Generator core improvements (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions



Message


Hun Kingq -> Generator core improvements (2/26/2013 14:18:15)

Due to no Energy boosters and EMP is being abused to win matches the generator core when on resistance need to restore full energy.




xPl0opyx -> RE: Generator core improvements (2/26/2013 14:23:09)

Not supported in the least.




Melbourne -> RE: Generator core improvements (2/26/2013 14:57:35)

I'm pretty sure you just made this to help yourself...




Ranloth -> RE: Generator core improvements (2/26/2013 14:59:53)

Of course not supported. And full HP heal because HP boosters are gone? They are gone temporarily, so making a "patch" for something that isn't broken is not needed. Besides abuse would arise at even higher level. Yep. Not supported.




Santa ClawZz -> RE: Generator core improvements (2/26/2013 15:15:09)

Supported!

Great idea sir!




Hun Kingq -> RE: Generator core improvements (2/26/2013 15:15:25)

First, people say if you get EMP just use Generator core so I used Generator core than EMP takes away 25 Plus energy on average 35 plus.

So you waste a turn on a one turn use core skill.

This suggestion will benefit every class not just me.

Then tell us a suggestion to the HIGH Stinking energy drain skills a cheaper way to win the battle than Azrael's will skill core that could only be used once while EMP can be used multiple times.




Ranloth -> RE: Generator core improvements (2/26/2013 15:34:15)

So what if it benefits every class? There's a line when something is balanced and game breaking. Cores are supposed to give you an advantage, NOT be a must to win. And obviously, we know this won't ever happen anyway since it's game breaking effect. >.>




Lycus -> RE: Generator core improvements (2/26/2013 16:00:46)

I think that making it fully replenish your energy is way too far, since it does make it completely overpowered, especially for caster builds or builds that rely on high energy using skills. One option is that we certainly could consider changing the numbers, however that starts coming under balance, which all belongs under the Balance section.

I can say now that we will not change it to just refill the whole of your energy, since that would take it a step too far, however if you feel that it needs to be raised a bit, then it is best to raise that in the balance section!

~Locked




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.109375