Remorse
Member
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quote:
Change Stun Grenade to Maul DEFINITELY not supported. Maul is a broken skill IMO and being on a class which can spam a powerful low cost stun attack with an energy regain is far too oped. Maul being removed was one of the smartest balance decisions they made for that class IMO. Stunning attacks should be more of a last resort or at the very least a one time powerful attack which can turn the tides of battles if it stuns. But TLMs stun chance with maul would often go over 50% chance with the amount they used it in a single battle making the luck factor extremely abused, because recovering from a stun is hard enough, if you have to verse TLMs which half of them stun you in battle is outrageous. Not to mention maul alone without the stun is easily worth the low cost it has even if it doesn't stun, being just as good if not better then enhanced strike based attack skills (bludgeon, double strike) I do however support plasma grenade improve with Dex.
< Message edited by Remorse -- 2/5/2013 3:04:51 >
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