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Hammer Turret Z

 
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6/3/2013 11:11:21   
whackybeanz
Times Silent Keeper


Hammer Turret Z
Also see other Hammer Turrets: «Normal», Z, G

Level: 15
Power Level: 47
Price: 700 Z-Tokens
Sellback: 630 Z-Tokens [first 48 hours], 350 Z-Tokens [after]
Location: Kidnapped!

Element: Earth
Training Difficulty: 0

ATTACK
Hits: 2
Type: Ranged
Element: Earth
Damage: 2-6 plus 77% Stats per hit
BTH: +11 each
    EFFECT
    After the above attack is executed, there is a 33.12*(HitsConnected/2)*(MonEarthResist)% chance of trying to Paralyze the monster. The monster gets +0 to its save:

    Level: 47 vs MonsterLvl
    Major: YourCHA vs MonsterCHA
    Minor: YourLUK vs MonsterLUK

    If it fails, the monster is Paralyzed* for one turn. Earth-element monsters are immune** to this effect.

    *Stop! Hammertime!
    **Creatures aligned with Earth are immune to the time-halting powers of hammers.
AI
  • The pet says hi to your opponent upon entry‡.
  • The turret will stop attempting Paralysis and do 100% damage instead [4-12 plus 154% Stats per hit] if:
    • The monster is immune to Paralysis (either because it's Earth element, or because it has Paralysis Immunity† status)
    • The monster succeeds two or more saves††.

      ‡"Target acquired." / "I see you." / "Dispensing product." / "Hello friend." / "There you are." / "Firing." / "Let's play." / "Activating Hammerspace."

      †Disabling Parachute Pants Protocol; Target resistant.
      ††Your opponent is immune to Paralysis.
      †††Your foe feels compelled to stop, but resists through force of will.
  • Otherwise, it does the damage listed above.

    DESCRIPTION
    Kamui made a portable version of these friendly little turrets, they not only deal good Earth damage, they can also stun you enemy for a turn!


    Stats thanks to In Media Res. Description and image by DarkDevil.
  • AQ DF MQ  Post #: 1
    6/3/2013 11:14:24   
    whackybeanz
    Times Silent Keeper


    Hammer Turret Z
    Also see other Hammer Turrets: «Normal», Z, G

    Level: 117
    Power Level: 127
    Price: 9,700 Z-Tokens
    Sellback: 8,730 Z-Tokens [first 48 hours], 4,850 Z-Tokens [after]
    Location: Kidnapped!

    Element: Earth
    Training Difficulty: 0

    ATTACK
    Hits: 2
    Type: Ranged
    Element: Earth
    Damage: 7-21 plus 176% Stats per hit
    BTH: +31 each
      EFFECT
      After the above attack is executed, there is a 33.12*(HitsConnected/2)*(MonEarthResist)% chance of trying to Paralyze the monster. The monster gets +0 to its save:

      Level: 127 vs MonsterLvl
      Major: YourCHA vs MonsterCHA
      Minor: YourLUK vs MonsterLUK

      If it fails, the monster is Paralyzed* for one turn. Earth-element monsters are immune** to this effect.

      *Stop! Hammertime!
      **Creatures aligned with Earth are immune to the time-halting powers of hammers.
    AI
  • The pet says hi to your opponent upon entry‡.
  • The turret will stop attempting Paralysis and do 100% damage instead [14-42 plus 352% Stats per hit] if:
    • The monster is immune to Paralysis (either because it's Earth element, or because it has Paralysis Immunity† status)
    • The monster succeeds two or more saves††.

      ‡"Target acquired." / "I see you." / "Dispensing product." / "Hello friend." / "There you are." / "Firing." / "Let's play." / "Activating Hammerspace."

      †Disabling Parachute Pants Protocol; Target resistant.
      ††Your opponent is immune to Paralysis.
      †††Your foe feels compelled to stop, but resists through force of will.
  • Otherwise, it does the damage listed above.

    DESCRIPTION
    Kamui made a portable version of these friendly little turrets, they not only deal good Earth damage, they can also stun you enemy for a turn!


    Stats thanks to In Media Res. Description and image by DarkDevil.
  • AQ DF MQ  Post #: 2
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