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Limiting stats idea

 
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5/16/2013 3:00:45   
CHELSEA ROX
Member

Limiting stats idea

Hi,i think stats should have a limit to it as a lot players abuse it in many ways.
for example:
TECH MAGES: Have a very high resistance ( generally 36-44), because of which plasma bolt becomes very OP. It has a dmg of around 72 even at lvl3-4 (ignoring opp. resistance)
MERCENARIES Very high support mercenaries (around 150 support) not only get the first turn and also do a lot of criticals. They get rage in their 3rd round itself.

SLOUTION :
Have a limit to stats like allow players to have max points of 100 in any particular stat.
note: You can always increase their stat points by enhancements on your weapon.
attacks like technician defence matrix can further upgrade it
Eg: support 100+30/
32


ADVANTAGES: will only nerf OP classes slightly mages can still have resistance around 35-42(100+32 tech)
support? aux dmg would be 23-28(100+32 support).

Any further suggestion my players would be welcomed

< Message edited by CHELSEA ROX -- 5/16/2013 3:01:20 >
Epic  Post #: 1
5/16/2013 3:08:39   
goldslayer1
Member

not supported.
AQW Epic  Post #: 2
5/16/2013 3:09:42   
Mother1
Member

No not supported in the least. To put this into play would completely contridict what omega is suppose to be able. Which is stat freedom.
Epic  Post #: 3
5/16/2013 3:34:09   
CHELSEA ROX
Member

@Mother1 i think you have a point there. i didnt think about that there are already a lot of restrictions on stat modifiers more would ruin it.

PLS DO NOT DISCUSS MORE ON THIS THREAD

Sounds like you wish for this thread to be locked. So locking this up. ~Mecha

< Message edited by Mecha Mario -- 5/16/2013 17:41:14 >
Epic  Post #: 4
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