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Visible Rage Meter

 
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2/22/2013 3:29:40   
Giras Wolfe
Member

Just throwing this one out there. Should the rage meter be visible? Its important to know if your opponent will be able to rage you, and with builds that gain rage slowly it is very hard to predict when their rage will finally come. Also, if the rage meter was visual it would help to see the effects of Surgical Strike or Chairman's Fury. Is this something that should remain a "surprise" or be known so it can be accounted for in your strategy?

Here's another idea - should a passive skill core be implemented that lets players with it see rage levels?
AQ AQW Epic  Post #: 1
2/22/2013 8:07:50   
Stabilis
Member

Yes, there are some things we do not need to see, such as the damage type of the Auxiliary. But rage is special, a turn of rage is unlike any other turn. A rage turn can kill you more likely than a normal turn, and a rage turn will treat a tank like a normal player without hitting 3 damage. It is the apex moment of change, and although difficult to explain, the players should be able to plan around rage instead of being oblivious to it.
AQ Epic  Post #: 2
2/22/2013 10:35:30   
Remorse
Member

I like the passive core idea.


I also prefer being just able to view it but rage is not as bad as not seeing skill cores when their are 100's to chose from.

So I wouldn't mind as much rage staying un-viewable.
Epic  Post #: 3
2/22/2013 12:24:57   
ED Prince of Shadows
Member

I think that the passive core idea is excellent!
AQW Epic  Post #: 4
2/22/2013 20:28:24   
King FrostLich
Member

Just one problem, where do you place it when it's the opponent's turn?
Epic  Post #: 5
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