallen Crest
Member

The deck was a mistake in the first place. They also gave notice that the decks were going change too via the homesite.
Also, the deck they have now is actually stronger than the possess-able versions found in Nightmare Realm.

If you are unhappy with your purchase, don't worry:

quote:

When we implement soul sellbacks, anyone who bought the characters this weekend will have the ability to sell them back for the full SG value at any time. So, if you are unhappy with the rebalanced character, you will soon be able to part with them without losing out on any SGs. This is only going to apply to the Witchblade and Fiend character purchased over the weekend time period.


Found here.
AQW  Post #: 57
2/5/2013 17:46:46   
frogger3456
Member

FK Level 18 =D I hope I can hit level 19 today.
DF AQW  Post #: 58
2/5/2013 18:15:39   
shadowgasher0090
Member

@Fallen Crest: I am confused by the Contradicting information; the game has weak cards listed in the "skill cards" label, while the wiki lists good cards. Going by what the wiki says;this time (cause I know that the game CAN be wrong in listing cards. (PERFECT example: Black Dragon(has COMPLETELY sucky cards listed and has AWSOME cards in acual deck))
My eyes caught onto the fact that the normal forms have more special cards, like "Mark of Death"("Sacrifice" in WitchBlade's case), "Poison", and "Life Drain", while the boss forms only have "power strike and "curruption". I took a CLOSER look after reading your comment and I agree with it now, MOSTLY for the normal cards though.

*Question: Will they be going rare? If so, then I will probably keep them for that +the fact that they are both high levels. If not, then I might sell the lower leveled 1 so I can buy some x-boosts to level my other characters up by exceeding the 100% exp boost.

< Message edited by shadowgasher0090 -- 2/5/2013 18:26:18 >
AQ DF MQ AQW Epic  Post #: 59
2/5/2013 18:45:57   
Fallen Crest
Member

Nothing has been confirmed about them going rare.
AQW  Post #: 60
2/5/2013 18:54:16   
BiasedBass
Member

Rev said darkon drago wasn't going rare, I doubt these are but as Fallen said no info.
DF AQW Epic  Post #: 61
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