Home  | Login  | Register  | Help  | Play 

Generator core improvements

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Generator core improvements
Forum Login
Message << Older Topic   Newer Topic >>
2/26/2013 14:18:15   
Hun Kingq
Member

Due to no Energy boosters and EMP is being abused to win matches the generator core when on resistance need to restore full energy.
Epic  Post #: 1
2/26/2013 14:23:09   
xPl0opyx
Member

Not supported in the least.
Epic  Post #: 2
2/26/2013 14:57:35   
Melbourne
Member

I'm pretty sure you just made this to help yourself...
AQW Epic  Post #: 3
2/26/2013 14:59:53   
Ranloth
Banned


Of course not supported. And full HP heal because HP boosters are gone? They are gone temporarily, so making a "patch" for something that isn't broken is not needed. Besides abuse would arise at even higher level. Yep. Not supported.
AQ Epic  Post #: 4
2/26/2013 15:15:09   
Santa ClawZz
Member

Supported!

Great idea sir!
AQW Epic  Post #: 5
2/26/2013 15:15:25   
Hun Kingq
Member

First, people say if you get EMP just use Generator core so I used Generator core than EMP takes away 25 Plus energy on average 35 plus.

So you waste a turn on a one turn use core skill.

This suggestion will benefit every class not just me.

Then tell us a suggestion to the HIGH Stinking energy drain skills a cheaper way to win the battle than Azrael's will skill core that could only be used once while EMP can be used multiple times.
Epic  Post #: 6
2/26/2013 15:34:15   
Ranloth
Banned


So what if it benefits every class? There's a line when something is balanced and game breaking. Cores are supposed to give you an advantage, NOT be a must to win. And obviously, we know this won't ever happen anyway since it's game breaking effect. >.>
AQ Epic  Post #: 7
2/26/2013 16:00:46   
Lycus
Legendary AdventureGuide!


I think that making it fully replenish your energy is way too far, since it does make it completely overpowered, especially for caster builds or builds that rely on high energy using skills. One option is that we certainly could consider changing the numbers, however that starts coming under balance, which all belongs under the Balance section.

I can say now that we will not change it to just refill the whole of your energy, since that would take it a step too far, however if you feel that it needs to be raised a bit, then it is best to raise that in the balance section!

~Locked
AQ AQW Epic  Post #: 8
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Generator core improvements
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition