CHELSEA ROX -> Limiting stats idea (5/16/2013 3:00:45)
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Limiting stats idea Hi,i think stats should have a limit to it as a lot players abuse it in many ways. for example: TECH MAGES: Have a very high resistance ( generally 36-44), because of which plasma bolt becomes very OP. It has a dmg of around 72 even at lvl3-4 (ignoring opp. resistance) MERCENARIES Very high support mercenaries (around 150 support) not only get the first turn and also do a lot of criticals. They get rage in their 3rd round itself. SLOUTION : Have a limit to stats like allow players to have max points of 100 in any particular stat. note: You can always increase their stat points by enhancements on your weapon. attacks like technician defence matrix can further upgrade it Eg: support 100+30/32 ADVANTAGES: will only nerf OP classes slightly mages can still have resistance around 35-42(100+32 tech) support? aux dmg would be 23-28(100+32 support). Any further suggestion my players would be welcomed [:)]
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